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Difference between revisions of "Ducking Uppercut"

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[[Category:Skills]] [[Category:Monk Skills]]
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{{SkillPage
{{youtube tn|W-jv-OXjSFg}}
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|Name={{PAGENAME}}
== Description ==
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|AltName=Korean: 더킹 어퍼
{|
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|Video=W-jv-OXjSFg
|valign="top"|[[Image:DuckingUpper.png]]
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|Class=Monk
|Moves forward while ducking and deliver an uppercut to an enemy to launch it high into the air.
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|Type=Active
|}
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|PrerequisiteLevel=15
 
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|PrerequisiteSkill={{IconLink|Ducking Dash}} Lv1
==Prerequisite==
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|Command={{Up}}+{{X}} (During Ducking Dash)
 
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|Description=
* [[Monk]] level 20+
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Charges forward to deliver an uppercut that launches a target into the air.
* [[Ducking Dash]] Level 1
 
  
== Details ==
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{{IconLink|Technical Mastery}} enables the activation of Ducking Uppercut while performing {{IconLink|Sway}}.
* Command Input: {{Up}}{{X}} (During Ducking Dash)
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<br><br>
* Casting Time: Instant
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'''[Special Function]'''<br>
* Downtime: 3.5 seconds
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[ {{IconLink|Technical Mastery}} Effect ]<br>
* Only usable with [[Will Driver]] active
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- Can also be used during Sway.
* Level 4 [[Corkscrew Mastery]] grants two additional hits.
 
* Level 2 [[Technical Mastery]] allows Ducking Uppercut to be used during [[Sway]].
 
  
 +
|Attributes=
 +
*{{SP per level|20}}
 +
*{{SkillAttribute|Master Level|60}}
 +
*{{SkillAttribute|Max Level|70}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|3.5 sec.}}
 +
*{{SkillAttribute|Launching Strength Ratio|80%}}
  
 +
|Notes=
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*Can be improved with {{IconLink|Upgrade Ducking Attacks}}.
 +
* Only usable when {{IconLink|Will Driver}} is active.
 +
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/f6a4ad30555b99b499c07835f87ce522/202edb928046f4fa6dedf6337377efd5?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 더킹 어퍼]
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|SkillGrowth=
|-{{Bgblue}}
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<span style="display:none">{{</span>
!rowspan="2" style="width:75px;" |Lv
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="2" style="width:75px;" |Lv Req
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{|{{SkillTableHeader}}
!rowspan="2" style="width:75px;" |SP
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!Level
!rowspan="2" style="width:75px;" |MP
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!Lv Req
!colspan="2" |Physical Attack Strength
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!MP
!rowspan="2" style="width:100px;" |Launch Strength
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!Atk.
|-{{Bgblue}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|style="width:100px;"|Dungeon|| style="width:100px;" |PvP
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }}
| 1 || 20 || rowspan="20"|20 || rowspan="2"|9 || 220% || 100% || 100.00%
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
| 2 || 22 || 232% || 105% || 102.50%
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{{!}} <!--MP--> {{Calc|{{#var:i}}|18|196|70}}
|-{{SkillRow}}
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{{!}} <!--Atk.--> {{Calc|{{#var:i}}|2859|22867|70}}%
| 3 || 24 || rowspan="2"|10 || 243% || 111% || 105.25%
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{{!}}-
|-{{SkillRow}}
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}}
| 4 || 26 || 255% || 116% || 107.75%
 
|-{{SkillRow}}
 
| 5 || 28 || rowspan="2"|11 || 266% || 121% || 110.25%
 
|-{{SkillRow}}
 
| 6 || 30 || 278% || 126% || 113.00%
 
|-{{SkillRow}}
 
| 7 || 32 || rowspan="2"|12 || 289% || 132% || 115.50%
 
|-{{SkillRow}}
 
| 8 || 34 || 301% || 137% || 118.00%
 
|-{{SkillRow}}
 
| 9 || 36 || rowspan="2"|13 || 313% || 142% || 120.75%
 
|-{{SkillRow}}
 
|10 || 38 || 324% || 147% || 123.25%
 
|-{{SkillRow}}
 
|11 || 40 || rowspan="2"|14 || 336% || 153% || 125.75%
 
|-{{SkillRow}}
 
|12 || 42 || 347% || 158% || 128.50%
 
|-{{SkillRow}}
 
|13 || 44 || rowspan="2"|15 || 359% || 163% || 131.00%
 
|-{{SkillRow}}
 
|14 || 46 || 371% || 168% || 133.50%
 
|-{{SkillRow}}
 
|15 || 48 || rowspan="2"|16 || 382% || 174% || 136.25%
 
|-{{SkillRow}}
 
|16 || 50 || 394% || 179% || 138.75%
 
|-{{SkillRow}}
 
|17 || 52 || rowspan="2"|17 || 405% || 184% || 141.50%
 
|-{{SkillRow}}
 
|18 || 54 || 417% || 189% || 144.00%
 
|-{{SkillRow}}
 
|19 || 56 || rowspan="2"|18 || 428% || 195% || 146.50%
 
|-{{SkillRow}}
 
|20 (max) || 58 || 440% || 200% || 149.25%
 
 
|}
 
|}
{{NavSkillsMonk|open|closed}}
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<span style="display:none">}}</span>
 +
}}

Latest revision as of 12:27, 3 July 2023


Ducking Uppercut.png Ducking Uppercut

Active Skill
Class:

Monk

Command: Upkey.png+X.png (During Ducking Dash)
Prerequisite Level: 15
Prerequisite Skills: Ducking Dash.png Ducking Dash Lv1
Alternate Names: Korean: 더킹 어퍼

Description

Charges forward to deliver an uppercut that launches a target into the air.

Technical Mastery.png Technical Mastery enables the activation of Ducking Uppercut while performing Sway.png Sway.

[Special Function]
[ Technical Mastery.png Technical Mastery Effect ]
- Can also be used during Sway.

Attributes

  • SP per level: 20
  • Master Level: 60
  • Max Level: 70
  • Casting Time: Instant Cast
  • Cooldown: 3.5 sec.
  • Launching Strength Ratio: 80%

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Atk.
1 15 18 2859%
2 17 21 3149%
3 19 23 3439%
4 21 26 3729%
5 23 28 4019%
6 25 31 4309%
7 27 33 4599%
8 29 36 4889%
9 31 39 5179%
10 33 41 5469%
11 35 44 5759%
12 37 46 6049%
13 39 49 6339%
14 41 52 6629%
15 43 54 6919%
16 45 57 7209%
17 47 59 7499%
18 49 62 7789%
19 51 64 8078%
20 53 67 8368%
21 55 70 8658%
22 57 72 8948%
23 59 75 9238%
24 61 77 9528%
25 63 80 9818%
26 65 82 10108%
27 67 85 10398%
28 69 88 10688%
29 71 90 10978%
30 73 93 11268%
31 75 95 11558%
32 77 98 11848%
33 79 101 12138%
34 81 103 12428%
35 83 106 12718%
36 85 108 13008%
37 87 111 13298%
38 89 113 13588%
39 91 116 13878%
40 93 119 14168%
41 95 121 14458%
42 97 124 14748%
43 99 126 15038%
44 101 129 15328%
45 103 132 15618%
46 105 134 15908%
47 107 137 16198%
48 109 139 16488%
49 111 142 16778%
50 113 144 17068%
51 115 147 17358%
52 117 150 17648%
53 119 152 17937%
54 121 155 18227%
55 123 157 18517%
56 125 160 18807%
57 127 162 19097%
58 129 165 19387%
59 131 168 19677%
60 133 170 19967%
61 135 173 20257%
62 137 175 20547%
63 139 178 20837%
64 141 181 21127%
65 143 183 21417%
66 145 186 21707%
67 147 188 21997%
68 149 191 22287%
69 151 193 22577%
70 153 196 22867%

}}

Monk Skills
Active:Chopping Hammer.png Chopping Hammer Corkscrew Blow.png Corkscrew Blow Divine Crush.png Divine Crush Ducking Body Blow.png Ducking Body Blow Ducking Dash.png Ducking Dash Ducking Straight Punch.png Ducking Straight Punch Ducking Uppercut.png Ducking Uppercut Exquisite Combo.png Exquisite Combo Heavenly Combo.png Heavenly Combo Hurricane 'n' Roll.png Hurricane 'n' Roll Machine Gun Jab.png Machine Gun Jab Sacred Counter.png Sacred Counter Shadow Clone.png Shadow Clone Sidewind.png Sidewind Sway.png Sway Will Driver.png Will Driver
Passive:Double Shadow.png Double Shadow Quick Parry.png Quick Parry Spirit Fists.png Spirit Fists Technical Mastery.png Technical Mastery
Awakening:Big Bang Punch.png Big Bang Punch Demolition Punch.png Demolition Punch Dry Out.png Dry Out Gattling Punch.png Gattling Punch
2nd Awakening:Atomic Chopper.png Atomic Chopper Deathblow.png Deathblow Nuclear Punch.png Nuclear Punch Wrath of God.png Wrath of God
Neo: Awakening:Furious Judgment.png Furious Judgment Justice Execution- Remy Dios Constellation.png Justice Execution: Lemidios Constellation One Justice.png One Justice

Male Priest Skills
Active:Cure.png Cure Furious Grab.png Furious Grab Giant Weapon Launcher.png Giant Weapon Launcher Lucky Straight Punch.png Lucky Straight Punch Painful Rapture.png Painful Rapture Phoenix Hammer.png Phoenix Hammer Rising Emblem.png Rising Emblem Second Uppercut.png Second Uppercut Slow Heal.png Slow Heal Smasher.png Smasher
Passive:None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism