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Difference between revisions of "Spiral Wheel Kunai"

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(Created page with "Category:SkillsCategory:Thief SkillsCategory:Kunoichi Skills =Description= |left The Kunoichi creates a large Kunai and throws it forward....")
 
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[[Category:Skills]][[Category:Thief Skills]][[Category:Kunoichi Skills]]
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{{SkillPage
=Description=
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|Name={{PAGENAME}}
[[File:SprialKunai.png||left]] The Kunoichi creates a large Kunai and throws it forward. When the Kunai connects with an enemy, it slows down and spirals rapidly dealing multiple strikes of damage, and then explodes for massive damage.
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|Video=9Cj5oFxUtCY
{{youtube tn|9Cj5oFxUtCY}}
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|Class=Kunoichi
 +
|Type=Active
 +
|ElementAttribute=Fire
 +
|PrerequisiteLevel=30
 +
|PrerequisiteSkill=
 +
|Command={{Right}}{{Left}}{{Right}}{{Z}}
 +
|Description=
 +
Creates a large Kunai and throws it forward.<br>
 +
When the Kunai connects with an enemy, it slows down and spirals rapidly dealing multiple strikes of damage, and then explodes for massive damage. Enemies near the Kunai are pulled in and receive multiple instances of damage.
  
 +
'''{{IconLink|Ninjutsu}} Bonus Effect:'''
 +
*Increased Kunai Explosion Size
  
=Details=
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'''Arena Property:'''
*'''Level Requirement''': 30
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*Using it in the air decreases the duration of the Kunai on the ground and increases multi-hit atk.
*'''Skill Level Interval''': Every 2 levels
 
*'''Prerequisite''': None
 
*'''SP Cost''': 30
 
*'''Cooldown''': 15 seconds
 
  
* The kunai can be thrown in mid-air, which fires it downwards and slightly forward and sticks it into the ground.
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|Attributes=
* The path of the kunai can be slightly changed by using {{up}} or {{down}} while casting.
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*{{SP per level|30}}
* The kunai will travel indefinitely until it leaves the map or makes contact with an enemy.
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*{{SkillAttribute|Master Level|50}}
* When the kunai makes contact with an enemy it will damage it every 0.1 seconds.
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*{{SkillAttribute|Max Level|60}}
* When the kunai is in contact with an enemy it will explode after 1.5 seconds.
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*{{CastTime|Instant Cast}}
* Charging the skill increases the kunai's blast radius.
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*{{Cooldown|9.5 sec.}}
{| class="wikitable"
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
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*{{Cancelable}}
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*{{SkillAttribute|Kunai Multi Hit Interval|0.1 sec.}}
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*{{SkillAttribute|Kunai Multi Hit Duration|1.5 sec.}}
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*{{SkillAttribute|Kunai Explosion Size|100%}}
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*'''Arena Property:'''  
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**{{SkillAttribute|Aerial Kunai Duration|-100%}}
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**{{SkillAttribute|Aerial Kunai Multi-Hit Atk.|+100%}}
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*'''{{IconLink|Ninjutsu}} Additional Effects:'''
 +
<span style="display:none">{{</span><small>
 +
:{| class="wikitable"
 
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging
 
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging
| style="text-align: center;" | 1
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| style="text-align: center;" | Rin
| style="text-align: center;" | 2
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| style="text-align: center;" | Sen
| style="text-align: center;" | 3
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| style="text-align: center;" | Mu
| style="text-align: center;" | 4
+
| style="text-align: center;" | Tai
| style="text-align: center;" | 5
+
| style="text-align: center;" | No
| style="text-align: center;" | 6
+
| style="text-align: center;" | Ikioi
 
|-
 
|-
! style="text-align: center;" | Explosion Radius Increase
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! style="text-align: center;" | Explosion Size Increase
| style="text-align: center;" | 7%
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| style="text-align: center;" | +7%
| style="text-align: center;" | 14%
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| style="text-align: center;" | +14%
| style="text-align: center;" | 21%
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| style="text-align: center;" | +21%
| style="text-align: center;" | 28%
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| style="text-align: center;" | +28%
| style="text-align: center;" | 35%
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| style="text-align: center;" | +35%
| style="text-align: center;" | 42%
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| style="text-align: center;" | +42%
 
|}
 
|}
==Skill Growth==
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</small><span style="display:none">}}</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|Notes=
|-{{Bgblue}}
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* The kunai can be thrown in mid-air, which fires it downwards at an angle and sticks it into the ground.
!Lv
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* The path of the kunai can be slightly changed by using {{up}} or {{down}} while casting.
!Lv Required
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* The kunai will travel indefinitely until it leaves the map or makes contact with an enemy.
!Kunai's Multi-Hit Attack Strength
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* Can be obstructed by breakable objects, causing the kunai to stop.
!Kunai's Explosion Attack Strength
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*Can be improved with {{IconLink|Spiral Wheel Kunai Upgrade}}
|-{{SkillRow}}
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|SkillGrowth=
| 1||30||142%||584%
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<span style="display:none">{{</span>
|-{{SkillRow}}
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<small>
| 2||32||156%||643%
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|-{{SkillRow}}
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{|{{SkillTableHeader}}
| 3||34||171%||703%
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!Level
|-{{SkillRow}}
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!Lv Req
| 4||36||185%||762%
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!MP
|-{{SkillRow}}
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!Kunai Multi-Hit Atk.
| 5||38||199%||821%
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!Final Explosion Atk.
|-{{SkillRow}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 6||40||214%||880%
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| 7||42||228%||940%
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{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
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{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
| 8||44||243%||999%
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{{!}} <!--MP--> {{#expr: (100+((588-100)/(33-1))*({{#var:i}}-1))/1.1 round 0}}
|-{{SkillRow}}
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{{!}} <!--Kunai Multi-Hit Atk.--> {{#expr: 142+((601-142)/(33-1))*({{#var:i}}-1) round 0}}%
| 9||46||257%||1058%
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{{!}} <!--Final Explosion Atk.--> {{#expr: 584+((2481-584)/(33-1))*({{#var:i}}-1) round 0}}%
|-{{SkillRow}}
+
{{!}}-
| 10||48||271%||1118%
+
}}
|-{{SkillRow}}
 
| 11||50||286%||1177%
 
|-{{SkillRow}}
 
| 12||52||300%||1236%
 
|-{{SkillRow}}
 
| 13||54||314%||1296%
 
|-{{SkillRow}}
 
| 14||56||329%||1355%
 
|-{{SkillRow}}
 
| 15||58||343%||1414%
 
|-{{SkillRow}}
 
| 16||60||358%||1473%
 
|-{{SkillRow}}
 
| 17||62||372%||1533%
 
|-{{SkillRow}}
 
| 18||64||386%||1592%
 
|-{{SkillRow}}
 
| 19||66||401%||1651%
 
|-{{SkillRow}}
 
| 20||68||415%||1711%
 
|-{{SkillRow}}
 
| 21||70||429%||1770%
 
|-{{SkillRow}}
 
| 22||72||444%||1829%
 
|-{{SkillRow}}
 
| 23||74||458%||1889%
 
|-{{SkillRow}}
 
| 24||76||473%||1948%
 
|-{{SkillRow}}
 
| 25||78||487%||2007%
 
|-{{SkillRow}}
 
| 26||80||501%||2066%
 
|-{{SkillRow}}
 
| 27||82||516%||2126%
 
|-{{MaxSkillRow}}
 
| 28||84||530%||2185%
 
|-{{SkillRow}}
 
| 29||86||544%||2244%
 
|-{{SkillRow}}
 
| 30||88||559%||2304%
 
|-{{SkillRow}}
 
| 31||90||573%||2363%
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 04:48, 10 May 2019


Spiral Wheel Kunai.png Spiral Wheel Kunai

Active Skill
Class:

Kunoichi

Command: Rightkey.pngLeftkey.pngRightkey.pngZ.png
Prerequisite Level: 30
Prerequisite Skills: None

Description

Creates a large Kunai and throws it forward.
When the Kunai connects with an enemy, it slows down and spirals rapidly dealing multiple strikes of damage, and then explodes for massive damage. Enemies near the Kunai are pulled in and receive multiple instances of damage.

Ninjutsu.png Ninjutsu Bonus Effect:

  • Increased Kunai Explosion Size

Arena Property:

  • Using it in the air decreases the duration of the Kunai on the ground and increases multi-hit atk.

Attributes

  • SP per level: 30
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 9.5 sec.
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Kunai Multi Hit Interval: 0.1 sec.
  • Kunai Multi Hit Duration: 1.5 sec.
  • Kunai Explosion Size: 100%
  • Arena Property:
    • Aerial Kunai Duration: -100%
    • Aerial Kunai Multi-Hit Atk.: +100%
  • Ninjutsu.png Ninjutsu Additional Effects:

{{

Stage of Charging Rin Sen Mu Tai No Ikioi
Explosion Size Increase +7% +14% +21% +28% +35% +42%

}}

Notes

  • The kunai can be thrown in mid-air, which fires it downwards at an angle and sticks it into the ground.
  • The path of the kunai can be slightly changed by using Upkey.png or Downkey.png while casting.
  • The kunai will travel indefinitely until it leaves the map or makes contact with an enemy.
  • Can be obstructed by breakable objects, causing the kunai to stop.
  • Can be improved with Spiral Wheel Kunai Upgrade.png Spiral Wheel Kunai Upgrade

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Kunai Multi-Hit Atk. Final Explosion Atk.
1 30 91 142% 584%
2 32 105 156% 643%
3 34 119 171% 703%
4 36 133 185% 762%
5 38 146 199% 821%
6 40 160 214% 880%
7 42 174 228% 940%
8 44 188 242% 999%
9 46 202 257% 1058%
10 48 216 271% 1118%
11 50 230 285% 1177%
12 52 243 300% 1236%
13 54 257 314% 1295%
14 56 271 328% 1355%
15 58 285 343% 1414%
16 60 299 357% 1473%
17 62 313 372% 1533%
18 64 327 386% 1592%
19 66 340 400% 1651%
20 68 354 415% 1710%
21 70 368 429% 1770%
22 72 382 443% 1829%
23 74 396 458% 1888%
24 76 410 472% 1947%
25 78 424 486% 2007%
26 80 438 501% 2066%
27 82 451 515% 2125%
28 84 465 529% 2185%
29 86 479 544% 2244%
30 88 493 558% 2303%
31 90 507 572% 2362%
32 92 521 587% 2422%
33 94 535 601% 2481%
34 96 548 615% 2540%
35 98 562 630% 2600%
36 100 576 644% 2659%
37 102 590 658% 2718%
38 104 604 673% 2777%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Kunoichi Skills
Active:Aerial Jump.png Aerial Jump Fire Art- Crimson Flare.png Fire Art: Crimson Flare Fire Art- Fireball.png Fire Art: Fireball Flame Tornado.png Flame Tornado Heavenly Fire Blast.png Heavenly Fire Blast Multi Illusion Shuriken.png Multi Illusion Shuriken Ninpo- Log Clone.png Ninpo: Log Clone Ninpou- Cycles of Eternity.png Ninpou: Cycles of Eternity Ninpou- Decoy.png Ninpou: Decoy Ninpou- Shadow Clone.png Ninpou: Shadow Clone Secret Art- Blazing Blossom.png Secret Art: Blazing Blossom Spiral Wheel Kunai.png Spiral Wheel Kunai Toad Oil Bomb.png Toad Oil Bomb
Passive:Chakra Weapon License.png Chakra Weapon License Chakra Weapon Mastery.png Chakra Weapon Mastery Dark Shadow.png Dark Shadow Fire Nin.png Fire Nin Ninjutsu.png Ninjutsu
Awakening:Burning Stigma.png Burning Stigma Circles of Inferno.png Circles of Inferno Flying Shuriken.png Flying Shuriken Spiral Flame Shuriken.png Spiral Flame Shuriken
2nd Awakening:Amaterasu.png Amaterasu Radiant Mega Jade.png Radiant Mega Jade Sword of Kusanagi.png Sword of Kusanagi Yamata no Orochi.png Yamata no Orochi Yata Mirror.png Yata Mirror
Neo: Awakening:Infernal Trinity.png Infernal Trinity Jade Inferno- Kamaitachi.png Jade Inferno: Kamaitachi Yatagarasu.png Yatagarasu

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism