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Difference between revisions of "Spiral Wheel Kunai"
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− | + | {{SkillPage | |
− | = | + | |Name={{PAGENAME}} |
− | + | |Video=9Cj5oFxUtCY | |
− | + | |Class=Kunoichi | |
+ | |Type=Active | ||
+ | |ElementAttribute=Fire | ||
+ | |PrerequisiteLevel=30 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command={{Right}}{{Left}}{{Right}}{{Z}} | ||
+ | |Description= | ||
+ | Creates a large Kunai and throws it forward.<br> | ||
+ | When the Kunai connects with an enemy, it slows down and spirals rapidly dealing multiple strikes of damage, and then explodes for massive damage. Enemies near the Kunai are pulled in and receive multiple instances of damage. | ||
+ | '''{{IconLink|Ninjutsu}} Bonus Effect:''' | ||
+ | *Increased Kunai Explosion Size | ||
− | + | '''Arena Property:''' | |
− | + | *Using it in the air decreases the duration of the Kunai on the ground and increases multi-hit atk. | |
− | |||
− | |||
− | |||
− | * | ||
− | * | + | |Attributes= |
− | * | + | *{{SP per level|30}} |
− | * | + | *{{SkillAttribute|Master Level|50}} |
− | * | + | *{{SkillAttribute|Max Level|60}} |
− | * | + | *{{CastTime|Instant Cast}} |
− | * | + | *{{Cooldown|9.5 sec.}} |
− | {| class="wikitable" | + | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} |
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Kunai Multi Hit Interval|0.1 sec.}} | ||
+ | *{{SkillAttribute|Kunai Multi Hit Duration|1.5 sec.}} | ||
+ | *{{SkillAttribute|Kunai Explosion Size|100%}} | ||
+ | *'''Arena Property:''' | ||
+ | **{{SkillAttribute|Aerial Kunai Duration|-100%}} | ||
+ | **{{SkillAttribute|Aerial Kunai Multi-Hit Atk.|+100%}} | ||
+ | *'''{{IconLink|Ninjutsu}} Additional Effects:''' | ||
+ | <span style="display:none">{{</span><small> | ||
+ | :{| class="wikitable" | ||
! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging | ! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging | ||
− | | style="text-align: center;" | | + | | style="text-align: center;" | Rin |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Sen |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Mu |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Tai |
− | | style="text-align: center;" | | + | | style="text-align: center;" | No |
− | | style="text-align: center;" | | + | | style="text-align: center;" | Ikioi |
|- | |- | ||
− | ! style="text-align: center;" | Explosion | + | ! style="text-align: center;" | Explosion Size Increase |
− | | style="text-align: center;" | 7% | + | | style="text-align: center;" | +7% |
− | | style="text-align: center;" | 14% | + | | style="text-align: center;" | +14% |
− | | style="text-align: center;" | 21% | + | | style="text-align: center;" | +21% |
− | | style="text-align: center;" | 28% | + | | style="text-align: center;" | +28% |
− | | style="text-align: center;" | 35% | + | | style="text-align: center;" | +35% |
− | | style="text-align: center;" | 42% | + | | style="text-align: center;" | +42% |
|} | |} | ||
− | + | </small><span style="display:none">}}</span> | |
− | + | |Notes= | |
− | + | * The kunai can be thrown in mid-air, which fires it downwards at an angle and sticks it into the ground. | |
− | + | * The path of the kunai can be slightly changed by using {{up}} or {{down}} while casting. | |
− | + | * The kunai will travel indefinitely until it leaves the map or makes contact with an enemy. | |
− | + | * Can be obstructed by breakable objects, causing the kunai to stop. | |
− | + | *Can be improved with {{IconLink|Spiral Wheel Kunai Upgrade}} | |
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | | | + | !Level |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Kunai Multi-Hit Atk. | |
− | | 5 | + | !Final Explosion Atk. |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (100+((588-100)/(33-1))*({{#var:i}}-1))/1.1 round 0}} | |
− | + | {{!}} <!--Kunai Multi-Hit Atk.--> {{#expr: 142+((601-142)/(33-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Final Explosion Atk.--> {{#expr: 584+((2481-584)/(33-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 04:48, 10 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
Creates a large Kunai and throws it forward.
When the Kunai connects with an enemy, it slows down and spirals rapidly dealing multiple strikes of damage, and then explodes for massive damage. Enemies near the Kunai are pulled in and receive multiple instances of damage.
Ninjutsu Bonus Effect:
- Increased Kunai Explosion Size
Arena Property:
- Using it in the air decreases the duration of the Kunai on the ground and increases multi-hit atk.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 9.5 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Kunai Multi Hit Interval: 0.1 sec.
- Kunai Multi Hit Duration: 1.5 sec.
- Kunai Explosion Size: 100%
- Arena Property:
- Aerial Kunai Duration: -100%
- Aerial Kunai Multi-Hit Atk.: +100%
- Ninjutsu Additional Effects:
Stage of Charging Rin Sen Mu Tai No Ikioi Explosion Size Increase +7% +14% +21% +28% +35% +42%
- Fire Element Attribute
Notes
- The kunai can be thrown in mid-air, which fires it downwards at an angle and sticks it into the ground.
- The path of the kunai can be slightly changed by using or while casting.
- The kunai will travel indefinitely until it leaves the map or makes contact with an enemy.
- Can be obstructed by breakable objects, causing the kunai to stop.
- Can be improved with Spiral Wheel Kunai Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Kunai Multi-Hit Atk. | Final Explosion Atk. |
---|---|---|---|---|
1 | 30 | 91 | 142% | 584% |
2 | 32 | 105 | 156% | 643% |
3 | 34 | 119 | 171% | 703% |
4 | 36 | 133 | 185% | 762% |
5 | 38 | 146 | 199% | 821% |
6 | 40 | 160 | 214% | 880% |
7 | 42 | 174 | 228% | 940% |
8 | 44 | 188 | 242% | 999% |
9 | 46 | 202 | 257% | 1058% |
10 | 48 | 216 | 271% | 1118% |
11 | 50 | 230 | 285% | 1177% |
12 | 52 | 243 | 300% | 1236% |
13 | 54 | 257 | 314% | 1295% |
14 | 56 | 271 | 328% | 1355% |
15 | 58 | 285 | 343% | 1414% |
16 | 60 | 299 | 357% | 1473% |
17 | 62 | 313 | 372% | 1533% |
18 | 64 | 327 | 386% | 1592% |
19 | 66 | 340 | 400% | 1651% |
20 | 68 | 354 | 415% | 1710% |
21 | 70 | 368 | 429% | 1770% |
22 | 72 | 382 | 443% | 1829% |
23 | 74 | 396 | 458% | 1888% |
24 | 76 | 410 | 472% | 1947% |
25 | 78 | 424 | 486% | 2007% |
26 | 80 | 438 | 501% | 2066% |
27 | 82 | 451 | 515% | 2125% |
28 | 84 | 465 | 529% | 2185% |
29 | 86 | 479 | 544% | 2244% |
30 | 88 | 493 | 558% | 2303% |
31 | 90 | 507 | 572% | 2362% |
32 | 92 | 521 | 587% | 2422% |
33 | 94 | 535 | 601% | 2481% |
34 | 96 | 548 | 615% | 2540% |
35 | 98 | 562 | 630% | 2600% |
36 | 100 | 576 | 644% | 2659% |
37 | 102 | 590 | 658% | 2718% |
38 | 104 | 604 | 673% | 2777% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |