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Difference between revisions of "Power Fist"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 강권 | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=wyWFNqPWebw | ||
+ | |Video2= | ||
+ | |Gender=Both | ||
+ | |Class=Striker | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=15 | ||
+ | |PrerequisiteSkill= | ||
− | {{ | + | |Command={{Right}}{{Right}}+{{Space}} |
+ | |Description= | ||
+ | Temporarily concentrates energy and achieves higher Immobilization (Hit-stun) on enemies and increased Critical Damage. | ||
− | + | Decreases Attack Speed inside the Arena. (Female Striker only) | |
− | + | |Attributes= | |
+ | *{{SP per level|20}} | ||
+ | *{{SkillAttribute|Master Level|20}} | ||
+ | *{{SkillAttribute|Max Level|30}} | ||
+ | *{{CastTime|0.5 sec.}} | ||
+ | *{{Cooldown|5 sec.}} | ||
+ | *{{SkillAttribute|Target Immobility Rate|130%}} | ||
+ | *{{SkillAttribute|Duration|Dungeon=- sec.|Arena=10 sec.}} | ||
+ | *{{SkillAttribute|Attack Speed|Dungeon=--%|Arena=-3%}} (Female Striker only) | ||
+ | |Notes= | ||
+ | *Immobility lengthens the time an enemy in a "flinched" state after being hit. | ||
+ | *Both hands emit a crimson glow during the skills duration. | ||
− | + | |SkillGrowth= | |
− | == | + | <span style="display:none">{{</span> |
− | + | <small> | |
− | + | {{tabs | |
− | * | + | |name=Gender |
− | + | |tab1=Female | |
− | + | |contents1= | |
− | + | <span style="display:none">{{</span> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | | | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | + | !Critical Damage | |
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|126|826|20}} + {{Calc|{{#var:i}}|1|6.8|20|1|1}} per sec. | ||
+ | {{!}} <!--Critical Damage--> +{{Calc|{{#var:i}}|13|51|20}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Critical Damage |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: 126+((826-126)/(20-1))*({{#var:i}}-1) round 0}} + {{#expr: 1+((6.8-1)/(20-1))*({{#var:i}}-1) round 1}} per sec. | |
− | + | {{!}} <!--Critical Damage--> +{{#expr: 5+((45-5)/(20-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | + | |} | |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
− | + | {{TableNote}} | |
− | | | + | </small> |
− | + | <span style="display:none">}}</span> | |
− | + | }} | |
− | |||
− | |||
− | |||
− |
Latest revision as of 22:45, 13 September 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 강권 |
Description
Temporarily concentrates energy and achieves higher Immobilization (Hit-stun) on enemies and increased Critical Damage.
Decreases Attack Speed inside the Arena. (Female Striker only)
Attributes
- SP per level: 20
- Master Level: 20
- Max Level: 30
- Casting Time: 0.5 sec.
- Cooldown: 5 sec.
- Target Immobility Rate: 130%
- Duration: - sec. (10 sec. in Arena )
- Attack Speed: --% (-3% in Arena ) (Female Striker only)
Notes
- Immobility lengthens the time an enemy in a "flinched" state after being hit.
- Both hands emit a crimson glow during the skills duration.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Critical Damage |
---|---|---|---|
1 | 15 | 126 + 1 per sec. | +13% |
2 | 18 | 163 + 1.3 per sec. | +15% |
3 | 21 | 200 + 1.6 per sec. | +17% |
4 | 24 | 237 + 1.9 per sec. | +19% |
5 | 27 | 273 + 2.2 per sec. | +21% |
6 | 30 | 310 + 2.5 per sec. | +23% |
7 | 33 | 347 + 2.8 per sec. | +25% |
8 | 36 | 384 + 3.1 per sec. | +27% |
9 | 39 | 421 + 3.4 per sec. | +29% |
10 | 42 | 458 + 3.7 per sec. | +31% |
11 | 45 | 494 + 4.1 per sec. | +33% |
12 | 48 | 531 + 4.4 per sec. | +35% |
13 | 51 | 568 + 4.7 per sec. | +37% |
14 | 54 | 605 + 5 per sec. | +39% |
15 | 57 | 642 + 5.3 per sec. | +41% |
16 | 60 | 679 + 5.6 per sec. | +43% |
17 | 63 | 715 + 5.9 per sec. | +45% |
18 | 66 | 752 + 6.2 per sec. | +47% |
19 | 69 | 789 + 6.5 per sec. | +49% |
20 | 72 | 826 + 6.8 per sec. | +51% |
21 | 75 | 863 + 7.1 per sec. | +53% |
22 | 78 | 900 + 7.4 per sec. | +55% |
23 | 81 | 937 + 7.7 per sec. | +57% |
24 | 84 | 973 + 8 per sec. | +59% |
25 | 87 | 1010 + 8.3 per sec. | +61% |
26 | 90 | 1047 + 8.6 per sec. | +63% |
27 | 93 | 1084 + 8.9 per sec. | +65% |
28 | 96 | 1121 + 9.2 per sec. | +67% |
29 | 99 | 1158 + 9.5 per sec. | +69% |
30 | 102 | 1194 + 9.9 per sec. | +71% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |