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Difference between revisions of "Wild Cannon Spike"

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m (Reverted edits by Ilaxojojeha (talk) to last revision by Cdjblue)
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(28 intermediate revisions by 10 users not shown)
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[[Category: Skills]][[Category:Grappler Skills]][[Category:Grappling]]
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{{SkillPage
 +
|Name={{PAGENAME}}
 +
|AltName=Korean: 와일드 캐넌 스파이크
 +
|NameTab=Female
 +
|NameTab2=Male
 +
|Video=i77jhSwgG2w
 +
|Video2=NmXfYyRigIU
 +
|Gender=Both
 +
|Class=Grappler
 +
|DiffIcon=Yes
 +
|Type=Active
 +
|PrerequisiteLevel=45
 +
|PrerequisiteSkill=
 +
'''Female:''' {{IconLink|Air Steiner}} Lv1<br>
 +
'''Male:''' {{IconLink|Air Steiner}} Lv1, {{IconLink|Rolling Spike}} Lv1
 +
|Command={{Left}}{{Right}}+{{C}} (In mid-air)
 +
|Description=
 +
{{tabs
 +
|name=Descriptions
 +
|tab1=Female
 +
|contents1=
 +
Drops from the sky, grabs an enemy and pulls surrounding enemies along with it, and then slams them into the ground, sending forth a shockwave<br>
 +
Attacks enemies multiple times while dragging them along the ground, explodes a giant rock, inflicting great damage one last time, and enters the Super Armor mode.<br>
 +
This skill cannot drag Stationary monsters, but Holds those within its range until the explosion, and then releases them, letting them receive damage.<br>
 +
Press the Back key before falling to significantly decrease your falling angle and moving distance after grabbing an enemy.<br>
 +
Grab Decision: Super Armor and Guard enemies can be grabbed. Certain enemies can't be grabbed.
  
{{youtube_tn|i77jhSwgG2w}}
+
{{IconLink|Turn Heel}} Effect:<br>
 +
Slam onto the ground without grabbing an enemy. Use with the Back key to decrease your falling angle.
  
== Description ==
+
|tab2=Male
 +
|contents2=
 +
Drops from the sky, grabbing nearby enemies, and then smashes them into the ground.
  
[[Image:WildCannonSpike.png|left]] Quickly dropping from the sky, grabs an enemy along with any surrounding enemies, then thrusts them onto the ground. The thrust's impact causes a Shockwave that inflicts damage, drags enemies to deliver multiple damage, and shatters a giant rock to inflict damage one last time while casting the Super Armor status on you.
+
Inflicts damage as smashing the enemies into the ground, and then causes an explosion that generates a shockwave. Enemies that can't be Grabbed receive damage when they hit the ground.
  
== Prerequisite ==
+
While in midair, you can use the direction keys to adjust your falling direction.
*[[Airsteiner]] Lv 5+
 
  
 +
Requires a certain height inside the Arena.
 +
}}
  
== Details ==
+
|Attributes=
*Command Input: {{left}}{{right}} + C (In mid-air)
+
{{tabs
*<font color="Red">Downtime: 40.0 sec</font>
+
|name=Attributes
*<font color="Red">This skill consumes '''2''' clear cube fragments.</font>
+
|tab1=Female
 +
|contents1=
 +
*{{SP per level|60}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|45 sec.}}
 +
*{{CubeCost|2}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 +
*{{SkillAttribute|Shockwave Expansion Rate|115%}}
 +
|tab2=Male
 +
|contents2=
 +
*{{SP per level|60}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|40 sec.}}
 +
*{{CubeCost|2}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 +
*{{SkillAttribute|Arena Minimum Height|- px}}
 +
}}
 +
 
 +
|Notes=
 +
*Can be improved with {{IconLink|Wild Cannon Spike Upgrade}}.
 
*The user stays in super armor during the explosion.
 
*The user stays in super armor during the explosion.
 +
*Almost any enemy that moves is able to be grabbed by this attack, even if they are normally ungrabbable. Immobile and ungrabbable enemies, along with some bosses are the only enemies who are exempt from this rule under most circumstances, and they can still be hit by the punch and the final explosion.
 
*If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.
 
*If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.
 +
===Gender Differences===
 +
Although similar to the Female Grappler's Wild Cannon Spike, the male variant has a few key differences:
 +
*M.Grappler's WCS doesn't drag enemies after the initial impact, nor does it have the same explosive finish.
 +
*You can control the direction of the M.Grappler's Wild Cannon Spike; this is used to direct the angle at which the M.Grappler comes down.
 +
*VERY high damaging attack; deals even more damage to Ungrabbable enemies.
 +
*M.Grappler's Wild Cannon Spike is heavily Percent-based as opposed to the Grappler's Wild Cannon Spike which is purely Fixed.
 +
*The Male variant deals less hits, although it makes up for this with considerably more damage.
  
==PvE==
+
|SkillGrowth=
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<span style="display:none">{{</span>
|-{{Bgblue}}
+
<small>
! rowspan="2" width="75" | Lv
+
{{tabs
! rowspan="2" width="75" | Lv Req
+
|name=SkillGrowths
! rowspan="2" width="75" | SP
+
|tab1=Female
! rowspan="2" width="75" | MP cost
+
|contents1=
! colspan="2" width="150"| 1st Shockwave Physical Attack Strength
+
<span style="display:none">{{</span>
! colspan="2" width="150"| Dragging Splashed Physical Attack Strength
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
! colspan="2" width="150"| 1st Finishing Shockwave Physical Attack Strength
+
{|{{SkillTableHeader}}
! colspan="2" width="150"| 2nd Finishing Shockwave Physical Attack Strength
+
!rowspan=2|Level
! rowspan="2" width="150" | Shockwave Expansion Rate
+
!rowspan=2|Lv Req
|-{{Bgblue}}
+
!rowspan=2|MP
! Grabbed Enemy
+
!colspan=4|Grabbed Enemy
! Surrounding Enemies
+
!colspan=4|Surrounding Enemies
! Grabbed Enemy
+
!Turn Heel Effect
! Surrounding Enemies
+
|-
! Grabbed Enemy
+
!1st Shockwave Atk.||Dragging Atk.||1st Finishing<br>Shockwave Atk.||2nd Finishing<br>Shockwave Atk.
! Surrounding Enemies
+
!1st Shockwave Atk.||Dragging Atk.||1st Finishing<br>Shockwave Atk.||2nd Finishing<br>Shockwave Atk.
! Grabbed Enemy
+
!Ground-slamming Atk.
! Surrounding Enemies
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1 || 45 || rowspan="8" | 35 || 130 || 1711 || 1027 || 570 || 342 || 2567 || 1540 || 4278 || 2567 || rowspan="10"| 100%
+
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
| 2 || 47 || 137 || 1879 || 1127 || 626 || 376 || 2818 || 1691 || 4697 || 2818
+
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|360|1488|26}}
| 3 || 49 || 143 || 2054 || 1232 || 685 || 411 || 3081 || 1849 || 5135 || 3081
+
<!-- Grabbed Enemy -->
|-{{SkillRow}}
+
{{!}} <!--1st Shockwave Atk.--> {{Calc2|{{#var:i}}|100|3037|10740|26}}
| 4 || 51 || 150 || 2237 || 1342 || 746 || 447 || 3356 || 2013 || 5593 || 3356
+
{{!}} <!--Dragging Atk.-->{{Calc2|{{#var:i}}|100|1010|3575|26}}
|-{{SkillRow}}
+
{{!}} <!--1st Finishing Shockwave Atk.-->{{Calc2|{{#var:i}}|100|4023|14229|26}}
| 5 || 53 || 157 || 2428 || 1457 || 809 || 486 || 3642 || 2185 || 6070 || 3642
+
{{!}} <!--2nd Finishing Shockwave Atk.-->{{Calc2|{{#var:i}}|100|10852|38375|26}}
|-{{SkillRow}}
+
<!-- -->
| 6 || 55 || 164 || 2626 || 1576 || 875 || 525 || 3940 || 2364 || 6566 || 3940
+
<!-- Surrounding Enemies -->
|-{{SkillRow}}
+
{{!}} <!--1st Shockwave Atk.--> {{Calc2|{{#var:i}}|100|1838|6503|26}}
| 7 || 57 || 170 || 2833 || 1700 || 944 || 567 || 4249 || 2549 || 7082 || 4249
+
{{!}} <!--Dragging Atk.-->{{Calc2|{{#var:i}}|100|608|2158|26}}
|-{{MaxSkillRow}}
+
{{!}} <!--1st Finishing Shockwave Atk.-->{{Calc2|{{#var:i}}|100|2440|8628|26}}
| 8 || 59 || 177 || 3047 || 1828 || 1016 || 609 || 4570 || 2742 || 7617 || 4570
+
{{!}} <!--2nd Finishing Shockwave Atk.-->{{Calc2|{{#var:i}}|100|6584|23280|26}}
 +
<!-- -->
 +
{{!}} <!--Turn Heel Ground-slam Atk.-->{{Calc2|{{#var:i}}|100|11790|41697|26}}
 +
{{!}}-
 +
}}
 
|}
 
|}
 
+
<span style="display:none">}}</span>
==PvP==
+
|tab2=Male
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|contents2=
|-{{Bgblue}}
+
<span style="display:none">{{</span>
! rowspan="2" width="75" | Lv
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
! rowspan="2" width="75" | Lv Req
+
{|{{SkillTableHeader}}
! rowspan="2" width="75" | SP
+
!Level
! rowspan="2" width="75" | MP cost
+
!Lv Req
! colspan="2" width="150"| 1st Shockwave Physical Attack Strength
+
!MP
! colspan="2" width="150"| Dragging Splashed Physical Attack Strength
+
!Grabbable Enemy Slamming Atk.
! colspan="2" width="150"| 1st Finishing Shockwave Physical Attack Strength
+
!Slamming Shockwave Atk.
! colspan="2" width="150"| 2nd Finishing Shockwave Physical Attack Strength
+
!Grab-immune Enemy Slamming Atk.
! rowspan="2" width="150" | Shockwave Expansion Rate
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{Bgblue}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
! Grabbed Enemy
+
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
! Surrounding Enemies
+
{{!}} <!--Level--> {{#var:i}}
! Grabbed Enemy
+
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
! Surrounding Enemies
+
{{!}} <!--MP--> {{#expr: (304+((1256-304)/(26-1))*({{#var:i}}-1))/0.95 round 0}}
! Grabbed Enemy
+
{{!}} <!--Grabbable Enemy Slamming Atk.--> {{#expr: 6926+((24494-6926)/(26-1))*({{#var:i}}-1) round 0}}%
! Surrounding Enemies
+
{{!}} <!--Slamming Shockwave Atk.--> {{#expr: 3343+((11824-3343)/(26-1))*({{#var:i}}-1) round 0}}%
! Grabbed Enemy
+
{{!}} <!--Grab-immune Enemy Slamming Atk.--> {{#expr: 9554+((33785-9554)/(26-1))*({{#var:i}}-1) round 0}}%
! Surrounding Enemies
+
{{!}}-
|-{{SkillRow}}
+
}}
| 1 || 45 || rowspan="8" | 35 || || || || || || || || || || rowspan="10"| 100%
 
|-{{SkillRow}}
 
| 2 || 47 || || || || || || || || ||
 
|-{{SkillRow}}
 
| 3 || 49 || || || || || || || || ||
 
|-{{SkillRow}}
 
| 4 || 51 || || || || || || || || ||
 
|-{{SkillRow}}
 
| 5 || 53 || || || || || || || || ||
 
|-{{SkillRow}}
 
| 6 || 55 || || || || || || || || ||
 
|-{{SkillRow}}
 
| 7 || 57 || || || || || || || || ||
 
|-{{SkillRow}}
 
| 8 || 59 || || || || || || || || ||
 
 
|}
 
|}
 +
<span style="display:none">}}</span>
 +
}}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 16:07, 15 September 2020


Wild Cannon Spike (Female).png Wild Cannon Spike (Male).png Wild Cannon Spike

Active Skill
Class:

Male Grappler
Female Grappler

Command: Leftkey.pngRightkey.png+C.png (In mid-air)
Prerequisite Level: 45
Prerequisite Skills: Female: Air Steiner.png Air Steiner Lv1
Male: Air Steiner.png Air Steiner Lv1, Rolling Spike.png Rolling Spike Lv1
Alternate Names: Korean: 와일드 캐넌 스파이크

Description

Drops from the sky, grabs an enemy and pulls surrounding enemies along with it, and then slams them into the ground, sending forth a shockwave
Attacks enemies multiple times while dragging them along the ground, explodes a giant rock, inflicting great damage one last time, and enters the Super Armor mode.
This skill cannot drag Stationary monsters, but Holds those within its range until the explosion, and then releases them, letting them receive damage.
Press the Back key before falling to significantly decrease your falling angle and moving distance after grabbing an enemy.
Grab Decision: Super Armor and Guard enemies can be grabbed. Certain enemies can't be grabbed.

Turn Heel.png Turn Heel Effect:

Slam onto the ground without grabbing an enemy. Use with the Back key to decrease your falling angle.

Attributes

  • SP per level: 60
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 45 sec.
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -2.0% Cooldown -1.0% on Command
  • Shockwave Expansion Rate: 115%

Notes

  • Can be improved with Wild Cannon Spike Upgrade (Female).png Wild Cannon Spike Upgrade.
  • The user stays in super armor during the explosion.
  • Almost any enemy that moves is able to be grabbed by this attack, even if they are normally ungrabbable. Immobile and ungrabbable enemies, along with some bosses are the only enemies who are exempt from this rule under most circumstances, and they can still be hit by the punch and the final explosion.
  • If the user misses or lands on a target that can't be thrown, only the shockwave damage is inflicted.

Gender Differences

Although similar to the Female Grappler's Wild Cannon Spike, the male variant has a few key differences:

  • M.Grappler's WCS doesn't drag enemies after the initial impact, nor does it have the same explosive finish.
  • You can control the direction of the M.Grappler's Wild Cannon Spike; this is used to direct the angle at which the M.Grappler comes down.
  • VERY high damaging attack; deals even more damage to Ungrabbable enemies.
  • M.Grappler's Wild Cannon Spike is heavily Percent-based as opposed to the Grappler's Wild Cannon Spike which is purely Fixed.
  • The Male variant deals less hits, although it makes up for this with considerably more damage.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Grabbed Enemy Surrounding Enemies Turn Heel Effect
1st Shockwave Atk. Dragging Atk. 1st Finishing
Shockwave Atk.
2nd Finishing
Shockwave Atk.
1st Shockwave Atk. Dragging Atk. 1st Finishing
Shockwave Atk.
2nd Finishing
Shockwave Atk.
Ground-slamming Atk.
1 45 360
30.37
max-width:200px 100
10.1
max-width:200px 100
40.23
max-width:200px 100
108.52
max-width:200px 100
18.38
max-width:200px 100
6.08
max-width:200px 100
24.4
max-width:200px 100
65.84
max-width:200px 100
117.9
max-width:200px 100
2 47 405
33.45
max-width:200px 100
11.13
max-width:200px 100
44.31
max-width:200px 100
119.53
max-width:200px 100
20.25
max-width:200px 100
6.7
max-width:200px 100
26.88
max-width:200px 100
72.52
max-width:200px 100
129.86
max-width:200px 100
3 49 450
36.53
max-width:200px 100
12.15
max-width:200px 100
48.39
max-width:200px 100
130.54
max-width:200px 100
22.11
max-width:200px 100
7.32
max-width:200px 100
29.35
max-width:200px 100
79.2
max-width:200px 100
141.83
max-width:200px 100
4 51 495
39.61
max-width:200px 100
13.18
max-width:200px 100
52.48
max-width:200px 100
141.55
max-width:200px 100
23.98
max-width:200px 100
7.94
max-width:200px 100
31.83
max-width:200px 100
85.88
max-width:200px 100
153.79
max-width:200px 100
5 53 540
42.69
max-width:200px 100
14.2
max-width:200px 100
56.56
max-width:200px 100
152.56
max-width:200px 100
25.84
max-width:200px 100
8.56
max-width:200px 100
34.3
max-width:200px 100
92.55
max-width:200px 100
165.75
max-width:200px 100
6 55 586
45.78
max-width:200px 100
15.23
max-width:200px 100
60.64
max-width:200px 100
163.57
max-width:200px 100
27.71
max-width:200px 100
9.18
max-width:200px 100
36.78
max-width:200px 100
99.23
max-width:200px 100
177.71
max-width:200px 100
7 57 631
48.86
max-width:200px 100
16.26
max-width:200px 100
64.72
max-width:200px 100
174.58
max-width:200px 100
29.58
max-width:200px 100
9.8
max-width:200px 100
39.25
max-width:200px 100
105.91
max-width:200px 100
189.68
max-width:200px 100
8 59 676
51.94
max-width:200px 100
17.28
max-width:200px 100
68.81
max-width:200px 100
185.58
max-width:200px 100
31.44
max-width:200px 100
10.42
max-width:200px 100
41.73
max-width:200px 100
112.59
max-width:200px 100
201.64
max-width:200px 100
9 61 721
55.02
max-width:200px 100
18.31
max-width:200px 100
72.89
max-width:200px 100
196.59
max-width:200px 100
33.31
max-width:200px 100
11.04
max-width:200px 100
44.2
max-width:200px 100
119.27
max-width:200px 100
213.6
max-width:200px 100
10 63 766
58.1
max-width:200px 100
19.33
max-width:200px 100
76.97
max-width:200px 100
207.6
max-width:200px 100
35.17
max-width:200px 100
11.66
max-width:200px 100
46.68
max-width:200px 100
125.95
max-width:200px 100
225.57
max-width:200px 100
11 65 811
61.18
max-width:200px 100
20.36
max-width:200px 100
81.05
max-width:200px 100
218.61
max-width:200px 100
37.04
max-width:200px 100
12.28
max-width:200px 100
49.15
max-width:200px 100
132.62
max-width:200px 100
237.53
max-width:200px 100
12 67 856
64.26
max-width:200px 100
21.39
max-width:200px 100
85.14
max-width:200px 100
229.62
max-width:200px 100
38.91
max-width:200px 100
12.9
max-width:200px 100
51.63
max-width:200px 100
139.3
max-width:200px 100
249.49
max-width:200px 100
13 69 901
67.34
max-width:200px 100
22.41
max-width:200px 100
89.22
max-width:200px 100
240.63
max-width:200px 100
40.77
max-width:200px 100
13.52
max-width:200px 100
54.1
max-width:200px 100
145.98
max-width:200px 100
261.45
max-width:200px 100
14 71 947
70.43
max-width:200px 100
23.44
max-width:200px 100
93.3
max-width:200px 100
251.64
max-width:200px 100
42.64
max-width:200px 100
14.14
max-width:200px 100
56.58
max-width:200px 100
152.66
max-width:200px 100
273.42
max-width:200px 100
15 73 992
73.51
max-width:200px 100
24.46
max-width:200px 100
97.38
max-width:200px 100
262.65
max-width:200px 100
44.5
max-width:200px 100
14.76
max-width:200px 100
59.05
max-width:200px 100
159.34
max-width:200px 100
285.38
max-width:200px 100
16 75 1037
76.59
max-width:200px 100
25.49
max-width:200px 100
101.47
max-width:200px 100
273.66
max-width:200px 100
46.37
max-width:200px 100
15.38
max-width:200px 100
61.53
max-width:200px 100
166.02
max-width:200px 100
297.34
max-width:200px 100
17 77 1082
79.67
max-width:200px 100
26.52
max-width:200px 100
105.55
max-width:200px 100
284.67
max-width:200px 100
48.24
max-width:200px 100
16
max-width:200px 100
64
max-width:200px 100
172.69
max-width:200px 100
309.3
max-width:200px 100
18 79 1127
82.75
max-width:200px 100
27.54
max-width:200px 100
109.63
max-width:200px 100
295.68
max-width:200px 100
50.1
max-width:200px 100
16.62
max-width:200px 100
66.48
max-width:200px 100
179.37
max-width:200px 100
321.27
max-width:200px 100
19 81 1172
85.83
max-width:200px 100
28.57
max-width:200px 100
113.71
max-width:200px 100
306.69
max-width:200px 100
51.97
max-width:200px 100
17.24
max-width:200px 100
68.95
max-width:200px 100
186.05
max-width:200px 100
333.23
max-width:200px 100
20 83 1217
88.91
max-width:200px 100
29.59
max-width:200px 100
117.8
max-width:200px 100
317.69
max-width:200px 100
53.83
max-width:200px 100
17.86
max-width:200px 100
71.43
max-width:200px 100
192.73
max-width:200px 100
345.19
max-width:200px 100
21 85 1262
91.99
max-width:200px 100
30.62
max-width:200px 100
121.88
max-width:200px 100
328.7
max-width:200px 100
55.7
max-width:200px 100
18.48
max-width:200px 100
73.9
max-width:200px 100
199.41
max-width:200px 100
357.16
max-width:200px 100
22 87 1308
95.08
max-width:200px 100
31.65
max-width:200px 100
125.96
max-width:200px 100
339.71
max-width:200px 100
57.57
max-width:200px 100
19.1
max-width:200px 100
76.38
max-width:200px 100
206.09
max-width:200px 100
369.12
max-width:200px 100
23 89 1353
98.16
max-width:200px 100
32.67
max-width:200px 100
130.04
max-width:200px 100
350.72
max-width:200px 100
59.43
max-width:200px 100
19.72
max-width:200px 100
78.85
max-width:200px 100
212.76
max-width:200px 100
381.08
max-width:200px 100
24 91 1398
101.24
max-width:200px 100
33.7
max-width:200px 100
134.13
max-width:200px 100
361.73
max-width:200px 100
61.3
max-width:200px 100
20.34
max-width:200px 100
81.33
max-width:200px 100
219.44
max-width:200px 100
393.04
max-width:200px 100
25 93 1443
104.32
max-width:200px 100
34.72
max-width:200px 100
138.21
max-width:200px 100
372.74
max-width:200px 100
63.16
max-width:200px 100
20.96
max-width:200px 100
83.8
max-width:200px 100
226.12
max-width:200px 100
405.01
max-width:200px 100
26 95 1488
107.4
max-width:200px 100
35.75
max-width:200px 100
142.29
max-width:200px 100
383.75
max-width:200px 100
65.03
max-width:200px 100
21.58
max-width:200px 100
86.28
max-width:200px 100
232.8
max-width:200px 100
416.97
max-width:200px 100
27 97 1533
110.48
max-width:200px 100
36.78
max-width:200px 100
146.37
max-width:200px 100
394.76
max-width:200px 100
66.9
max-width:200px 100
22.2
max-width:200px 100
88.76
max-width:200px 100
239.48
max-width:200px 100
428.93
max-width:200px 100
28 99 1578
113.56
max-width:200px 100
37.8
max-width:200px 100
150.45
max-width:200px 100
405.77
max-width:200px 100
68.76
max-width:200px 100
22.82
max-width:200px 100
91.23
max-width:200px 100
246.16
max-width:200px 100
440.9
max-width:200px 100
29 101 1623
116.64
max-width:200px 100
38.83
max-width:200px 100
154.54
max-width:200px 100
416.78
max-width:200px 100
70.63
max-width:200px 100
23.44
max-width:200px 100
93.71
max-width:200px 100
252.84
max-width:200px 100
452.86
max-width:200px 100
30 103 1668
119.72
max-width:200px 100
39.85
max-width:200px 100
158.62
max-width:200px 100
427.79
max-width:200px 100
72.49
max-width:200px 100
24.06
max-width:200px 100
96.18
max-width:200px 100
259.51
max-width:200px 100
464.82
max-width:200px 100
31 105 1714
122.81
max-width:200px 100
40.88
max-width:200px 100
162.7
max-width:200px 100
438.8
max-width:200px 100
74.36
max-width:200px 100
24.68
max-width:200px 100
98.66
max-width:200px 100
266.19
max-width:200px 100
476.78
max-width:200px 100
32 107 1759
125.89
max-width:200px 100
41.91
max-width:200px 100
166.78
max-width:200px 100
449.81
max-width:200px 100
76.23
max-width:200px 100
25.3
max-width:200px 100
101.13
max-width:200px 100
272.87
max-width:200px 100
488.75
max-width:200px 100
33 109 1804
128.97
max-width:200px 100
42.93
max-width:200px 100
170.87
max-width:200px 100
460.81
max-width:200px 100
78.09
max-width:200px 100
25.92
max-width:200px 100
103.61
max-width:200px 100
279.55
max-width:200px 100
500.71
max-width:200px 100
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Grappler Skills
Active:Air Steiner.png Air Steiner Break Down.png Break Down Fling (Female).png Fling Magnumsault.png Magnumsault Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Rolling Spike.png Rolling Spike Shoulder Tackle.png Shoulder Tackle Slam Kick.png Slam Kick Snap Shot.png Snap Shot Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Gauntlet Mastery.png Gauntlet Mastery Grab Cannon (Female).png Grab Cannon Impact Combination.png Impact Combination Intense Takedown (Female).png Intense Takedown Sliding Grab.png Sliding Grab
Awakening:Counter Strike.png Counter Strike Focused Fury.png Focused Fury Pierce.png Pierce Rhythmic Assault.png Rhythmic Assault
2nd Awakening:Black Tornado.png Black Tornado Sole Bearer- Quaking Tiger.png Sole Bearer: Quaking Tiger Technique- Storm Diver.png Technique: Storm Diver Who's the Strongest?.png Who's the Strongest?
Neo: Awakening:Basaltic Twister.png Basaltic Twister Equanimity.png Equanimity Volcanic Dynamo.png Volcanic Dynamo

Female Grappler Skills
Active:Air Steiner.png Air Steiner Chain Connection.png Chain Connection Cyclone Suplex.png Cyclone Suplex Elbow Shock.png Elbow Shock Fling (Female).png Fling Joint Smash.png Joint Smash Neck Snap.png Neck Snap Overwhelming Grab.png Overwhelming Grab Shoulder Tackle.png Shoulder Tackle Spiral.png Spiral Wild Cannon Spike (Female).png Wild Cannon Spike
Passive:Grab Cannon (Female).png Grab Cannon Grappling Technique.png Grappling Technique Intense Takedown (Female).png Intense Takedown Power Slam.png Power Slam Sliding Grab.png Sliding Grab
Awakening:Air Clutch.png Air Clutch Cyclone Attack.png Cyclone Attack Giant Twister.png Giant Twister Grab Mastery.png Grab Mastery
2nd Awakening:Chain Grab.png Chain Grab Giant Swing.png Giant Swing Hurricane Super Plex.png Hurricane Super Plex Torbellino.png Torbellino Turn Heel.png Turn Heel
Neo: Awakening:Queenly Finale.png Queenly Finale Radiant Wing Driver.png Radiant Wing Driver The Ultimate Stable.png The Ultimate Stable

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

Female Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Explosive Hook.png Explosive Hook Hammer Kick (Female).png Hammer Kick Low Kick.png Low Kick Muse's Uppercut.png Muse's Uppercut Nen Shot.png Nen Shot Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Suplex.png Suplex Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Apply Poison.png Apply Poison Crushing Fist.png Crushing Fist Neck Snap.png Neck Snap Suplex Thunder.png Thunder Suplex

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism