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Difference between revisions of "The Archmage's Hall of Dimensions"

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m (Dungeons)
 
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==Lore==
 
==Lore==
  
==Rules & Requirements==
+
==Dungeon Rules & Details==
'''Recommended via Memory Cards for''' {{IconLink|Adventurer Fame}}:<br>
 
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
!<span style="color:Gray">Level 1 </span> & <span style="color:Blue">Level 2 </span>
+
!Level Required
!<span style="color:Purple">Level 3 </span>
+
!<span style="color:#CD7F32">Level 1 </span> / <span style="color:#0096FF">Level 2 </span><br>{{IconLink|Adventurer Fame}}
!<span style="color:Goldenrod">Level 4 (Transcendence) </span>
+
!<span style="color:Purple">Level 3 </span> {{IconLink|Adventurer Fame}}
!Main Item Option Levels
+
!<span style="color:Goldenrod">Transcendence </span> {{IconLink|Adventurer Fame}}
 
!Fatigue Points Entry
 
!Fatigue Points Entry
 +
!Weekly Entry Count
 +
!Weekly Reward Count
 +
!Availability
 
|-
 
|-
 +
|110
 
|38,095
 
|38,095
 
|40,039
 
|40,039
 
|42,067
 
|42,067
|63 ~ 70
 
 
|30
 
|30
 +
|3/3
 +
|1/1/1 (For each boss)
 +
|Opened all week round. (Monday–Sunday)
 
|}
 
|}
  
*'''Availability:'''  The Hall of Dimensions is opened every day. (Monday – Sunday)
+
*'''Quest Required:''' Complete the Act Quests '''[Wandering Blade]''' through '''[Back to Where We Belong]''', and accumulate 38,095 {{IconLink|Adventurer Fame}} to gain access to the Archmage Channel.
*'''Level Required:''' 110.
 
*'''Quest Required:''' Complete '''[Do What We Can Where We Are]''' and accumulate 38,095 {{IconLink|Adventurer Fame}} to gain access to the Archmage Channel.
 
*'''Weekly Entry & Reward Count Limit:''' Similar to Ispins, Archmage can be entered three times a week, as the extra two counts are used as hold-overs, if either you've lost connection from the game or the mission was abandoned. The rewards themselves from defeated Transcendent Bosses be obtained only once per run, with both counts resetting on Tuesday (9:00 UTC).  
 
 
*'''Player Amount:''' Can be run optionally Solo (1 Player), or with 2 – 4 Players as long as they meet the Adventurer Fame requirements to participate.
 
*'''Player Amount:''' Can be run optionally Solo (1 Player), or with 2 – 4 Players as long as they meet the Adventurer Fame requirements to participate.
 
*'''Area Buff:'''  Librarian's Advice will be added.
 
*'''Area Buff:'''  Librarian's Advice will be added.
  
You can create a party by speaking with the NPC [[Memory Librarian]], or use “Look for Party UI” to set up a Combat Lobby for Archmage. Once everything is fully prepared, speak with Librarian again on the right side to begin the mission.
+
You can create a party by speaking with the NPC [[Memory Librarian]], or use “Look for Party UI” to set up a Combat Lobby for Hall of Dimensions. Once everything is fully prepared, speak with Librarian again on the right side to begin the mission.
  
 
==Gameplay & Progression==
 
==Gameplay & Progression==
Introduced in May 2023's Season 7 – Act 06's patch, The Archmage's Hall of Dimensions is the second Legion Dungeon as part of a Post-Bakal Raid content.  Identical to [[Ispins]], either you or a party of 2–4 players can select any of the three '''Memory Cards''' that's shown on your screen, which is divided into separate difficulties. However, the third Transcendantal Boss will receive a fourth card, which is known as '''<span style="color:Goldenrod">Transcendence</span>''', that has its own features.
+
Introduced in May 2023's Season 7 – Act 06's patch, The Archmage's Hall of Dimensions is the second Legion Dungeon as part of a Post-[[Bakal Raid]] content.  Identical to [[Ispins]], either you or a party of 2–4 players can select any of the three '''Memory Cards''' that's shown on your screen, which is divided into separate difficulties. However, the third Transcendental Boss always receives a fourth card, which is known as '''<span style="color:Goldenrod">Transcendence</span>''', that has its own features.
  
Instead of battling Dragonoids, you'll be facing off against three of five Transcendantal Beings that hail from different Realms in the same boss rush structure, which is also in a randomized order that's changed once per week. Each Transcendantal wields their own attack patterns and various gimmicks throughout the fight, alongside two or three phases that'll make them far stronger. Upon successfully clearing a Legion Dungeon, it'll reward players through item drops and card flips.
+
For this content, you'll be battling off against three of five Transcendental Beings comprised of; [[He Who Hid the Dew]], [[The Lady of Light]], [[Fount of Abyss]], [[Karon the Gatekeeper]] and [[Moros the Primordial Fear]] that hail from different Realms in a similar boss-rush structure, alongside the randomized weekly order lineup. Each Transcendental wields their own attack patterns and various gimmicks throughout the fight, each will have at least two or three phases (If doing Transcendence Mode on the latter) that makes them far more powerful than before. Like with Ispins, clearing a Legion Dungeon rewards players with various rewards through item drops and card flips.
  
===Distortion===
+
===Transcendence Mode===
Only exclusive to this Legion Dungeon, a distortion occurs at regular intervals during battles for 20 whole seconds, where the screen gets fuzzy, and the Librarian will try to restore connection. If anyone is damaged by a Transcendantal's attacks, regardless of which phase they're in during distortions, players receive a ''Information has been lost'' notice, that'll warn them of a '''Loss''' debuff which restricts a portion of their Max HP/MP Pool by 10% each per hit.
+
<center>''The transcendent being begins to awaken, though faintly.''(0%)</center>
 +
<center>''The transcendent being begins to awaken.'' (40 - 79%) </center>
 +
<center>''The transcendent being writhes violently.'' (80 - 95%)</center>
 +
<center>''Soon, the transcendent being will awaken.'' (96 - 99%)</center>
 +
<center>''The transcendent being has fully awakened.'' (100%) </center>
  
The stacks accumulated from Loss can be removed through either - {{IconLink|Cure}} via [[Male Crusader|Male]] or [[Female Crusader]], {{Item|Remy's Sparkling Touch}}, or {{Item|Toy of Sparkling World}}.
 
  
===Transcendence Level===
+
When reaching the third and last boss for Hall of Dimensions during each week's rotation, you'll have the option to choose a fourth Memory Card in the form of '''<span style="color:Goldenrod">Transcendence</span>''', that can be seen as a more challenging version of Lightning War with its own mechanics. Not only will fighting a Transcendence gives a massive increase their HP, but they also receive a variety of new patterns upon reaching that phase. Replacing the 1-Hour time limit, is now an '''Awakening''' Casting Gauge that slowly fills up by 1% throughout their boss fight. If the gauge becomes full at 100% within roughly 5 minutes, it results in an automatic failure with the boss using their Awakening attack to send everyone out of the dungeon.
When reaching the third and last boss for Hall of Dimensions, you'll have the option to choose a Fourth Memory Card in the form of ''Transcendence'' which not only increases their HP, but also given a variety of new attack patterns. Instead of a 60-Minute time limit, this is replaced with a '''Awakening ''' Casting gauge that slowly fills up by 1% throughout a Transcendence boss fight. If the gauge reaches 100% within 5 minutes, they'll perform an Awakening-like attack which results in an automatic failure for the party or solo players who faced them, and is sent out of the dungeon.
 
  
Above the UI is a glowing green bar, that offers a stackable damage buff to all players by four bars, which can be filled up if they don't take any damage from a Transcendence boss, otherwise the gauge will get reduced.
+
Above the UI is a glowing green bar known as a '''Surpasser''', that offers an amplified damage buff to all players by four level bars, which can be filled up as long as they don't take any damage from a Transcendence boss, otherwise the gauge reduces when getting hit.
 
<div class="mw-collapsible-content">
 
<div class="mw-collapsible-content">
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
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|400%
 
|400%
 
|}
 
|}
 +
 +
===Distortion===
 +
Only exclusive to Hall of Dimensions, a distortion occurs at regular intervals during battles for 20 seconds, where the screen begins to get all fuzzy, and the Memory Librarian will try his best to restore its connection. If players are damaged by a Transcendental's attacks regardless of which phase they're in during these distortions, they'll receive a ''Information has been lost'' notice above that'll warn them of a '''Loss''' debuff which restricts a portion of their Max HP/MP Pool by 10% each per hit.
 +
 +
Stacks accumulated through '''Loss''' can be removed through either the following:
 +
*[[Male Crusader|Male]] and [[Female Crusader]]'s {{IconLink|Cure}}.
 +
*[[Enchantress]]'s {{IconLink|Meticulous Stitching}} through {{Item|Capella's Stigma: Savior of Black Shadow}}.
 +
*[[Muse]]'s {{IconLink|Upbeat}} through {{IconLink|Effector On: Groove}}.
 +
*[[Female Nen Master]]'s {{IconLink|Lion's Grand Roar}}.
 +
* Consumables like {{Item|Remy's Sparkling Touch}}, or {{Item|Toy of Sparkling World}}.
 +
*[[Creatures]] with a {{Item|Toy of Sparkling World}}-like function when pressing the '''V''' button.
  
 
===Memory Cards===
 
===Memory Cards===
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
!<span style="color:Gray">Level 1 Memory Cards</span>
+
!<span style="color:#CD7F32">Level 1 Memory Cards</span>
|{{Item|Life Token}} x2
 
 
|-
 
|-
 
|style="text-align:left;"|'''Clear Mind'''
 
|style="text-align:left;"|'''Clear Mind'''
|Counterattack damage on Dragonoid +50%.
+
|Up to 2 {{Item|Life Token}}s usable. <br> Elemental Damage +37% on Transcendental Being.
 
|-
 
|-
 
|style="text-align:left;"|'''Immortal Memory'''
 
|style="text-align:left;"|'''Immortal Memory'''
|Souls don't dry up on the Adventurer's Tombstone (Karon's fight only).
+
|Souls don't dry up on the Adventurer's Tombstone. (Karon's fight only)
 
|}
 
|}
  
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
 
{| class="wikitable" style="background-color: #ffffff; text-align:center;"
!<span style="color:Blue">Level 2 Memory Cards</span>
+
!<span style="color:#0096FF">Level 2 Memory Cards</span>
 
|{{Item|Life Token}} x0
 
|{{Item|Life Token}} x0
 
|-
 
|-
 
|style="text-align:left;"|'''Memory Activation'''
 
|style="text-align:left;"|'''Memory Activation'''
|Elemental Damage + 35 ~ 40 on Transcendental Being.
+
|Elemental Damage +35 ~ 40% on Transcendental Being.
 +
|-
 +
|style="text-align:left;"|'''Memory Distortion'''
 +
|Counterattack damage on Transcendental Being +35 ~ 40%.
 
|}
 
|}
  
Line 97: Line 114:
 
|-
 
|-
 
|style="text-align:left;"|'''Lethargy'''
 
|style="text-align:left;"|'''Lethargy'''
| +150% on Transcendental Being's Neutralize gauge.
+
|Max +150% on Transcendental Being's Neutralize gauge.
 +
|-
 +
|style="text-align:left;"|'''Blackout'''
 +
|Transcendental Being's Attack +20%.
 
|}
 
|}
  
Line 105: Line 125:
 
|-
 
|-
 
|style="text-align:left;"|'''Transcendence'''
 
|style="text-align:left;"|'''Transcendence'''
|Meet the Transcendental Being's true form.
+
|Encounter the Transcendental Being's true form.
 
|}
 
|}
  
 
===Restrictions===
 
===Restrictions===
* Each Legion Dungeon's time limit consists of 60 Minutes (1 Hour) to complete, exceeding it results in being auto-removed from that dungeon.
+
* Each Legion Dungeon's time limit generally consists of 60 Minutes (1 Hour) to complete, exceeding it results in being auto-removed from that dungeon.
* You are given 30 Re-entry counts which decreases by one when entering a dungeon after retreating or dying, the run is considered a failure if all counts are used up.
+
* 2 {{Item|Life Token}}s are granted for '''only''' Stage 1 Card Operations (Except for Charon's fight) on either Solo/Party Mode. Players who've died during parties, regardless of the Memory Card chosen, gets auto-resurrected with 30% of HP/MP whenever a Transcendental Boss moves into their next phase.
* 2 {{Item|Life Token}}s are granted for '''only''' Stage 1 Card Operations (Except for Charon's fight) on either Solo/Party Mode. Players who've died during parties, regardless of Stage Level, gets auto-resurrected with 30% of HP/MP whenever a Transcendental Boss moves into their next phase.
 
 
* HP/MP-related Consumables have an 8-time usage limit, this can be lowered through the '''Forgetfulness''' Memory Card.
 
* HP/MP-related Consumables have an 8-time usage limit, this can be lowered through the '''Forgetfulness''' Memory Card.
* Failing the '''Lighting War''' Memory Card, will not give out bonus rewards if the time required exceeds its limit.
+
* Failing the '''Lightning War''' Memory Card, will not give out bonus rewards if the time required exceeds its limit.
 
* Certain skills are weakened when entering Legion Dungeons, such as the Buffers' healing ones. ({{IconLink|Slow Heal}}, {{IconLink|Healing Prayer}} and {{IconLink|Meticulous Stitching}})
 
* Certain skills are weakened when entering Legion Dungeons, such as the Buffers' healing ones. ({{IconLink|Slow Heal}}, {{IconLink|Healing Prayer}} and {{IconLink|Meticulous Stitching}})
* If you're not fond of the Operation Card that was chosen, you can change it up to only three times.
+
* If you're not fond of the Operation Card that was chosen, you can change it anytime without limitation.
 
* Choosing to "Abandon Mission" will not give back the Fatigue Points that were consumed upon entry, but it's possible to acquire a second chance through party play if everyone agrees to disband.
 
* Choosing to "Abandon Mission" will not give back the Fatigue Points that were consumed upon entry, but it's possible to acquire a second chance through party play if everyone agrees to disband.
 +
* Similar to Ispins, Archmage can be entered three times a week, as the extra two counts are used as hold-overs, if either you've lost connection from the game or the mission was abandoned. The rewards themselves from defeated Transcendent Bosses be obtained only once per run, with both counts resetting on Tuesday (9:00 UTC).
  
 
==Dungeons==
 
==Dungeons==
Line 126: Line 146:
 
|-
 
|-
 
|[[File:Realm 0 - Inverted World of Destruction.png]]
 
|[[File:Realm 0 - Inverted World of Destruction.png]]
|[[Realm 0: Inverted World of Destruction]]
+
|[[Realm 0: World of Destruction]]
 
|140
 
|140
 
|{{Monster link|class=boss|The Lady of Light}}
 
|{{Monster link|class=boss|The Lady of Light}}
 
|-
 
|-
 
|[[File:Realm 1 - Celesti.png]]
 
|[[File:Realm 1 - Celesti.png]]
|[[Realm 1: Celesti]]
+
|[[Realm 1: Seon]]
 
|140
 
|140
 
|{{Monster link|class=boss|He Who Hid the Dew}}
 
|{{Monster link|class=boss|He Who Hid the Dew}}
Line 151: Line 171:
 
|}
 
|}
  
==Tales Exchange System (Archmage)==
+
==Tales Exchange System (Formerly)==
[[File:Tales of Bravery Exchange UI.png|thumb|right|Tales of Bravery Exchange Shop UI.]]
+
As of the '''Asrahan: Curtains of Mu''' Update, both {{Item|Tales of Bravery - The Archmage's Hall of Dimensions|Tales of Braveries (Archmage)}} & {{Item|Conqueror's Token - The Archmage's Hall of Dimensions |Conqueror's Tokens (Archmage)}} have been removed from the Global Client, though Memory Librarian will still have the Tales Exchange Shop opened for other content, as {{Item|Blurry Memory Fragment}}s will now be the main currency for purchasing items that were previously featured.
By interacting with either [[Memory Librarian]] or [[Magar]]'s Holy Grail of Contradiction, players are eligible to exchange those {{Item|Tales of Bravery - The Archmage's Hall of Dimensions}} they've gathered into {{Item|Conqueror's Token - The Archmage's Hall of Dimensions}} for a total of 90 times per week. With those Tokens, items such as Level 105 Legendary or Epic Equipment Pots, Area Epic Boxes, various Enchanting Beads towards both Dealer/Buffer classes, or can be sold for 200,000 {{Item|Gold}} each with its own separate limit.
 
 
 
Do keep in mind that unused Tales of Braveries will expire on Tuesdays, and certain items may have monthly or weekly purchase limitations. [[The Machine Revolution: Total War]], [[Bakal Raid]] and [[Ispins]] also share the same Bravery/Token/Gold exchange system count.
 
  
 
==Rewards==
 
==Rewards==
'''Upon defeating each of the Transcendantal Beings, they'll have a chance to drop:'''
+
'''Upon defeating each of the Transcendental Beings, they'll have a chance to drop:'''
* Level 105 Epic Equipment (Fixed Normal/Area/Custom Options)
+
* Level 105 Epic Equipment (Custom Options | Record/Traces)
 
* 1 Legendary Archmage [[Monster Card]]
 
* 1 Legendary Archmage [[Monster Card]]
  
 
The '''Memory Viewed''' Card Flips will yield the following rewards:<br>
 
The '''Memory Viewed''' Card Flips will yield the following rewards:<br>
*{{HoverTextBox|Link={{Item|Tales of Bravery - The Archmage's Hall of Dimensions}}|HoverText= 1 each for two Transcendantal Beings defeated.<br> 2 each on the third boss.}}  
+
*{{HoverTextBox|Link={{Item|Blurry Memory Fragment}}|HoverText= 20 each per Transcendental Being defeated}}
*{{HoverTextBox|Link={{Item|Blurry Memory Fragment}}|HoverText= 10 each per Transcendantal Being defeated}}
+
 
 +
'''Memory Card Levels 1 - 4 Flips:'''
 +
*{{HoverTextBox|Link={{Item|Blurry Memory Fragment}}|HoverText=Level 1: 40<br>Level 2: 34<br>Level 3 or Transcendence: 28}}
 +
*{{HoverTextBox|Link={{Item|Brilliant Memory Fragment}}|HoverText=Level 2: 6<br>Level 3 or Transcendence: 12}}
 +
*{{HoverTextBox|Link={{Item|Golden Beryl}}|HoverText=Level 1: 33<br>Level 2: 50<br>Level 3: 67<br> Transcendence: 116}}
 +
*{{HoverTextBox|Link={{Item|Flawless Golden Beryl}}|HoverText=Level 1: 25<br>Level 2: 30<br>Level 3: 35<br>Transcendence: 45}}
 +
*{{HoverTextBox|Link={{Item|Leiern Core}}|HoverText= 200 each}}
 +
*{{HoverTextBox|Link={{Item|First Step Memory Jewel}}|HoverText= 1 each (All Difficulties}}
  
'''Memory Card Levels 1 - 3 Flips:'''  
+
'''Neo Premium Contract Benefits:'''
*{{HoverTextBox|Link={{Item|Blurry Memory Fragment}}|HoverText=Level 1: 20, Level 2: 14, Level 3 & Transcendence: 8}}
+
* {{HoverTextBox|Link={{Item|Blurry Memory Fragment}}|HoverText= 6 Extra}}
*{{HoverTextBox|Link={{Item|Brilliant Memory Fragment}}|HoverText=Level 2: 6, Level 3 & Transcendence: 12}}
 
*{{HoverTextBox|Link={{Item|Golden Beryl}}|HoverText=Level 1: 33, Level 2: 50, Level 3: 67, Transcendence: 116}}
 
*{{HoverTextBox|Link={{Item|Flawless Golden Beryl}}|HoverText=Level 1: 25, Level 2: 30, Level 3: 35, Transcendence: 45}}
 
  
 
'''Gold Card Flips may yield:'''
 
'''Gold Card Flips may yield:'''
 
* Level 105 Sacrosanct Area Legendary Pot (Archmage)
 
* Level 105 Sacrosanct Area Legendary Pot (Archmage)
* Level 105 Dark Fragmented Abyss Unique Equipment (Level 2 - Transcendence)
+
* Level 100 Dark Fragmented Abyss Unique Equipment (Level 2 - Transcendence)
 
* Level 105 Epic Equipment (Fixed or Custom Options, Level 3 - Transcendence only)
 
* Level 105 Epic Equipment (Fixed or Custom Options, Level 3 - Transcendence only)
 
* 1 {{HoverTextBox|Link={{Item|Golden Beryl Box (700)}}|HoverText=Level 3 & Transcendence Only}}
 
* 1 {{HoverTextBox|Link={{Item|Golden Beryl Box (700)}}|HoverText=Level 3 & Transcendence Only}}
* 1 {{HoverTextBox|Link={{Item|Warped Dimension Cube)}}|HoverText=Transcendence Only}}
+
* 1 {{HoverTextBox|Link={{Item|Warped Dimension Cube}}|HoverText=Transcendence Only}}
 +
* 1 Hall of Dimensions Fusion Equipment (Sub Equipment, Earrings or Magic Stone)
  
 
===Archmage Fusion Equipment===
 
===Archmage Fusion Equipment===
Visit the [[Equipment Fusion]] page for more info regarding obtaining Equipment from this content.
+
Visit the [[Equipment Fusion]] page for more info regarding obtaining Special Equipment Fusions from this content.
 +
 
 +
=== Rewards per Completed Fight in The Archmage's Hall of Dimensions ===
 +
{| class="wikitable"
 +
|-
 +
! Difficulty !! {{Item|Brilliant Memory Fragment}} !! {{Item|Blurry Memory Fragment}}
 +
|-
 +
| Level 1 || 0 || 20
 +
|-
 +
| Level 2 || 6 || 14
 +
|-
 +
| Level 3 || 12 || 8
 +
|-
 +
| Level 4: Transcendence || 12 || 8
 +
|-
 +
| Total 3 Realm Completion Rewards || 24 (Level 2)<br>36 (Level 3/Transcendence) || 60 (Level 1)<br>42 (Level 2)<br>24 (Level 3/Transcendence)
 +
|}
  
 
==References==
 
==References==
  
 
[[Category:Legion Dungeons]]
 
[[Category:Legion Dungeons]]

Latest revision as of 12:10, 13 December 2024

The Archmage's Hall of Dimensions
Realm 7 - Library of Memories.png
Location Library of Memories
Min. Level 110
Level 110
Monster Level 140
End Boss Varies

Lore

Dungeon Rules & Details

Level Required Level 1 / Level 2
Adventurer Fame.png Adventurer Fame
Level 3 Adventurer Fame.png Adventurer Fame Transcendence Adventurer Fame.png Adventurer Fame Fatigue Points Entry Weekly Entry Count Weekly Reward Count Availability
110 38,095 40,039 42,067 30 3/3 1/1/1 (For each boss) Opened all week round. (Monday–Sunday)
  • Quest Required: Complete the Act Quests [Wandering Blade] through [Back to Where We Belong], and accumulate 38,095 Adventurer Fame.png Adventurer Fame to gain access to the Archmage Channel.
  • Player Amount: Can be run optionally Solo (1 Player), or with 2 – 4 Players as long as they meet the Adventurer Fame requirements to participate.
  • Area Buff: Librarian's Advice will be added.

You can create a party by speaking with the NPC Memory Librarian, or use “Look for Party UI” to set up a Combat Lobby for Hall of Dimensions. Once everything is fully prepared, speak with Librarian again on the right side to begin the mission.

Gameplay & Progression

Introduced in May 2023's Season 7 – Act 06's patch, The Archmage's Hall of Dimensions is the second Legion Dungeon as part of a Post-Bakal Raid content. Identical to Ispins, either you or a party of 2–4 players can select any of the three Memory Cards that's shown on your screen, which is divided into separate difficulties. However, the third Transcendental Boss always receives a fourth card, which is known as Transcendence, that has its own features.

For this content, you'll be battling off against three of five Transcendental Beings comprised of; He Who Hid the Dew, The Lady of Light, Fount of Abyss, Karon the Gatekeeper and Moros the Primordial Fear that hail from different Realms in a similar boss-rush structure, alongside the randomized weekly order lineup. Each Transcendental wields their own attack patterns and various gimmicks throughout the fight, each will have at least two or three phases (If doing Transcendence Mode on the latter) that makes them far more powerful than before. Like with Ispins, clearing a Legion Dungeon rewards players with various rewards through item drops and card flips.

Transcendence Mode

The transcendent being begins to awaken, though faintly.(0%)
The transcendent being begins to awaken. (40 - 79%)
The transcendent being writhes violently. (80 - 95%)
Soon, the transcendent being will awaken. (96 - 99%)
The transcendent being has fully awakened. (100%)


When reaching the third and last boss for Hall of Dimensions during each week's rotation, you'll have the option to choose a fourth Memory Card in the form of Transcendence, that can be seen as a more challenging version of Lightning War with its own mechanics. Not only will fighting a Transcendence gives a massive increase their HP, but they also receive a variety of new patterns upon reaching that phase. Replacing the 1-Hour time limit, is now an Awakening Casting Gauge that slowly fills up by 1% throughout their boss fight. If the gauge becomes full at 100% within roughly 5 minutes, it results in an automatic failure with the boss using their Awakening attack to send everyone out of the dungeon.

Above the UI is a glowing green bar known as a Surpasser, that offers an amplified damage buff to all players by four level bars, which can be filled up as long as they don't take any damage from a Transcendence boss, otherwise the gauge reduces when getting hit.

1 Bar 2 Bars 3 Bars 4 Bars
50% 100% 150% 400%

Distortion

Only exclusive to Hall of Dimensions, a distortion occurs at regular intervals during battles for 20 seconds, where the screen begins to get all fuzzy, and the Memory Librarian will try his best to restore its connection. If players are damaged by a Transcendental's attacks regardless of which phase they're in during these distortions, they'll receive a Information has been lost notice above that'll warn them of a Loss debuff which restricts a portion of their Max HP/MP Pool by 10% each per hit.

Stacks accumulated through Loss can be removed through either the following:

Memory Cards

Level 1 Memory Cards
Clear Mind Up to 2 Life Token.png Life Tokens usable.
Elemental Damage +37% on Transcendental Being.
Immortal Memory Souls don't dry up on the Adventurer's Tombstone. (Karon's fight only)
Level 2 Memory Cards Life Token.png Life Token x0
Memory Activation Elemental Damage +35 ~ 40% on Transcendental Being.
Memory Distortion Counterattack damage on Transcendental Being +35 ~ 40%.
Level 3 Memory Cards Life Token.png Life Token x0
Lightning War Defeat the Transcendental Being less than 5 minutes.
Forgetfulness Healing consumable restriction count reduced to 4.
Lethargy Max +150% on Transcendental Being's Neutralize gauge.
Blackout Transcendental Being's Attack +20%.
Level 4 Memory Card Life Token.png Life Token x0
Transcendence Encounter the Transcendental Being's true form.

Restrictions

  • Each Legion Dungeon's time limit generally consists of 60 Minutes (1 Hour) to complete, exceeding it results in being auto-removed from that dungeon.
  • 2 Life Token.png Life Tokens are granted for only Stage 1 Card Operations (Except for Charon's fight) on either Solo/Party Mode. Players who've died during parties, regardless of the Memory Card chosen, gets auto-resurrected with 30% of HP/MP whenever a Transcendental Boss moves into their next phase.
  • HP/MP-related Consumables have an 8-time usage limit, this can be lowered through the Forgetfulness Memory Card.
  • Failing the Lightning War Memory Card, will not give out bonus rewards if the time required exceeds its limit.
  • Certain skills are weakened when entering Legion Dungeons, such as the Buffers' healing ones. (Slow Heal.png Slow Heal, Healing Prayer.png Healing Prayer and Meticulous Stitching.png Meticulous Stitching)
  • If you're not fond of the Operation Card that was chosen, you can change it anytime without limitation.
  • Choosing to "Abandon Mission" will not give back the Fatigue Points that were consumed upon entry, but it's possible to acquire a second chance through party play if everyone agrees to disband.
  • Similar to Ispins, Archmage can be entered three times a week, as the extra two counts are used as hold-overs, if either you've lost connection from the game or the mission was abandoned. The rewards themselves from defeated Transcendent Bosses be obtained only once per run, with both counts resetting on Tuesday (9:00 UTC).

Dungeons

Dungeon Name Monster Level Dungeon Boss
Realm 0 - Inverted World of Destruction.png Realm 0: World of Destruction 140 No Icon.png The Lady of Light
Realm 1 - Celesti.png Realm 1: Seon 140 Icon-He Who Hid the Dew.png He Who Hid the Dew
Realm 4 - Pandemonium.png Realm 4: Pandemonium 140 No Icon.png Fount of Abyss
Realm 5 - The Netherworld.png Realm 5: The Netherworld 140 Icon-Karon the Gatekeeper.png Karon the Gatekeeper
Realm 6: Hell of Sleepless Sins 140 Icon-Moros the Primordial Fear.png Moros the Primordial Fear

Tales Exchange System (Formerly)

As of the Asrahan: Curtains of Mu Update, both Tales of Bravery - The Archmage's Hall of Dimensions.png Tales of Braveries (Archmage) & Conqueror's Token - The Archmage's Hall of Dimensions.png Conqueror's Tokens (Archmage) have been removed from the Global Client, though Memory Librarian will still have the Tales Exchange Shop opened for other content, as Blurry Memory Fragment.png Blurry Memory Fragments will now be the main currency for purchasing items that were previously featured.

Rewards

Upon defeating each of the Transcendental Beings, they'll have a chance to drop:

  • Level 105 Epic Equipment (Custom Options | Record/Traces)
  • 1 Legendary Archmage Monster Card

The Memory Viewed Card Flips will yield the following rewards:

Memory Card Levels 1 - 4 Flips:

Neo Premium Contract Benefits:

Gold Card Flips may yield:

  • Level 105 Sacrosanct Area Legendary Pot (Archmage)
  • Level 100 Dark Fragmented Abyss Unique Equipment (Level 2 - Transcendence)
  • Level 105 Epic Equipment (Fixed or Custom Options, Level 3 - Transcendence only)
  • 1
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  • 1
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  • 1 Hall of Dimensions Fusion Equipment (Sub Equipment, Earrings or Magic Stone)

Archmage Fusion Equipment

Visit the Equipment Fusion page for more info regarding obtaining Special Equipment Fusions from this content.

Rewards per Completed Fight in The Archmage's Hall of Dimensions

Difficulty Brilliant Memory Fragment.png Brilliant Memory Fragment Blurry Memory Fragment.png Blurry Memory Fragment
Level 1 0 20
Level 2 6 14
Level 3 12 8
Level 4: Transcendence 12 8
Total 3 Realm Completion Rewards 24 (Level 2)
36 (Level 3/Transcendence)
60 (Level 1)
42 (Level 2)
24 (Level 3/Transcendence)

References