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Difference between revisions of "Super Armor"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 슈퍼아머 | ||
|NameTab= | |NameTab= | ||
|NameTab2= | |NameTab2= | ||
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|Type3= | |Type3= | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Iron Physique}} Lv1 (Male Only) |
− | |Command={{Up}}{{Up}}{{Space}} | + | |Command={{Up}}{{Up}}+{{Space}} |
|Description= | |Description= | ||
Temporarily increases Physical Defense and Vitality, and negates the Hitstun and Knockdown effects from enemy attacks. | Temporarily increases Physical Defense and Vitality, and negates the Hitstun and Knockdown effects from enemy attacks. | ||
Line 22: | Line 22: | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|10}} |
*{{SkillAttribute|Master Level|20}} | *{{SkillAttribute|Master Level|20}} | ||
*{{SkillAttribute|Max Level|30}} | *{{SkillAttribute|Max Level|30}} | ||
*{{CastTime|0.7 sec.}} | *{{CastTime|0.7 sec.}} | ||
*{{Cooldown|Varies}} | *{{Cooldown|Varies}} | ||
− | + | *{{SkillAttribute|Movement Speed|Dungeon=--%|Arena=-10%}} | |
− | |||
|Notes= | |Notes= | ||
− | *Despite being a Buff skill, this skill benefits from the | + | *Despite being a Buff skill, this skill benefits from the Cooldown Reduction from {{IconLink|Equip Boxing Gloves}}. |
*Enables safe {{IconLink|Muscle Shift}} combos. | *Enables safe {{IconLink|Muscle Shift}} combos. | ||
*Counter attacks are much easier to perform with SA. Resulting in a pseudo damage increase. | *Counter attacks are much easier to perform with SA. Resulting in a pseudo damage increase. | ||
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|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
|name=Gender | |name=Gender | ||
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|contents1= | |contents1= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:def|826,1042,1284,1550,1842,2159,2501,2868,3259,3677,4118,4585,5077,5594,6136,6703,7295,7912,8554,9221,9912,10630,11371,12138,12930,13747,14590,15456,16349,17266}} {{#arraydefine:vit|19,23,28,31,37,42,47,53,59,66,72,79,86,95,102,110,119,128,137,146,157,167,178,188,199,210,222,234,247,259,}} | |
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:def|826,1042,1284,1550,1842,2159,2501,2868,3259,3677,4118,4585,5077,5594,6136,6703,7295,7912,8554,9221}} {{#arraydefine:vit|19,23,28,31,37,42,47,53,59,66,72,79,86,95,102,110,119,128,137,146}} | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|40|336|30}} |
− | {{!}} <!--Cooldown--> {{ | + | {{!}} <!--Cooldown--> {{Calc|{{#var:i}}|31|75.3|30|1|1}} sec. |
− | {{!}} <!--Duration--> {{ | + | {{!}} <!--Duration--> {{Calc|{{#var:i}}|24|79|30|1|1}} sec. |
{{!}} <!--Physical Def.--> +{{#arrayindex:def| {{#expr:{{#var:i}}-1}} }} | {{!}} <!--Physical Def.--> +{{#arrayindex:def| {{#expr:{{#var:i}}-1}} }} | ||
{{!}} <!--Vitality--> +{{#arrayindex:vit| {{#expr:{{#var:i}}-1}} }} | {{!}} <!--Vitality--> +{{#arrayindex:vit| {{#expr:{{#var:i}}-1}} }} | ||
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}} | }} | ||
|} | |} | ||
− | |||
− | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
|tab2=Male | |tab2=Male | ||
|contents2= | |contents2= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:def|1652,2084,2568,3100,3684,4318,5002,5736,6518,7354,8236,9170,10154,11188,12272,13406,14590,15824,17108,18442,19824,21260,22742,24276,25860,27494,29180,30912,32698,34532}} {{#arraydefine:vit|38,46,56,62,74,84,94,106,118,132,144,158,172,190,204,220,238,256,274,292,314,334,356,376,398,420,444,468,494,518}} | |
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:def|1652,2084,2568,3100,3684,4318,5002,5736,6518,7354,8236,9170,10154,11188,12272,13406,14590,15824,17108,18442}} {{#arraydefine:vit|38,46,56,62,74,84,94,106,118,132,144,158,172,190,204,220,238,256,274,292}} | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{#expr: 40+(( | + | {{!}} <!--MP--> {{#expr: 40+((336-40)/(30-1))*({{#var:i}}-1) round 0}} |
− | {{!}} <!--Cooldown--> {{#expr: 31+(( | + | {{!}} <!--Cooldown--> {{#expr: 31+((75.3-31)/(30-1))*({{#var:i}}-1) round 1}} sec. |
− | {{!}} <!--Duration--> {{#expr: 24+(( | + | {{!}} <!--Duration--> {{#expr: 24+((79-24)/(30-1))*({{#var:i}}-1) round 1}} sec. |
{{!}} <!--Physical Def.--> +{{#arrayindex:def| {{#expr:{{#var:i}}-1}} }} | {{!}} <!--Physical Def.--> +{{#arrayindex:def| {{#expr:{{#var:i}}-1}} }} | ||
{{!}} <!--Vitality--> +{{#arrayindex:vit| {{#expr:{{#var:i}}-1}} }} | {{!}} <!--Vitality--> +{{#arrayindex:vit| {{#expr:{{#var:i}}-1}} }} | ||
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}} | }} | ||
|} | |} | ||
− | + | <span style="display:none">}}</span> | |
+ | }} | ||
+ | {{TableNote}} | ||
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Latest revision as of 23:29, 13 September 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 20 |
Prerequisite Skills: | Iron Physique Lv1 (Male Only) |
Alternate Names: | Korean: 슈퍼아머 |
Description
Temporarily increases Physical Defense and Vitality, and negates the Hitstun and Knockdown effects from enemy attacks.
Decreases Movement Speed inside the Arena.
Attributes
- SP per level: 10
- Master Level: 20
- Max Level: 30
- Casting Time: 0.7 sec.
- Cooldown: Varies
- Movement Speed: --% (-10% in Arena )
Notes
- Despite being a Buff skill, this skill benefits from the Cooldown Reduction from Equip Boxing Gloves.
- Enables safe Muscle Shift combos.
- Counter attacks are much easier to perform with SA. Resulting in a pseudo damage increase.
- SA will not keep you from dying. Remember to dodge and avoid tanking things you don't need to.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Cooldown | Duration | Physical Def. | Vitality |
---|---|---|---|---|---|---|
1 | 20 | 40 | 31 sec. | 24 sec. | +826 | +19 |
2 | 23 | 50 | 32.5 sec. | 25.9 sec. | +1042 | +23 |
3 | 26 | 60 | 34.1 sec. | 27.8 sec. | +1284 | +28 |
4 | 29 | 71 | 35.6 sec. | 29.7 sec. | +1550 | +31 |
5 | 32 | 81 | 37.1 sec. | 31.6 sec. | +1842 | +37 |
6 | 35 | 91 | 38.6 sec. | 33.5 sec. | +2159 | +42 |
7 | 38 | 101 | 40.2 sec. | 35.4 sec. | +2501 | +47 |
8 | 41 | 111 | 41.7 sec. | 37.3 sec. | +2868 | +53 |
9 | 44 | 122 | 43.2 sec. | 39.2 sec. | +3259 | +59 |
10 | 47 | 132 | 44.7 sec. | 41.1 sec. | +3677 | +66 |
11 | 50 | 142 | 46.3 sec. | 43 sec. | +4118 | +72 |
12 | 53 | 152 | 47.8 sec. | 44.9 sec. | +4585 | +79 |
13 | 56 | 162 | 49.3 sec. | 46.8 sec. | +5077 | +86 |
14 | 59 | 173 | 50.9 sec. | 48.7 sec. | +5594 | +95 |
15 | 62 | 183 | 52.4 sec. | 50.6 sec. | +6136 | +102 |
16 | 65 | 193 | 53.9 sec. | 52.4 sec. | +6703 | +110 |
17 | 68 | 203 | 55.4 sec. | 54.3 sec. | +7295 | +119 |
18 | 71 | 214 | 57 sec. | 56.2 sec. | +7912 | +128 |
19 | 74 | 224 | 58.5 sec. | 58.1 sec. | +8554 | +137 |
20 | 77 | 234 | 60 sec. | 60 sec. | +9221 | +146 |
21 | 80 | 244 | 61.6 sec. | 61.9 sec. | +9912 | +157 |
22 | 83 | 254 | 63.1 sec. | 63.8 sec. | +10630 | +167 |
23 | 86 | 265 | 64.6 sec. | 65.7 sec. | +11371 | +178 |
24 | 89 | 275 | 66.1 sec. | 67.6 sec. | +12138 | +188 |
25 | 92 | 285 | 67.7 sec. | 69.5 sec. | +12930 | +199 |
26 | 95 | 295 | 69.2 sec. | 71.4 sec. | +13747 | +210 |
27 | 98 | 305 | 70.7 sec. | 73.3 sec. | +14590 | +222 |
28 | 101 | 316 | 72.2 sec. | 75.2 sec. | +15456 | +234 |
29 | 104 | 326 | 73.8 sec. | 77.1 sec. | +16349 | +247 |
30 | 107 | 336 | 75.3 sec. | 79 sec. | +17266 | +259 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Striker Skills | |
---|---|
Active: | Bone Crusher Close Kick Dragon Kick Flame Tornado Kick Lightning Dance Mountain Pusher Power Fist Super Armor Torpedo |
Passive: | Equip Boxing Gloves Fatal Aim Muscle Shift Quick Step Raid Punch |
Awakening: | Dual Release Slow Burn Spin Kick Suju Inferno Whirlwind Kick |
2nd Awakening: | Atomic Cannon Fire Release Power Descent Tyrant Strike |
Neo: Awakening: | Infernal Destroyer Limit Break Mortal Assault |
Male Striker TP Skills | |
---|---|
Bone Crusher Upgrade Close Kick Upgrade Dragon Kick Upgrade Flame Tornado Kick Upgrade Lightning Dance Upgrade Mountain Pusher Upgrade Torpedo Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |