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Difference between revisions of "Fling"
(Merged female and male pages, deleting old code from page) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |NameTab= | + | |NameTab=Female |
− | |NameTab2= | + | |NameTab2=Male |
|Video=LDNe-Reu9Pw | |Video=LDNe-Reu9Pw | ||
− | |Video2= | + | |Video2=Vjub9SZGhb0 |
− | |Gender= | + | |DiffIcon=Yes |
+ | |Gender=Both | ||
|Class=Grappler | |Class=Grappler | ||
− | |||
|Type=Active | |Type=Active | ||
− | |||
− | |||
|PrerequisiteLevel= | |PrerequisiteLevel= | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
Line 18: | Line 16: | ||
|Command={{Up}}{{Right}}{{Z}} | |Command={{Up}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
− | + | {{tabs | |
+ | |name=Descriptions | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
Grabs and forcefully throws an enemy far away. The thrown enemy inflicts splashed damages on other enemies in its way, then receives damage upon hitting a wall or the ground. | Grabs and forcefully throws an enemy far away. The thrown enemy inflicts splashed damages on other enemies in its way, then receives damage upon hitting a wall or the ground. | ||
− | + | |tab2=Male | |
+ | |contents2= | ||
+ | Grabs and forcefully kicks an enemy far away. The kicked enemy inflicts splashed damages on other enemies in its way, then receives damage upon hitting a wall or the ground. | ||
+ | }} | ||
|Attributes= | |Attributes= | ||
+ | {{tabs | ||
+ | |name=Attributes | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
*{{CastTime|Dungeon=0 sec|Arena=0 sec}} | *{{CastTime|Dungeon=0 sec|Arena=0 sec}} | ||
Line 29: | Line 37: | ||
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Number of Hits|Dungeon=1~2|Arena=1~2|Tower=1~2}} | *{{SkillAttribute|Number of Hits|Dungeon=1~2|Arena=1~2|Tower=1~2}} | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | *{{SP per level|25}} | ||
+ | *{{CastTime|Dungeon=? sec|Arena=? sec}} | ||
+ | *{{Cooldown|Dungeon=? sec|Arena=? sec}} | ||
+ | *{{CubeCost|?}} | ||
+ | *{{Command Reduction|MP=?%|Cooldown=?%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | ||
+ | }} | ||
|Notes= | |Notes= | ||
+ | {{tabs | ||
+ | |name=Notes | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
*After grabbing the opponent, press directional key to decide how to throw an opponent. | *After grabbing the opponent, press directional key to decide how to throw an opponent. | ||
*Heavy targets won't fly very far. | *Heavy targets won't fly very far. | ||
Line 35: | Line 57: | ||
*Upward Throw's Attack Strength: 95% of Leftward/Downward | *Upward Throw's Attack Strength: 95% of Leftward/Downward | ||
*Downward Throw's Attack Strength: 90% of Leftward/Downward | *Downward Throw's Attack Strength: 90% of Leftward/Downward | ||
− | + | |tab2=Male | |
+ | |contents2= | ||
+ | *You cannot throw targets in the opposite direction. | ||
+ | *There is no damage penalty for the direction of the throw, all directions have the same damage modifier. | ||
+ | *You can choose the direction of the throw by pressing the proper direction key: | ||
+ | **Side: Default; Kicks the enemy straight forward. Can deal damage to other enemies if they come into contact. Can also bounce targets off a wall for additional damage. | ||
+ | **Up: Kicks the enemy upwards. Heavy enemies will not go up very far. | ||
+ | **Down: Kicks the enemy straight down into the ground with an Ax Kick. Can leave the enemies ready for [[Snap Shot]]. | ||
+ | }} | ||
|SkillGrowth= | |SkillGrowth= | ||
+ | {{tabs | ||
+ | |name=SkillGrowths | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
== Grappler (PvE) == | == Grappler (PvE) == | ||
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| 27|| 72 || 141 || 22.14 || 25.46 || 14.39 || 4.69s | | 27|| 72 || 141 || 22.14 || 25.46 || 14.39 || 4.69s | ||
|} | |} | ||
− | + | <span style="display:none">}}</span> | |
− | < | + | |tab2=Male |
− | + | |contents2= | |
− | == | + | <span style="display:none">{{</span> |
− | |||
− | |||
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
+ | |- {{Bgblue}} | ||
+ | !rowspan="2"|Lv | ||
+ | !rowspan="2"|Lv Req | ||
+ | !rowspan="2"|SP | ||
+ | !rowspan="2"|MP | ||
+ | !colspan="4"|Physical attack | ||
|-{{Bgblue}} | |-{{Bgblue}} | ||
− | + | |Kick||Ground||Wall||Contact | |
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− | | | ||
− | | | ||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1||20||rowspan=" | + | | 1||20||rowspan="27"|25||30||350%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2||22|| | + | | 2||22||34||386%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3||24|| | + | | 3||24||38||422%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4||26|| | + | | 4||26||42||459%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5||28|| | + | | 5||28||47||531%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6||30|| | + | | 6||30||51||567%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7||32|| | + | | 7||32||55||603%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 8||34|| | + | | 8||34||60||640%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9||36|| | + | | 9||36||64||676%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 10||38|| | + | | 10||38||68||712%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 11||40|| | + | | 11||40||72||748%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 12||42|| | + | | 12||42||77||784%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 13||44|| | + | | 13||44||81||821%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 14||46|| | + | | 14||46||85||821%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 15||48|| | + | | 15||48||90||857%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 16||50|| | + | | 16||50||94||893%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 17||52|| | + | | 17||52||98||929%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 18||54|| | + | | 18||54||102||966%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 19||56|| | + | | 19||56||107||1002%||?||?||? |
− | |||
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|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 20||58||111||1038%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 21||60||115||1074%||?||?||? |
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|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 22||62||120||1110%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 23||64||124||1147%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 24||66||128||1183%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 25||68||132||1219%|||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 26(M)||70||63||1255%||?||?||? |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 27||72||141||1291%||?||?||? |
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|} | |} | ||
− | |||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
+ | }} | ||
}} | }} |
Revision as of 14:05, 12 April 2016
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Grabs and forcefully throws an enemy far away. The thrown enemy inflicts splashed damages on other enemies in its way, then receives damage upon hitting a wall or the ground.
Attributes
- SP per level: 25
- Casting Time: 0 sec (0 sec in Arena )
- Cooldown: 8.5 sec (8.0 sec in Arena )
- This skill consumes 0 Clear Cube Fragments.
- MP -2% Cooldown -1% on Command
- Basic Attack Cancelable Skill
- Number of Hits: 1~2 (1~2 in Arena, 1~2 in Tower)
Notes
- After grabbing the opponent, press directional key to decide how to throw an opponent.
- Heavy targets won't fly very far.
- The user can hold onto the target for a while to allow party members to inflict additional damage.
- Upward Throw's Attack Strength: 95% of Leftward/Downward
- Downward Throw's Attack Strength: 90% of Leftward/Downward
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Grappler (PvE)
Lv | Lv Req | SP | MP cost | Physical Attack | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Wall | Ground | Splashed Damage | Max Hold Time | |||||||
1 | 20 | 25 | 30 | 6.00 | 6.90 | 3.90 | 2.00s | |||
2 | 22 | 34 | 6.62 | 7.61 | 4.30 | 2.10s | ||||
3 | 24 | 38 | 7.24 | 8.33 | 4.71 | 2.20s | ||||
4 | 26 | 42 | 7.86 | 9.04 | 5.11 | 2.31s | ||||
5 | 28 | 47 | 8.48 | 9.76 | 5.51 | 2.41s | ||||
6 | 30 | 51 | 9.10 | 10.47 | 5.92 | 2.52s | ||||
7 | 32 | 55 | 9.72 | 11.18 | 6.32 | 2.62s | ||||
8 | 34 | 60 | 10.34 | 11.90 | 6.72 | 2.72s | ||||
9 | 36 | 64 | 10.97 | 12.61 | 7.13 | 2.83s | ||||
10 | 38 | 68 | 11.59 | 13.32 | 7.53 | 2.93s | ||||
11 | 40 | 72 | 12.21 | 14.04 | 7.93 | 3.03s | ||||
12 | 42 | 77 | 12.83 | 14.75 | 8.34 | 3.14s | ||||
13 | 44 | 81 | 13.45 | 15.47 | 8.74 | 3.24s | ||||
14 | 46 | 85 | 14.07 | 16.18 | 9.14 | 3.35s | ||||
15 | 48 | 90 | 14.69 | 16.89 | 9.55 | 3.45s | ||||
16 | 50 | 94 | 15.31 | 17.61 | 9.95 | 3.55s | ||||
17 | 52 | 98 | 15.93 | 18.32 | 10.36 | 3.66s | ||||
18 | 54 | 102 | 16.55 | 19.03 | 10.76 | 3.76s | ||||
19 | 56 | 107 | 17.17 | 19.75 | 11.16 | 3.86s | ||||
20 | 58 | 111 | 17.79 | 20.46 | 11.57 | 3.97s | ||||
21 | 60 | 115 | 18.41 | 21.18 | 11.97 | 4.07s | ||||
22 | 62 | 120 | 19.03 | 21.89 | 12.37 | 4.17s | ||||
23 | 64 | 124 | 19.66 | 22.60 | 12.78 | 4.28s | ||||
24 | 66 | 128 | 20.28 | 23.32 | 13.18 | 4.38s | ||||
25 | 68 | 132 | 20.90 | 24.03 | 13.58 | 4.48s | ||||
26 | 70 | 137 | 21.52 | 24.74 | 13.99 | 4.59s | ||||
27 | 72 | 141 | 22.14 | 25.46 | 14.39 | 4.69s |
General TP Skills | |
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Basic Training Upgrade |