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Difference between revisions of "G-38ARG Reactive Grenade"

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|Type2=2nd Awakening
 
|Type2=2nd Awakening
 
|PrerequisiteLevel=75
 
|PrerequisiteLevel=75
|Description=Throws a grenade in front that responds to attacks the Commander makes against it.
+
|Description=Throws a grenade in front that responds to attacks the Marshal makes against it.
 
|Attributes=
 
|Attributes=
 
*{{SP per level|80}}
 
*{{SP per level|80}}
*{{Cooldown|N/A}}
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*{{Cooldown|40 sec}}
 
*{{CubeCost|3}}
 
*{{CubeCost|3}}
 +
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
|Command={{Right}}{{Left}}{{Right}}{{Z}}
 
|Command={{Right}}{{Left}}{{Right}}{{Z}}
|Notes=*Will react depending on the type of elements your bullets contain. Will not work on bullets imbued with elements outside of Spitfire related skills.
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|Notes=
 +
*Once thrown, attaches to the nearest enemy.
 +
*Will react depending on the Element of the attack with a few exceptions.
 +
**Attacking with neutral, light, water, or fire will trigger an appropriate explosion.
 +
**Attacking with {{IconLink|Neil the Sniper}}, {{IconLink|Armor-piercing Bullets}}, {{IconLink|Crossmore}}, or {{IconLink|Buster Shot}} with armor-piercing bullets active triggers a flurry of 10 armor-piercing bullets in all directions. These bullets pierce and all 10 will hit the target the grenade is attached to.
 +
**Does not react to shots made without any bullets active.
 +
*Once the max duration or reactions is reached, the grenade explodes.
 +
*If a target dies while the grenade is attached, it will seek out the next nearest enemy automatically. Duration is reset upon falling off a target as well as when attaching to a new target but remaining reactions are not.
 +
 
 
|SkillGrowth=
 
|SkillGrowth=
 
{{tabs
 
{{tabs
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!Lv
 
!Lv
 
!Lv Req
 
!Lv Req
!SP
+
!MP
!Consumption MP
+
!Duration
!Time Maintenance
 
 
!Maximum # of Reactions
 
!Maximum # of Reactions
!Bullets Reaction Physical Attack Power
+
!Armor-piercing Bullets Reaction Physical Attack Power
!Fire, Water, and Light-free Reaction Magic Attack Power
+
!Fire, Water, Light, and Neutral Reaction Magic Attack Power
 
!Last Explosion Physical Attack Power
 
!Last Explosion Physical Attack Power
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||75||rowspan="9"|80||580||10s||10 times||569%||5,692%||17,077%
+
| 1||75||580||10s||10 times||569%||5,692%||17,077%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 2||77||636||11s||12 times||570%||5,700%||17,100%
 
| 2||77||636||11s||12 times||570%||5,700%||17,100%

Revision as of 22:03, 29 August 2015


G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade

2nd Awakening Active Skill
Class:

Male Spitfire

Command: Rightkey.pngLeftkey.pngRightkey.pngZ.png
Prerequisite Level: 75
Prerequisite Skills: None

Description

Throws a grenade in front that responds to attacks the Marshal makes against it.

Attributes

  • SP per level: 80
  • Cooldown: 40 sec
  • This skill consumes 3 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -2.0% Cooldown -1.0% on Command

Notes

  • Once thrown, attaches to the nearest enemy.
  • Will react depending on the Element of the attack with a few exceptions.
    • Attacking with neutral, light, water, or fire will trigger an appropriate explosion.
    • Attacking with Neil the Sniper.png Neil the Sniper, Armor-piercing Bullets.png Armor-piercing Bullets, Crossmore.png Crossmore, or Buster Shot.png Buster Shot with armor-piercing bullets active triggers a flurry of 10 armor-piercing bullets in all directions. These bullets pierce and all 10 will hit the target the grenade is attached to.
    • Does not react to shots made without any bullets active.
  • Once the max duration or reactions is reached, the grenade explodes.
  • If a target dies while the grenade is attached, it will seek out the next nearest enemy automatically. Duration is reset upon falling off a target as well as when attaching to a new target but remaining reactions are not.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Lv Lv Req MP Duration Maximum # of Reactions Armor-piercing Bullets Reaction Physical Attack Power Fire, Water, Light, and Neutral Reaction Magic Attack Power Last Explosion Physical Attack Power
1 75 580 10s 10 times 569% 5,692% 17,077%
2 77 636 11s 12 times 570% 5,700% 17,100%
3 79 693 12s 14 times 571% 5,706% 17,118%
4 81 675 13s 16 times 572% 5,711% 17,134%
5 83 807 14s 18 times 573% 5,716% 17,148%
6 85 864 15s 20 times 574% 5,720% 17,160%
7 87 920 16s 22 times 575% 5,723% 17,170%
8 89 977 17s 24 times 576% 5,727% 17,180%
9 91 1,034 18s 26 times 577% 5,729% 17,188%
}}

Male Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet Returning Sniper.png Returning Sniper
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Magazine Drum.png Magazine Drum
Awakening:Dual Flicker.png Dual Flicker G-61 Gravity Grenade.png G-61 Gravity Grenade High-voltage Bullet Maxwell.png High-voltage Bullet Maxwell Special Forces 'Black Roses'.png Special Forces 'Black Roses'
2nd Awakening:Danger Close.png Danger Close G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade Super Nova.png Supernova War Hero.png War Hero
Neo: Awakening:Allegiant.png Allegiant Eternal Busters.png Eternal Busters Wasteland Storm.png Wasteland Storm

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism