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Difference between revisions of "Arc Discharge"
(Created page with "{{Future Content}} {{SkillPage |Name={{PAGENAME}} |Class=Assault |Type=Passive |Type2=Awakening |PrerequisiteLevel=48 |AltName=Korean: 아크 방전 |Description= You can use...") |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Class= | + | |Class=Blitz |
|Type=Passive | |Type=Passive | ||
|Type2=Awakening | |Type2=Awakening | ||
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|AltName=Korean: 아크 방전 | |AltName=Korean: 아크 방전 | ||
|Description= | |Description= | ||
− | + | Enables the Inflitrator's core system, Arc Discharge. | |
− | + | Arch Energy accumulates in the Infiltrator's body ever time Boost skills hit.<br> | |
− | + | It can be used when fully charged during most Advanced skills.<br> | |
− | + | Use Discharge to shoot powerful Arc Energy from your artificial heart, attacking enemies within range. (Arc Energy is discharged at a different point of time, depending on the skill used.) | |
− | ( | ||
− | [ | + | [Discharge Exempt Skills]<br> |
− | {{IconLink|Activation}}, {{IconLink|Neodymium Fuse}}, {{IconLink|Fortress Blitz}}, {{IconLink|AT-SO Walker}}, {{IconLink| | + | {{IconLink|Activation}}, {{IconLink|Neodymium Fuse}}, {{IconLink|Fortress Blitz}}, {{IconLink|AT-SO Walker}}, and {{IconLink|Stop Walker Attack}} |
[Arc Energy Charge for Each Boost Skill]<br> | [Arc Energy Charge for Each Boost Skill]<br> | ||
{{IconLink|Boost: Suppress}}: 20%<br> | {{IconLink|Boost: Suppress}}: 20%<br> | ||
{{IconLink|Boost: Body Bunker}}: 30%<br> | {{IconLink|Boost: Body Bunker}}: 30%<br> | ||
− | {{IconLink|Boost: | + | {{IconLink|Boost: Breach Down}}: 30%<br> |
{{IconLink|Boost: Death Field}}: Full<br> | {{IconLink|Boost: Death Field}}: Full<br> | ||
{{IconLink|Boost: Dynamite Kick}}: 50%<br> | {{IconLink|Boost: Dynamite Kick}}: 50%<br> | ||
{{IconLink|Boost: Equalis-MR}}: Full<br> | {{IconLink|Boost: Equalis-MR}}: Full<br> | ||
{{IconLink|Boost: Sonic Collision}}: 70%<br> | {{IconLink|Boost: Sonic Collision}}: 70%<br> | ||
− | {{IconLink|Boost: | + | {{IconLink|Boost: Last Resort}}: Full |
− | + | <br><br> | |
− | + | '''[Special Function]'''<br> | |
+ | - Can be used during most Advanced skills. | ||
Line 41: | Line 39: | ||
|Notes= | |Notes= | ||
*One level in this skill is obtained automatically upon Awakening, and the skill cannot be reset to level 0. | *One level in this skill is obtained automatically upon Awakening, and the skill cannot be reset to level 0. | ||
+ | * Arc Discharge Atk. is noted in the {{IconLink|Retrofit}} tooltip. | ||
}} | }} |
Latest revision as of 22:05, 3 July 2023
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 아크 방전 |
Description
Enables the Inflitrator's core system, Arc Discharge.
Arch Energy accumulates in the Infiltrator's body ever time Boost skills hit.
It can be used when fully charged during most Advanced skills.
Use Discharge to shoot powerful Arc Energy from your artificial heart, attacking enemies within range. (Arc Energy is discharged at a different point of time, depending on the skill used.)
[Discharge Exempt Skills]
Activation, Neodymium Fuse, Fortress Blitz, AT-SO Walker, and Stop Walker Attack
[Arc Energy Charge for Each Boost Skill]
Boost: Suppress: 20%
Boost: Body Bunker: 30%
Boost: Breach Down: 30%
Boost: Death Field: Full
Boost: Dynamite Kick: 50%
Boost: Equalis-MR: Full
Boost: Sonic Collision: 70%
Boost: Last Resort: Full
[Special Function]
- Can be used during most Advanced skills.
Attributes
- SP per level: -
- Master Level: 1
- Max Level: 1
- Casting Time: Instant Cast
Notes
- One level in this skill is obtained automatically upon Awakening, and the skill cannot be reset to level 0.
- Arc Discharge Atk. is noted in the Retrofit tooltip.
General TP Skills | |
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Basic Training Upgrade |