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Difference between revisions of "Booster Bullet"
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− | + | {{SkillPage | |
− | + | |Name={{PAGENAME}} | |
− | == Description= | + | |AltName=Korean: 강화탄 |
− | + | |Video= | |
+ | |Video2= | ||
+ | |Gender=Both | ||
+ | |Class=Spitfire | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |PrerequisiteLevel=20 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command= | ||
+ | |Description=Increases bullet Piercing Strength and Immobility durations for you and surrounding Gunners. Your Spitfire skills become affected by the {{IconLink|Conversion}} skill.<br> | ||
+ | Also, {{IconLink|Elemental Bullet}}, {{IconLink|Piercing Bullet}}, and {{IconLink|Burst Bomb}} create additional effects, depending on the current {{IconLink|Overcharge}} element. | ||
+ | *[Fire] - Fire Damage bonus | ||
+ | *[Water] - Water Damage bonus | ||
+ | *[Light] - Light Damage bonus | ||
+ | *[Neutral] - Basic/Skill Atk. bonus | ||
− | + | |Attributes= | |
− | *SP per | + | *{{SP per level|10}} |
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
+ | *{{SkillAttribute|Elemental Damages|+36}} | ||
+ | *{{SkillAttribute|Basic/Skill Atk.|+10%}} | ||
+ | |||
+ | |Notes= | ||
*Piercing Strength refers to the chance of a bullet passing through a mob to hit something else behind it | *Piercing Strength refers to the chance of a bullet passing through a mob to hit something else behind it | ||
**This is calculated per bullet per hit | **This is calculated per bullet per hit | ||
− | *The | + | *The skill's Piercing Strength and Immobility Duration effects also applies to Allied Gunners (Party Members and Friendly APCs) around the [[Female Spitfire|Spitfire]]. |
+ | *Obtained automatically upon class changing into a [[Spitfire]]. | ||
+ | *Cannot be reset to level 0. | ||
− | == | + | |SkillGrowth= |
− | {| | + | <span style="display:none">{{</span> |
− | | | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | + | !Enemy Immobility Duration | |
− | + | !Pierce Rate | |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--EI Duration--> +{{Calc|{{#var:i}}|7|140|20}}% | |
− | + | {{!}} <!--Pierce Rate--> +{{Calc|{{#var:i}}|4|80|20}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
− | + | {{TableNote}} | |
− | {{ | + | </small> |
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 07:58, 17 May 2021
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 강화탄 |
Description
Increases bullet Piercing Strength and Immobility durations for you and surrounding Gunners. Your Spitfire skills become affected by the Conversion skill.
Also, Elemental Bullet, Piercing Bullet, and Burst Bomb create additional effects, depending on the current Overcharge element.
- [Fire] - Fire Damage bonus
- [Water] - Water Damage bonus
- [Light] - Light Damage bonus
- [Neutral] - Basic/Skill Atk. bonus
Attributes
- SP per level: 10
- Master Level: 10
- Max Level: 20
- Elemental Damages: +36
- Basic/Skill Atk.: +10%
Notes
- Piercing Strength refers to the chance of a bullet passing through a mob to hit something else behind it
- This is calculated per bullet per hit
- The skill's Piercing Strength and Immobility Duration effects also applies to Allied Gunners (Party Members and Friendly APCs) around the Spitfire.
- Obtained automatically upon class changing into a Spitfire.
- Cannot be reset to level 0.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Enemy Immobility Duration | Pierce Rate |
---|---|---|---|
1 | 20 | +7% | +4% |
2 | 23 | +14% | +8% |
3 | 26 | +21% | +12% |
4 | 29 | +28% | +16% |
5 | 32 | +35% | +20% |
6 | 35 | +42% | +24% |
7 | 38 | +49% | +28% |
8 | 41 | +56% | +32% |
9 | 44 | +63% | +36% |
10 | 47 | +70% | +40% |
11 | 50 | +77% | +44% |
12 | 53 | +84% | +48% |
13 | 56 | +91% | +52% |
14 | 59 | +98% | +56% |
15 | 62 | +105% | +60% |
16 | 65 | +112% | +64% |
17 | 68 | +119% | +68% |
18 | 71 | +126% | +72% |
19 | 74 | +133% | +76% |
20 | 77 | +140% | +80% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade High-voltage Bullet Maxwell Upgrade M18 Claymore Upgrade Napalm Upgrade Returning Sniper Upgrade |
Female Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade Lock-on Support Upgrade M18 Claymore Upgrade Napalm Upgrade Pistol Carbine Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |