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Difference between revisions of "Spiral Flame Shuriken"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 마환 풍마수리검 |
− | + | |Video= | |
− | |Video | ||
− | |||
− | |||
|Class=Kunoichi | |Class=Kunoichi | ||
− | | | + | |ElementAttribute=Fire |
|Type=Active | |Type=Active | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |||
|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
− | + | |Command={{right}}{{left}}{{up}}{{right}}+{{z}} | |
− | |Command={{right}}{{left}}{{up}}{{right}}{{z}} | + | |
|Description= | |Description= | ||
− | Summons a forbidden | + | Summons the Spiral Flame Shuriken, a forbidden weapon of massive destruction. |
+ | |||
+ | When first cast, this skill summons and throws 4 Spiral Flame Shurikens at a front area. These shurikens spin as they fly, attacking enemies in their paths multiple times before they return. | ||
+ | |||
+ | Your character catches the returning shurikens and throws them as one big Spiral Flame Shuriken at a front area, inflicting additional damage. | ||
+ | |||
+ | The big Spiral Flame Shuriken strikes enemies in its path multiple times, and then explodes. | ||
+ | |||
+ | Use during jumps to instantly throw the big Spiral Shuriken. | ||
+ | |||
+ | The shurikens can't be caught if you jump or use another skill after throwing them. | ||
+ | |||
+ | Charge {{IconLink|Ninjutsu}} to increase the big Spiral Flame Shuriken's explosion size.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Instantly throws the big Spiral Flame Shuriken if cast during a jump.<br> | ||
+ | - Casting another skill or jumping after the throw disables the finishing throw. | ||
+ | |||
+ | [Additional Ninjutsu Effect]<br> | ||
+ | - Increases explosion size. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|70}} | *{{SP per level|70}} | ||
− | * | + | *{{SkillAttribute|Master Level|30}} |
− | *{{CastTime| | + | *{{SkillAttribute|Max Level|40}} |
− | *{{Cooldown| | + | *{{CastTime|Instant Cast}} |
+ | *{{Cooldown|50 sec.}} | ||
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Spiral Flame Shuriken Multi-hit Count|15}} | ||
+ | *{{SkillAttribute|Big Spiral Flame Shuriken Multi-hit Count|10}} | ||
+ | *'''{{IconLink|Ninjutsu}} Additional Effects:''' | ||
+ | <span style="display:none">{{</span><small> | ||
+ | :{| class="wikitable" | ||
+ | ! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging | ||
+ | | style="text-align: center;" | Rin | ||
+ | | style="text-align: center;" | Sen | ||
+ | | style="text-align: center;" | Mu | ||
+ | | style="text-align: center;" | Tai | ||
+ | | style="text-align: center;" | No | ||
+ | | style="text-align: center;" | Ikioi | ||
+ | |- | ||
+ | ! style="text-align: center;" | Explosion Size Increase | ||
+ | | style="text-align: center;" | +100% | ||
+ | | style="text-align: center;" | +100% | ||
+ | | style="text-align: center;" | +100% | ||
+ | | style="text-align: center;" | +110% | ||
+ | | style="text-align: center;" | +110% | ||
+ | | style="text-align: center;" | +110% | ||
+ | |} | ||
+ | </small><span style="display:none">}}</span> | ||
|Notes= | |Notes= | ||
+ | * Can be improved with {{IconLink|Spiral Flame Shuriken Upgrade}}. | ||
* Throwing and Catching mechanics function similarly to [[Ranger]]'s {{IconLink|Death Hawk}} | * Throwing and Catching mechanics function similarly to [[Ranger]]'s {{IconLink|Death Hawk}} | ||
* This skill can be replicated by {{IconLink|Ninpou: Cycles of Eternity}} | * This skill can be replicated by {{IconLink|Ninpou: Cycles of Eternity}} | ||
** If this skill is copied while casting from the air, the fire clone will cast charging from the ground. | ** If this skill is copied while casting from the air, the fire clone will cast charging from the ground. | ||
** Although you can have multiple instances out at once, only one instance of this skill can be caught and thrown at a time. | ** Although you can have multiple instances out at once, only one instance of this skill can be caught and thrown at a time. | ||
− | |||
* Shurikens can't be caught if you are in the middle of another skill, but each catch of the shuriken can be cancelled into another skill, allowing you to weave other skills in the middle of each successful catch. | * Shurikens can't be caught if you are in the middle of another skill, but each catch of the shuriken can be cancelled into another skill, allowing you to weave other skills in the middle of each successful catch. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan=2|Level | |
− | + | !rowspan=2|Lv Req | |
− | + | !rowspan=2|MP | |
− | | | + | !rowspan=2|Spiral Flame Shuriken<br>Multi-hit Atk. |
− | + | !colspan=2|Big Spiral Flame Shuriken | |
|- | |- | ||
− | ! | + | !Multi-hit Atk.||Explosion Atk. |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|800|1680|40}} | |
− | |} | + | {{!}} <!--SFS Mh Atk.--> {{Calc|{{#var:i}}|250|1236|40}}% |
− | + | <!--BSFS--> | |
− | + | {{!}} <!--Mh Atk.--> {{Calc|{{#var:i}}|561|2783|40}}% | |
− | { | + | {{!}} <!--E Atk.--> {{Calc|{{#var:i}}|9360|46395|40}}% |
− | + | <!-- --> | |
− | ! Lv | + | {{!}}- |
− | + | }} | |
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 13:07, 5 April 2021
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 70 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 마환 풍마수리검 |
Description
Summons the Spiral Flame Shuriken, a forbidden weapon of massive destruction.
When first cast, this skill summons and throws 4 Spiral Flame Shurikens at a front area. These shurikens spin as they fly, attacking enemies in their paths multiple times before they return.
Your character catches the returning shurikens and throws them as one big Spiral Flame Shuriken at a front area, inflicting additional damage.
The big Spiral Flame Shuriken strikes enemies in its path multiple times, and then explodes.
Use during jumps to instantly throw the big Spiral Shuriken.
The shurikens can't be caught if you jump or use another skill after throwing them.
Charge Ninjutsu to increase the big Spiral Flame Shuriken's explosion size.
[Special Function]
- Instantly throws the big Spiral Flame Shuriken if cast during a jump.
- Casting another skill or jumping after the throw disables the finishing throw.
[Additional Ninjutsu Effect]
- Increases explosion size.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec.
- This skill consumes 2 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Basic Attack Cancelable Skill
- Spiral Flame Shuriken Multi-hit Count: 15
- Big Spiral Flame Shuriken Multi-hit Count: 10
- Ninjutsu Additional Effects:
Stage of Charging Rin Sen Mu Tai No Ikioi Explosion Size Increase +100% +100% +100% +110% +110% +110%
- Fire Element Attribute
Notes
- Can be improved with Spiral Flame Shuriken Upgrade.
- Throwing and Catching mechanics function similarly to Ranger's Death Hawk
- This skill can be replicated by Ninpou: Cycles of Eternity
- If this skill is copied while casting from the air, the fire clone will cast charging from the ground.
- Although you can have multiple instances out at once, only one instance of this skill can be caught and thrown at a time.
- Shurikens can't be caught if you are in the middle of another skill, but each catch of the shuriken can be cancelled into another skill, allowing you to weave other skills in the middle of each successful catch.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Spiral Flame Shuriken Multi-hit Atk. |
Big Spiral Flame Shuriken | |
---|---|---|---|---|---|
Multi-hit Atk. | Explosion Atk. | ||||
1 | 70 | 800 | 250% | 561% | 9360% |
2 | 72 | 823 | 275% | 618% | 10310% |
3 | 74 | 845 | 301% | 675% | 11259% |
4 | 76 | 868 | 326% | 732% | 12209% |
5 | 78 | 890 | 351% | 789% | 13158% |
6 | 80 | 913 | 376% | 846% | 14108% |
7 | 82 | 935 | 402% | 903% | 15058% |
8 | 84 | 958 | 427% | 960% | 16007% |
9 | 86 | 981 | 452% | 1017% | 16957% |
10 | 88 | 1003 | 478% | 1074% | 17907% |
11 | 90 | 1026 | 503% | 1131% | 18856% |
12 | 92 | 1048 | 528% | 1188% | 19806% |
13 | 94 | 1071 | 553% | 1245% | 20755% |
14 | 96 | 1093 | 579% | 1302% | 21705% |
15 | 98 | 1116 | 604% | 1359% | 22655% |
16 | 100 | 1138 | 629% | 1416% | 23604% |
17 | 102 | 1161 | 655% | 1473% | 24554% |
18 | 104 | 1184 | 680% | 1530% | 25503% |
19 | 106 | 1206 | 705% | 1587% | 26453% |
20 | 108 | 1229 | 730% | 1644% | 27403% |
21 | 110 | 1251 | 756% | 1700% | 28352% |
22 | 112 | 1274 | 781% | 1757% | 29302% |
23 | 114 | 1296 | 806% | 1814% | 30252% |
24 | 116 | 1319 | 831% | 1871% | 31201% |
25 | 118 | 1342 | 857% | 1928% | 32151% |
26 | 120 | 1364 | 882% | 1985% | 33100% |
27 | 122 | 1387 | 907% | 2042% | 34050% |
28 | 124 | 1409 | 933% | 2099% | 35000% |
29 | 126 | 1432 | 958% | 2156% | 35949% |
30 | 128 | 1454 | 983% | 2213% | 36899% |
31 | 130 | 1477 | 1008% | 2270% | 37848% |
32 | 132 | 1499 | 1034% | 2327% | 38798% |
33 | 134 | 1522 | 1059% | 2384% | 39748% |
34 | 136 | 1545 | 1084% | 2441% | 40697% |
35 | 138 | 1567 | 1110% | 2498% | 41647% |
36 | 140 | 1590 | 1135% | 2555% | 42597% |
37 | 142 | 1612 | 1160% | 2612% | 43546% |
38 | 144 | 1635 | 1185% | 2669% | 44496% |
39 | 146 | 1657 | 1211% | 2726% | 45445% |
40 | 148 | 1680 | 1236% | 2783% | 46395% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |