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Difference between revisions of "One Inch Punch"
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+ | {{FutureContent}} | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 원인치 펀치 | ||
|NameTab= | |NameTab= | ||
|NameTab2= | |NameTab2= | ||
Line 13: | Line 15: | ||
|PrerequisiteLevel=35 | |PrerequisiteLevel=35 | ||
|PrerequisiteSkill={{IconLink|Crushing Fist}} Lv1 | |PrerequisiteSkill={{IconLink|Crushing Fist}} Lv1 | ||
− | |Command={{Left}}{{Down}}{{Right}}{{Z}} | + | |Command={{Left}}{{Down}}{{Right}}+{{Z}} |
|Description= | |Description= | ||
− | Punches from a very short distance. A highly destructive punch that's hard to recover from if it misses. <br>Generates a damaging Shockwave it it hits. | + | Punches from a very short distance. A highly destructive punch that's hard to recover from if it misses.<br>Generates a damaging Shockwave it it hits. |
|Attributes= | |Attributes= | ||
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*{{Cancelable}} | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|One Inch Punch Upgrade}}. | ||
*Good damage output, however the after delay leaves the user long enough for counter attack. | *Good damage output, however the after delay leaves the user long enough for counter attack. | ||
*Most often used as a finisher; it can't be chained with other skills afterward. | *Most often used as a finisher; it can't be chained with other skills afterward. | ||
*Shockwave hit box on back of the target is smaller than it seems. | *Shockwave hit box on back of the target is smaller than it seems. | ||
− | * | + | *The KDnF server data listed in the table below is roughly 6.4% higher than the data is listed in the DFOG server. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|130|619|31}} |
− | {{!}} <!--Activation Speed--> +{{ | + | {{!}} <!--Activation Speed--> +{{Calc|{{#var:i}}|0|47|31}}% |
− | {{!}} <!--Punch Atk.--> {{ | + | {{!}} <!--Punch Atk.--> {{Calc|{{#var:i}}|8695|35157|31}}% |
− | {{!}} <!--Shockwave Atk.--> {{ | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|6956|28125|31}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote2}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 21:07, 13 September 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 35 |
Prerequisite Skills: | Crushing Fist Lv1 |
Alternate Names: | Korean: 원인치 펀치 |
Description
Punches from a very short distance. A highly destructive punch that's hard to recover from if it misses.
Generates a damaging Shockwave it it hits.
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 15 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- Can be improved with One Inch Punch Upgrade.
- Good damage output, however the after delay leaves the user long enough for counter attack.
- Most often used as a finisher; it can't be chained with other skills afterward.
- Shockwave hit box on back of the target is smaller than it seems.
- The KDnF server data listed in the table below is roughly 6.4% higher than the data is listed in the DFOG server.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Activation Speed | Punch Atk. | Shockwave Atk. |
---|---|---|---|---|---|
1 | 35 | 130 | +0% | 8695% | 6956% |
2 | 37 | 146 | +2% | 9577% | 7662% |
3 | 39 | 163 | +3% | 10459% | 8367% |
4 | 41 | 179 | +5% | 11341% | 9073% |
5 | 43 | 195 | +6% | 12223% | 9779% |
6 | 45 | 212 | +8% | 13105% | 10484% |
7 | 47 | 228 | +9% | 13987% | 11190% |
8 | 49 | 244 | +11% | 14869% | 11895% |
9 | 51 | 260 | +13% | 15752% | 12601% |
10 | 53 | 277 | +14% | 16634% | 13307% |
11 | 55 | 293 | +16% | 17516% | 14012% |
12 | 57 | 309 | +17% | 18398% | 14718% |
13 | 59 | 326 | +19% | 19280% | 15424% |
14 | 61 | 342 | +20% | 20162% | 16129% |
15 | 63 | 358 | +22% | 21044% | 16835% |
16 | 65 | 375 | +24% | 21926% | 17541% |
17 | 67 | 391 | +25% | 22808% | 18246% |
18 | 69 | 407 | +27% | 23690% | 18952% |
19 | 71 | 423 | +28% | 24572% | 19657% |
20 | 73 | 440 | +30% | 25454% | 20363% |
21 | 75 | 456 | +31% | 26336% | 21069% |
22 | 77 | 472 | +33% | 27218% | 21774% |
23 | 79 | 489 | +34% | 28100% | 22480% |
24 | 81 | 505 | +36% | 28983% | 23186% |
25 | 83 | 521 | +38% | 29865% | 23891% |
26 | 85 | 538 | +39% | 30747% | 24597% |
27 | 87 | 554 | +41% | 31629% | 25302% |
28 | 89 | 570 | +42% | 32511% | 26008% |
29 | 91 | 586 | +44% | 33393% | 26714% |
30 | 93 | 603 | +45% | 34275% | 27419% |
31 | 95 | 619 | +47% | 35157% | 28125% |
32 | 97 | 635 | +49% | 36039% | 28831% |
33 | 99 | 652 | +50% | 36921% | 29536% |
34 | 101 | 668 | +52% | 37803% | 30242% |
35 | 103 | 684 | +53% | 38685% | 30948% |
36 | 105 | 701 | +55% | 39567% | 31653% |
37 | 107 | 717 | +56% | 40449% | 32359% |
38 | 109 | 733 | +58% | 41331% | 33064% |
- Note: The table above has been generated based off of skill growth information presented from the KDnF live version and is NOT currently present in-game. This information will be implemented onto the DFOG live server at a later date. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |