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Difference between revisions of "Unchained Strike"
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− | + | {{SkillPage | |
− | == Description == | + | |Name={{PAGENAME}} |
− | + | |AltName=Korean: 리미트 브레이크 | |
− | == | + | |NameTab= |
− | {{ | + | |NameTab2= |
+ | |Video= | ||
+ | |Video2= | ||
+ | |Gender=Female | ||
+ | |Class=Striker | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2=2nd Awakening | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=75 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command= | ||
+ | |Description= | ||
+ | The Striker pushes past their physical and mental limits for greater fighting power. | ||
+ | |||
+ | Increases Basic/Skill Atk. | ||
+ | *{{IconLink|Muscle Shift}}: Shorter cooldown and more Skill Canceling count. | ||
+ | *{{IconLink|Power Fist}}: A higher chance of Immobilizing (Hit-Stunning) its targets. | ||
+ | *{{IconLink|Super Armor}}: Higher Movement Speed. | ||
+ | |||
+ | |Attributes= | ||
+ | *{{SP per level|80}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{SkillAttribute|Muscle Shift Canceling Count Increase|+5}} | ||
+ | |Notes= | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Basic/Skill Atk. | ||
+ | !Muscle Shift<br>Cooldown Reduction | ||
+ | !Power Fist<br>Immobility Chance | ||
+ | !Super Armor<br>Movement Speed | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 9 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 75+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|24|36|7}}% | ||
+ | {{!}} <!--Muscle Shift Cooldown Reduction--> -{{#ifexpr: {{#var:i}} < 8 | {{Calc|{{#var:i}}|1.1|2.9|7|1|1}} | 3.2 }} sec. | ||
+ | {{!}} <!--Power Fist Immobility Chance--> +{{Calc|{{#var:i}}|10|16|7}}% | ||
+ | {{!}} <!--Super Armor Movement Speed--> +{{#var:i}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 19:09, 13 September 2020
2nd Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 75 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 리미트 브레이크 |
Description
The Striker pushes past their physical and mental limits for greater fighting power.
Increases Basic/Skill Atk.
- Muscle Shift: Shorter cooldown and more Skill Canceling count.
- Power Fist: A higher chance of Immobilizing (Hit-Stunning) its targets.
- Super Armor: Higher Movement Speed.
Attributes
- SP per level: 80
- Master Level: 30
- Max Level: 40
- Muscle Shift Canceling Count Increase: +5
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. | Muscle Shift Cooldown Reduction |
Power Fist Immobility Chance |
Super Armor Movement Speed |
---|---|---|---|---|---|
1 | 75 | +24% | -1.1 sec. | +10% | +1% |
2 | 78 | +26% | -1.4 sec. | +11% | +2% |
3 | 81 | +28% | -1.7 sec. | +12% | +3% |
4 | 84 | +30% | -2 sec. | +13% | +4% |
5 | 87 | +32% | -2.3 sec. | +14% | +5% |
6 | 90 | +34% | -2.6 sec. | +15% | +6% |
7 | 93 | +36% | -2.9 sec. | +16% | +7% |
8 | 96 | +38% | -3.2 sec. | +17% | +8% |
9 | 99 | +40% | -3.2 sec. | +18% | +9% |
10 | 102 | +42% | -3.2 sec. | +19% | +10% |
11 | 105 | +44% | -3.2 sec. | +20% | +11% |
12 | 108 | +46% | -3.2 sec. | +21% | +12% |
13 | 111 | +48% | -3.2 sec. | +22% | +13% |
14 | 114 | +50% | -3.2 sec. | +23% | +14% |
15 | 117 | +52% | -3.2 sec. | +24% | +15% |
16 | 120 | +54% | -3.2 sec. | +25% | +16% |
17 | 123 | +56% | -3.2 sec. | +26% | +17% |
18 | 126 | +58% | -3.2 sec. | +27% | +18% |
19 | 129 | +60% | -3.2 sec. | +28% | +19% |
20 | 132 | +62% | -3.2 sec. | +29% | +20% |
21 | 135 | +64% | -3.2 sec. | +30% | +21% |
22 | 138 | +66% | -3.2 sec. | +31% | +22% |
23 | 141 | +68% | -3.2 sec. | +32% | +23% |
24 | 144 | +70% | -3.2 sec. | +33% | +24% |
25 | 147 | +72% | -3.2 sec. | +34% | +25% |
26 | 150 | +74% | -3.2 sec. | +35% | +26% |
27 | 153 | +76% | -3.2 sec. | +36% | +27% |
28 | 156 | +78% | -3.2 sec. | +37% | +28% |
29 | 159 | +80% | -3.2 sec. | +38% | +29% |
30 | 162 | +82% | -3.2 sec. | +39% | +30% |
31 | 165 | +84% | -3.2 sec. | +40% | +31% |
32 | 168 | +86% | -3.2 sec. | +41% | +32% |
33 | 171 | +88% | -3.2 sec. | +42% | +33% |
34 | 174 | +90% | -3.2 sec. | +43% | +34% |
35 | 177 | +92% | -3.2 sec. | +44% | +35% |
36 | 180 | +94% | -3.2 sec. | +45% | +36% |
37 | 183 | +96% | -3.2 sec. | +46% | +37% |
38 | 186 | +98% | -3.2 sec. | +47% | +38% |
39 | 189 | +100% | -3.2 sec. | +48% | +39% |
40 | 192 | +102% | -3.2 sec. | +49% | +40% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |