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Difference between revisions of "Black Wave"

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(Updated to match Korean Skill API)
Line 5: Line 5:
 
|Type=Active
 
|Type=Active
 
|PrerequisiteLevel=40
 
|PrerequisiteLevel=40
|PrerequisiteSkill=[[Black Web]] Level 1+
+
|PrerequisiteSkill={{IconLink|Black Web}} Lv1
 
|Command={{Down}}{{Right}}{{Right}}{{Z}}
 
|Command={{Down}}{{Right}}{{Right}}{{Z}}
 
|Description=
 
|Description=
Commands {{IconLink|Nicholas}} to cast [[Black Wave]], which weaves a black thread through enemies, dealing Shadow Damage and absorbing HP. Enemies pierced with the thread take explosive Shadow Damage.
+
{{IconLink|Nicholas}} immediately casts [[Black Wave]], which weaves a black thread through enemies, dealing Shadow Damage and absorbing HP. Enemies pierced with the thread take explosive Shadow Damage.<br>
*When casting this skill, hold down the skill hotkey to command {{IconLink|Nicholas}} to immediately move in front of you before casting [[Black Wave]]. (In the Arena, [[Black Wave]] cannot cast teleportation or attack knocked-down enemies.)
+
When casting this skill, hold down the skill hotkey to command Nicholas to immediately move in front of you before casting Black Wave. (In the Arena, [[Black Wave]] cannot cast teleportation or attack knocked-down enemies.)
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|50}}
 
*{{SP per level|50}}
*{{CastTime|Instant Cast}}
+
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|Dungeon=Instant Cast}}
 +
*{{Cooldown|Dungeon=35 sec.}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
*{{Cancelable}}
  
 
|Notes=
 
|Notes=
Line 21: Line 25:
  
 
|SkillGrowth=
 
|SkillGrowth=
{{MissingInfo|Missing Arena info}}
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
<small>
|- {{Bgblue}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:met|5,5,6,6,6,7,7,7,8,8,8,9,9,9,10,10,11,11,11,12,12,12,13,13,13,14,14,14,15,15,15,16,16,16,17,17,17,18,18,18,19,19,19,20,20,21,21,21,22,22,22,23,23,23,24,24,24,25,25,25}}
 +
{{#arraydefine:hp|42,50,58,67,76,86,97,109,121,133,146,160,175,190,206,222,239,257,275,294,313,333,354,375,397,420,443,467,491,516,542,568,595,622,650,679,709,739,769,800,832,865,898,932,966,1001,1037,1073,1110,1147,1048,1070,1093,1116,1138,1161,1183,1206,1228,1251}}
 +
{|{{SkillTableHeader}}
 
!Level
 
!Level
!LV Req
+
!Lv Req
!MP Cost
+
!MP
!Cooldown
+
!Atk.
!Magic Attack<br>Strength
+
!Explosion Atk.
!Explosion Magic<br>Attack Strength
+
!Max Enemies Threaded
!Max Enemies<br/>Threaded
+
!HP Recovered (Per Enemy)
!HP Recovered<br>(per enemy)
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1 || 40 || 188 || 38.5 Sec
+
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|| 437% + {{AbsoluteDamage|Tooltip=1448|IndependantAttack=1106}}
+
{{!}} <!--Level--> {{#var:i}}
|| 1968% + {{AbsoluteDamage|Tooltip=6514|IndependantAttack=1106}} || rowspan="2" | 5 || 42
+
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|164|1376|60}}
| 2 || 42 || 208 || 38.3 Sec
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|1327|9270|60}}%
|| 483% + {{AbsoluteDamage|Tooltip=1592|IndependantAttack=1106}}
+
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|5977|41755|60}}%
|| 2171% + {{AbsoluteDamage|Tooltip=7200|IndependantAttack=1106}} || 50
+
{{!}} <!--Max Enemies Threaded--> {{#arrayindex:met| {{#expr: {{#var:i}}-1 }} }}
|-{{SkillRow}}
+
{{!}} <!--HP Recovered (Per Enemy)--> {{#arrayindex:hp| {{#expr: {{#var:i}}-1 }} }}
| 3 || 44 || 228 || 38.2 Sec
+
{{!}}-
|| 527% + {{AbsoluteDamage|Tooltip=1758|IndependantAttack=1106}}
+
}}
|| 2375% + {{AbsoluteDamage|Tooltip=7874|IndependantAttack=1106}} || rowspan="3" | 6 || 58
 
|-{{SkillRow}}
 
| 4 || 46 || 248 || 38.0 Sec
 
|| 573% + {{AbsoluteDamage|Tooltip=1913|IndependantAttack=1106}}
 
|| 2578% + {{AbsoluteDamage|Tooltip=8549|IndependantAttack=1106}} || 67
 
|-{{SkillRow}}
 
| 5 || 48 || 269 || 37.9 Sec
 
|| 619% + {{AbsoluteDamage|Tooltip=2046|IndependantAttack=1106}}
 
|| 2782% + {{AbsoluteDamage|Tooltip=9235|IndependantAttack=1106}} || 76
 
|-{{SkillRow}}
 
| 6 || 50 || 288 || 37.7 Sec
 
|| 664% + {{AbsoluteDamage|Tooltip=2200|IndependantAttack=1106}}
 
|| 2985% + {{AbsoluteDamage|Tooltip=9909|IndependantAttack=1106}} || rowspan="3" | 7 || 86
 
|-{{SkillRow}}
 
| 7 || 52 || 309 || 37.5 Sec
 
|| 708% + {{AbsoluteDamage|Tooltip=2355|IndependantAttack=1106}}
 
|| 3188% + {{AbsoluteDamage|Tooltip=10595|IndependantAttack=1106}} || 97
 
|-{{SkillRow}}
 
| 8 || 54 || 328 || 37.4 Sec
 
|| 753% + {{AbsoluteDamage|Tooltip=2510|IndependantAttack=1106}}
 
|| 3393% + {{AbsoluteDamage|Tooltip=11248|IndependantAttack=1106}} || 109
 
|-{{SkillRow}}
 
| 9 || 56 || 349 || 37.2 Sec
 
|| 799% + {{AbsoluteDamage|Tooltip=2654|IndependantAttack=1106}}
 
|| 3595% + {{AbsoluteDamage|Tooltip=11922|IndependantAttack=1106}} || rowspan="3" | 8 || 121
 
|-{{SkillRow}}
 
| 10 || 58 || 370 || 37.0 Sec
 
|| 844% + {{AbsoluteDamage|Tooltip=3832|IndependantAttack=1509}}
 
|| 3800% + {{AbsoluteDamage|Tooltip=17202|IndependantAttack=1509}} || 133
 
|-{{SkillRow}}
 
| 11 || 60 || 389 || 36.9 Sec
 
|| 890% + {{AbsoluteDamage|Tooltip=2953|IndependantAttack=1106}}
 
|| 4002% + {{AbsoluteDamage|Tooltip=13283|IndependantAttack=1106}} || 146
 
|-{{SkillRow}}
 
| 12 || 62 || 410 || 36.7 Sec
 
|| 934% + {{AbsoluteDamage|Tooltip=3107|IndependantAttack=1106}}
 
|| 4207% + {{AbsoluteDamage|Tooltip=13957|IndependantAttack=1106}} || rowspan="3" | 9 || 160
 
|-{{SkillRow}}
 
| 13 || 64 || 430 || 36.6 Sec
 
|| 980% + {{AbsoluteDamage|Tooltip=3273|IndependantAttack=1106}}
 
|| 4409% + {{AbsoluteDamage|Tooltip=14643|IndependantAttack=1106}} || 175
 
|-{{SkillRow}}
 
| 14 || 66 || 450 || 36.4 Sec
 
|| 1026% + {{AbsoluteDamage|Tooltip=3406|IndependantAttack=1106}}
 
|| 4614% + {{AbsoluteDamage|Tooltip=15318|IndependantAttack=1106}} || 190
 
|-{{SkillRow}}
 
| 15 || 68 || 470 || 36.3 Sec
 
|| 1071% + {{AbsoluteDamage|Tooltip=3561|IndependantAttack=1106}}
 
|| 4816% + {{AbsoluteDamage|Tooltip=16003|IndependantAttack=1106}}  
 
| rowspan="2" | 10 || 206
 
|-{{SkillRow}}
 
| 16 || 70 || 491 || 36.1 Sec
 
|| 1116% + {{AbsoluteDamage|Tooltip=3694|IndependantAttack=1106}}
 
|| 5021% + {{AbsoluteDamage|Tooltip=16645|IndependantAttack=1106}} || 222
 
|-{{SkillRow}}
 
| 17 || 72 || 511 || 35.9 Sec
 
|| 1160% + {{AbsoluteDamage|Tooltip=3837|IndependantAttack=1106}}
 
|| 5223% + {{AbsoluteDamage|Tooltip=17319|IndependantAttack=1106}}  
 
| rowspan="3" | 11 || 239
 
|-{{SkillRow}}
 
| 18 || 74 || 531 || 35.8 Sec
 
|| 1206% + {{AbsoluteDamage|Tooltip=3992|IndependantAttack=1106}}
 
|| 5428% + {{AbsoluteDamage|Tooltip=18005|IndependantAttack=1106}} || 257
 
|-{{SkillRow}}
 
| 19 || 76 || 552 || 35.6 Sec
 
|| 1251% + {{AbsoluteDamage|Tooltip=4147|IndependantAttack=1106}}
 
|| 5630% + {{AbsoluteDamage|Tooltip=18680|IndependantAttack=1106}} || 275
 
|-{{SkillRow}}
 
| 20 || 78 || 571 || 35.5 Sec
 
|| 1296% + {{AbsoluteDamage|Tooltip=4609|IndependantAttack=1185}}
 
|| 5835% + {{AbsoluteDamage|Tooltip=20737|IndependantAttack=1185}}
 
| rowspan="3" | 12 || 294
 
|-{{SkillRow}}
 
| 21 || 80 || 592 || 35.3 Sec
 
|| 1341% + {{AbsoluteDamage|Tooltip=4775|IndependantAttack=1185}}
 
|| 6038% + {{AbsoluteDamage|Tooltip=21472|IndependantAttack=1185}} || 313
 
|-{{SkillRow}}
 
| 22 || 82 || 611 || 35.2 Sec
 
|| 1387% + {{AbsoluteDamage|Tooltip=6386|IndependantAttack=1539}}
 
|| 6242% + {{AbsoluteDamage|Tooltip=28810|IndependantAttack=1539}} || 333
 
|-{{MaxSkillRow}}
 
| 23 || 84 || 632 || 35.0 Sec
 
|| 1433% + {{AbsoluteDamage|Tooltip=6602|IndependantAttack=1539}}
 
|| 6445% + {{AbsoluteDamage|Tooltip=29764|IndependantAttack=1539}} || 13 || 354
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 14:55, 9 June 2019


Black Wave.png Black Wave

Active Skill
Class:

Necromancer

Command: Downkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 40
Prerequisite Skills: Black Web.png Black Web Lv1

Description

Nicholas Rapport.png Nicholas immediately casts Black Wave, which weaves a black thread through enemies, dealing Shadow Damage and absorbing HP. Enemies pierced with the thread take explosive Shadow Damage.
When casting this skill, hold down the skill hotkey to command Nicholas to immediately move in front of you before casting Black Wave. (In the Arena, Black Wave cannot cast teleportation or attack knocked-down enemies.)

Attributes

  • SP per level: 50
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 35 sec.
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{


Level Lv Req MP Atk. Explosion Atk. Max Enemies Threaded HP Recovered (Per Enemy)
1 40 164 1327% 5977% 5 42
2 42 185 1462% 6583% 5 50
3 44 205 1596% 7190% 6 58
4 46 226 1731% 7796% 6 67
5 48 246 1866% 8403% 6 76
6 50 267 2000% 9009% 7 86
7 52 287 2135% 9615% 7 97
8 54 308 2269% 10222% 7 109
9 56 328 2404% 10828% 8 121
10 58 349 2539% 11435% 8 133
11 60 369 2673% 12041% 8 146
12 62 390 2808% 12647% 9 160
13 64 411 2943% 13254% 9 175
14 66 431 3077% 13860% 9 190
15 68 452 3212% 14467% 10 206
16 70 472 3346% 15073% 10 222
17 72 493 3481% 15680% 11 239
18 74 513 3616% 16286% 11 257
19 76 534 3750% 16892% 11 275
20 78 554 3885% 17499% 12 294
21 80 575 4020% 18105% 12 313
22 82 595 4154% 18712% 12 333
23 84 616 4289% 19318% 13 354
24 86 636 4423% 19924% 13 375
25 88 657 4558% 20531% 13 397
26 90 678 4693% 21137% 14 420
27 92 698 4827% 21744% 14 443
28 94 719 4962% 22350% 14 467
29 96 739 5097% 22956% 15 491
30 98 760 5231% 23563% 15 516
31 100 780 5366% 24169% 15 542
32 102 801 5500% 24776% 16 568
33 104 821 5635% 25382% 16 595
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Necromancer Skills
Active:Black Wave.png Black Wave Black Web.png Black Web Dark Fist.png Dark Fist Dark Nail.png Dark Nail Dark Ritual.png Dark Ritual Dead Man's Grudge.png Dead Man's Grudge Guillotine (Necromancer).png Guillotine (Necromancer) Living Dead.png Living Dead Massacre Dance.png Massacre Dance Nicholas Rapport.png Nicholas Rapport Obedient Ghost.png Obedient Ghost Power Fist (Necromancer).png Power Fist (Necromancer) Soul Lure.png Soul Lure Vallacre's Grasp.png Vallacre's Grasp Vallacre the Slaughterer.png Vallacre the Slaughterer Zombie Rapport.png Zombie Rapport
Passive:Black Magic Tome- Spirit of the Dead.png Black Magic Tome: Spirit of the Dead Ring of Darkness.png Ring of Darkness Vallacre's Pledge.png Vallacre's Pledge Wand Mastery.png Wand Mastery
Awakening:Dead Man's Obsession.png Dead Man's Obsession Fear of the Slaughterer.png Fear of the Slaughterer Hate Pool.png Hate Pool Phantasm Storm.png Phantom Storm
2nd Awakening:Black Arachnea.png Black Arachnea Executioner Slash.png Executioner Slash Unholy Mastery.png Unholy Mastery Vallacre Incarnation.png Vallacre Incarnation
Neo: Awakening:Acheron's Key.png Acheron's Key Cocoon of the Undead.png Cocoon of the Undead Primordial Fear- Moros.png Primordial Fear: Moros

Thief Skills
Active:Ankle Cut (Thief).png Ankle Cut (Thief) Bone Shield.png Bone Shield Curse Spear.png Curse Spear Dark Soul.png Dark Soul Diving Arrow.png Diving Arrow Eraser.png Eraser Flame Cut.png Flame Cut Flying Squirrel.png Flying Squirrel Kunai Throw.png Kunai Throw Rising Cut (Thief).png Rising Cut (Thief) Shadow Cut.png Shadow Cut Shining Cut.png Shining Cut Slicer.png Slicer Transformation- Molting.png Transformation: Molting
Passive:None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism