Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Toad Oil Bomb"
AradEditGuy (talk | contribs) m (remove FutureContent tag, fix Attributes and Infobox, SkillGrowth values seem correct) |
m |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | + | |Video=PZvL4d6XIxA | |
− | |||
− | |Video= | ||
− | |||
− | |||
|Class=Kunoichi | |Class=Kunoichi | ||
− | |||
|Type=Active | |Type=Active | ||
− | | | + | |ElementAttribute=Fire |
− | |||
|PrerequisiteLevel=40 | |PrerequisiteLevel=40 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command={{Right}}{{Up}}{{Right}}{{Z}} | |Command={{Right}}{{Up}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
− | The | + | Summons a fire toad.<br> |
+ | The toad inflates its chin, and then spits a giant fire bomb at a front area. This bomb's explosion size varies on your {{IconLink|Ninjutsu}} charge level.<br> | ||
+ | Can be used in midair. In midair, the toad generates a broader shockwave as it appears. | ||
+ | '''{{IconLink|Ninjutsu}} Bonus Effect:''' | ||
+ | *Increases the bomb's explosion size. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|60}} |
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|20 sec.}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Aerial Toad Entering Shockwave Size|130%}} | ||
+ | *{{SkillAttribute|Aerial Toad Entering Shockwave Atk.|120%}} | ||
+ | *'''{{IconLink|Ninjutsu}} Additional Effects:''' | ||
+ | <span style="display:none">{{</span><small> | ||
+ | :{| class="wikitable" | ||
+ | ! style="text-align: center;" | [[Ninja Technique|Stage]] of Charging | ||
+ | | style="text-align: center;" | Rin | ||
+ | | style="text-align: center;" | Sen | ||
+ | | style="text-align: center;" | Mu | ||
+ | | style="text-align: center;" | Tai | ||
+ | | style="text-align: center;" | No | ||
+ | | style="text-align: center;" | Ikioi | ||
+ | |- | ||
+ | ! style="text-align: center;" | Explosion Size Increase | ||
+ | | style="text-align: center;" | +0% | ||
+ | | style="text-align: center;" | +10% | ||
+ | | style="text-align: center;" | +15% | ||
+ | | style="text-align: center;" | +20% | ||
+ | | style="text-align: center;" | +25% | ||
+ | | style="text-align: center;" | +30% | ||
+ | |} | ||
+ | </small><span style="display:none">}}</span> | ||
|Notes= | |Notes= | ||
Line 33: | Line 53: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | ! | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | + | {|{{SkillTableHeader}} | |
− | + | !rowspan=2|Level | |
− | + | !rowspan=2|Lv Req | |
− | + | !rowspan=2|MP | |
− | + | !rowspan=2|Toad Summon<br>Shockwave Atk. | |
− | + | !colspan=2|Bomb Attack | |
+ | !rowspan=2|Toad Retreat Atk. | ||
|- | |- | ||
− | ! | + | !Hit Atk.||Explosion Atk. |
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (180+((922-180)/(28-1))*({{#var:i}}-1))/1.1 round 0}} | |
− | |} | + | {{!}} <!--Toad Summon Shockwave Atk.--> {{#expr: 134+((503-134)/(28-1))*({{#var:i}}-1) round 0}}% |
− | + | <!-- Bomb Attack --> | |
− | + | {{!}} <!--Hit Atk.--> {{#expr: 537+((2012-537)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Explosion Atk.--> {{#expr: 4305+((16099-4305)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | <!-- --> | |
− | { | + | {{!}} <!--Toad Retreat Atk.--> {{#expr: 134+((503-134)/(28-1))*({{#var:i}}-1) round 0}}% |
− | | | + | {{!}}- |
− | + | }} | |
− | ! | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 03:52, 10 May 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 40 |
Prerequisite Skills: | None |
Description
Summons a fire toad.
The toad inflates its chin, and then spits a giant fire bomb at a front area. This bomb's explosion size varies on your Ninjutsu charge level.
Can be used in midair. In midair, the toad generates a broader shockwave as it appears.
Ninjutsu Bonus Effect:
- Increases the bomb's explosion size.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Aerial Toad Entering Shockwave Size: 130%
- Aerial Toad Entering Shockwave Atk.: 120%
- Ninjutsu Additional Effects:
Stage of Charging Rin Sen Mu Tai No Ikioi Explosion Size Increase +0% +10% +15% +20% +25% +30%
- Fire Element Attribute
Notes
- If this skill is used in midair, the shockwave damage is increased by 30% and the radius of the shockwave is increased by 20%.
- Charging this skill changes the skill as well as increasing the explosion's blast radius:
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Toad Summon Shockwave Atk. |
Bomb Attack | Toad Retreat Atk. | |
---|---|---|---|---|---|---|
Hit Atk. | Explosion Atk. | |||||
1 | 40 | 164 | 134% | 537% | 4305% | 134% |
2 | 42 | 189 | 148% | 592% | 4742% | 148% |
3 | 44 | 214 | 161% | 646% | 5179% | 161% |
4 | 46 | 239 | 175% | 701% | 5615% | 175% |
5 | 48 | 264 | 189% | 756% | 6052% | 189% |
6 | 50 | 289 | 202% | 810% | 6489% | 202% |
7 | 52 | 314 | 216% | 865% | 6926% | 216% |
8 | 54 | 339 | 230% | 919% | 7363% | 230% |
9 | 56 | 364 | 243% | 974% | 7800% | 243% |
10 | 58 | 388 | 257% | 1029% | 8236% | 257% |
11 | 60 | 413 | 271% | 1083% | 8673% | 271% |
12 | 62 | 438 | 284% | 1138% | 9110% | 284% |
13 | 64 | 463 | 298% | 1193% | 9547% | 298% |
14 | 66 | 488 | 312% | 1247% | 9984% | 312% |
15 | 68 | 513 | 325% | 1302% | 10420% | 325% |
16 | 70 | 538 | 339% | 1356% | 10857% | 339% |
17 | 72 | 563 | 353% | 1411% | 11294% | 353% |
18 | 74 | 588 | 366% | 1466% | 11731% | 366% |
19 | 76 | 613 | 380% | 1520% | 12168% | 380% |
20 | 78 | 638 | 394% | 1575% | 12604% | 394% |
21 | 80 | 663 | 407% | 1630% | 13041% | 407% |
22 | 82 | 688 | 421% | 1684% | 13478% | 421% |
23 | 84 | 713 | 435% | 1739% | 13915% | 435% |
24 | 86 | 738 | 448% | 1793% | 14352% | 448% |
25 | 88 | 763 | 462% | 1848% | 14789% | 462% |
26 | 90 | 788 | 476% | 1903% | 15225% | 476% |
27 | 92 | 813 | 489% | 1957% | 15662% | 489% |
28 | 94 | 838 | 503% | 2012% | 16099% | 503% |
29 | 96 | 863 | 517% | 2067% | 16536% | 517% |
30 | 98 | 888 | 530% | 2121% | 16973% | 530% |
31 | 100 | 913 | 544% | 2176% | 17409% | 544% |
32 | 102 | 938 | 558% | 2231% | 17846% | 558% |
33 | 104 | 963 | 571% | 2285% | 18283% | 571% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |