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Difference between revisions of "Slam Kick"
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− | + | {{SkillPage | |
− | {{ | + | |Name={{PAGENAME}} |
− | == | + | |Video=O639f5q9oZs |
− | + | |Gender=Male | |
− | + | |Class=Grappler | |
+ | |Type=Active | ||
+ | |PrerequisiteLevel=35 | ||
+ | |Command={{Right}}{{down}}{{Right}}{{Z}} | ||
+ | |Description= | ||
+ | Launches an enemy with an upward kick, and then slams him back down with a powerful downward strike. | ||
− | + | The enemy hits the ground, sending forth a shockwave that attacks surrounding enemies. | |
− | * | + | You can use the direction keys to change the finishing attack. |
− | * | + | *Up: Sends the enemy forward. |
− | * | + | *Backward: Sends the enemy backward. |
+ | *Down: Grabs and slams the enemy into the ground. {{IconLink|Snap Shot}} can be used during the landing delay. | ||
− | + | |Attributes= | |
− | * | + | *{{SP per level|30}} |
− | * | + | *{{SkillAttribute|Master Level|50}} |
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|15 sec.}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
+ | |Notes= | ||
− | == | + | |SkillGrowth= |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | {| | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | | | + | {|{{SkillTableHeader}} |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | + | !Launching Kick Atk. | |
− | ! | + | !Slamming Kick Atk. |
− | + | !Falling Dmg. Atk. | |
− | !Kick | + | !Falling Shockwave Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | !Shockwave | + | {{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} |
− | |-{{ | + | {{!}} <!--MP--> {{#expr: (99+((437-99)/(28-1))*({{#var:i}}-1))/0.95 round 0}} |
− | + | {{!}} <!--Shoulder Throw Atk.--> {{#expr: 1506+((5631-1506)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Shoulder Throw Shockwave Atk.--> {{#expr: 2711+((10137-2711)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Roundhouse Kick Atk.--> {{#expr: 1807+((6758-1807)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Landing Shockwave Atk.--> {{#expr: 2108+((7884-2108)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | |
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 14:31, 30 April 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Launches an enemy with an upward kick, and then slams him back down with a powerful downward strike.
The enemy hits the ground, sending forth a shockwave that attacks surrounding enemies.
You can use the direction keys to change the finishing attack.
- Up: Sends the enemy forward.
- Backward: Sends the enemy backward.
- Down: Grabs and slams the enemy into the ground. Snap Shot can be used during the landing delay.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 15 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Launching Kick Atk. | Slamming Kick Atk. | Falling Dmg. Atk. | Falling Shockwave Atk. |
---|---|---|---|---|---|---|
1 | 35 | 104 | 1506% | 2711% | 1807% | 2108% |
2 | 37 | 117 | 1659% | 2986% | 1990% | 2322% |
3 | 39 | 131 | 1812% | 3261% | 2174% | 2536% |
4 | 41 | 144 | 1964% | 3536% | 2357% | 2750% |
5 | 43 | 157 | 2117% | 3811% | 2540% | 2964% |
6 | 45 | 170 | 2270% | 4086% | 2724% | 3178% |
7 | 47 | 183 | 2423% | 4361% | 2907% | 3392% |
8 | 49 | 196 | 2575% | 4636% | 3091% | 3605% |
9 | 51 | 210 | 2728% | 4911% | 3274% | 3819% |
10 | 53 | 223 | 2881% | 5186% | 3457% | 4033% |
11 | 55 | 236 | 3034% | 5461% | 3641% | 4247% |
12 | 57 | 249 | 3187% | 5736% | 3824% | 4461% |
13 | 59 | 262 | 3339% | 6011% | 4007% | 4675% |
14 | 61 | 276 | 3492% | 6286% | 4191% | 4889% |
15 | 63 | 289 | 3645% | 6562% | 4374% | 5103% |
16 | 65 | 302 | 3798% | 6837% | 4558% | 5317% |
17 | 67 | 315 | 3950% | 7112% | 4741% | 5531% |
18 | 69 | 328 | 4103% | 7387% | 4924% | 5745% |
19 | 71 | 341 | 4256% | 7662% | 5108% | 5959% |
20 | 73 | 355 | 4409% | 7937% | 5291% | 6173% |
21 | 75 | 368 | 4562% | 8212% | 5474% | 6387% |
22 | 77 | 381 | 4714% | 8487% | 5658% | 6600% |
23 | 79 | 394 | 4867% | 8762% | 5841% | 6814% |
24 | 81 | 407 | 5020% | 9037% | 6025% | 7028% |
25 | 83 | 420 | 5173% | 9312% | 6208% | 7242% |
26 | 85 | 434 | 5325% | 9587% | 6391% | 7456% |
27 | 87 | 447 | 5478% | 9862% | 6575% | 7670% |
28 | 89 | 460 | 5631% | 10137% | 6758% | 7884% |
29 | 91 | 473 | 5784% | 10412% | 6941% | 8098% |
30 | 93 | 486 | 5937% | 10687% | 7125% | 8312% |
31 | 95 | 500 | 6089% | 10962% | 7308% | 8526% |
32 | 97 | 513 | 6242% | 11237% | 7491% | 8740% |
33 | 99 | 526 | 6395% | 11512% | 7675% | 8954% |
34 | 101 | 539 | 6548% | 11787% | 7858% | 9168% |
35 | 103 | 552 | 6700% | 12062% | 8042% | 9381% |
36 | 105 | 565 | 6853% | 12337% | 8225% | 9595% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |