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Difference between revisions of "RX-60 Trap Runner"
m (Updated skill growth to Season 5, Act 1 Harlem Patch) |
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Line 6: | Line 6: | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
− | |Description= | + | |Command={{up}}{{z}} |
+ | |Description=Sets up the Installation-type robot, RX-60 Trap Runner. This robot pulls enemies within range for it duration. Charge this skill before casting it to ignore the Detonation effect for a while. | ||
+ | |||
+ | The Trap Runner has certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|60}} |
− | *{{ | + | *{{CastTime|0.2 sec.}} |
+ | *{{Cooldown|12 sec.}} | ||
+ | *{{SkillAttribute|Trap Runner Level|Scales with Character Level}} | ||
+ | *{{SkillAttribute|Trap Runner HP|150% of your HP}} | ||
+ | *{{SkillAttribute|Trap Runner Def.|150% of your Def.}} | ||
+ | *{{SkillAttribute|Trap Range|437 px}} | ||
+ | *{{SkillAttribute|Duration|7 sec.}} | ||
+ | *{{SkillAttribute|Charged Robot Detonation-free Duration|6 sec.}} | ||
+ | |||
− | |||
|Notes= | |Notes= | ||
*Creates a robot that pulls enemies within its aura towards it. | *Creates a robot that pulls enemies within its aura towards it. | ||
*Will eventually detonate at the end of its duration or when {{IconLink|Detonation}} is used. | *Will eventually detonate at the end of its duration or when {{IconLink|Detonation}} is used. | ||
**Will not affected by {{IconLink|Detonation}} if {{IconLink| RX- 60 Trap Runner}} is charged before installation. | **Will not affected by {{IconLink|Detonation}} if {{IconLink| RX- 60 Trap Runner}} is charged before installation. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: (77+((960-77)/(32-1))*({{#var:i}}-1))/1.1 round 0}} | ||
+ | {{!}} <!--Explosion Atk.--> {{#expr: 3766+((15611-3766)/(32-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 18:35, 27 February 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
Sets up the Installation-type robot, RX-60 Trap Runner. This robot pulls enemies within range for it duration. Charge this skill before casting it to ignore the Detonation effect for a while.
The Trap Runner has certain portions of your HP and Def. Separate HP and Def. are applied inside the Arena.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: 0.2 sec.
- Cooldown: 12 sec.
- Trap Runner Level: Scales with Character Level
- Trap Runner HP: 150% of your HP
- Trap Runner Def.: 150% of your Def.
- Trap Range: 437 px
- Duration: 7 sec.
- Charged Robot Detonation-free Duration: 6 sec.
Notes
- Creates a robot that pulls enemies within its aura towards it.
- Will eventually detonate at the end of its duration or when Detonation is used.
- Will not affected by Detonation if RX- 60 Trap Runner is charged before installation.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 30 | 70 | 3766% |
2 | 32 | 96 | 4148% |
3 | 34 | 122 | 4530% |
4 | 36 | 148 | 4912% |
5 | 38 | 174 | 5294% |
6 | 40 | 199 | 5676% |
7 | 42 | 225 | 6059% |
8 | 44 | 251 | 6441% |
9 | 46 | 277 | 6823% |
10 | 48 | 303 | 7205% |
11 | 50 | 329 | 7587% |
12 | 52 | 355 | 7969% |
13 | 54 | 381 | 8351% |
14 | 56 | 407 | 8733% |
15 | 58 | 433 | 9115% |
16 | 60 | 458 | 9497% |
17 | 62 | 484 | 9880% |
18 | 64 | 510 | 10262% |
19 | 66 | 536 | 10644% |
20 | 68 | 562 | 11026% |
21 | 70 | 588 | 11408% |
22 | 72 | 614 | 11790% |
23 | 74 | 640 | 12172% |
24 | 76 | 666 | 12554% |
25 | 78 | 691 | 12936% |
26 | 80 | 717 | 13318% |
27 | 82 | 743 | 13701% |
28 | 84 | 769 | 14083% |
29 | 86 | 795 | 14465% |
30 | 88 | 821 | 14847% |
31 | 90 | 847 | 15229% |
32 | 92 | 873 | 15611% |
33 | 94 | 899 | 15993% |
34 | 96 | 925 | 16375% |
35 | 98 | 950 | 16757% |
36 | 100 | 976 | 17139% |
37 | 102 | 1002 | 17521% |
38 | 104 | 1028 | 17904% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |