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Difference between revisions of "Snap Shot Upgrade"

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m (Text replacement - " EX Skills]]" to " TP Skills]]")
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== Description ==
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{{SkillPage
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|Name={{PAGENAME}}
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|NameTab=
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|NameTab2=
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|Video=
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|Video2=
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|Gender=Male
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|Class=Grappler
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|Class2=
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|Type=Passive
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|Type2=TP
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|Type3=
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|PrerequisiteLevel=55
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|PrerequisiteSkill={{IconLink|Snap Shot}} Lv10
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|Command=
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|Description=
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Increases {{IconLink|Snap Shot}} Atk.
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*{{SkillAttribute|Atk. per Level|+10%}}
  
Increases the Attack Strength of Snap Shot and also increases the bonus damage against knocked down enemies.
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|Attributes=
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*{{TP per level|2}}
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*{{SkillAttribute|Master Level|5}}
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*{{SkillAttribute|Max Level|7}}
  
== Details ==
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|Notes=
*Passive
 
*Requires level 10 [[Snap Shot]]
 
*Requires level 55
 
*Max level: ?
 
*Cost: 2 TP
 
  
==Skill Growth==
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|SkillGrowth=
{| border="0" cellpadding="1" cellspacing="1" style="background-color: #aaaaaa;"
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<span style="display:none">{{</span>
|- {{Bgblue}}
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<small>
!Lv
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!Level
 
!Lv Req
 
!Lv Req
!Attack Strength
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!Atk.
!Knocked Down Enemy Bonus Damage
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|- {{Bgblue}}
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
|-{{SkillRow}}
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{{!}} <!--Level--> {{#var:i}}
| 1|| 55 || +7% || +6%
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{{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}}
|-{{SkillRow}}
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{{!}} <!--Atk.--> +{{#expr: 10*{{#var:i}} round 0}}%
| 2|| ? || ? ||
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{{!}}-
|-{{SkillRow}}
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}}
| 3|| ? || ? ||
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|}
 
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</small>
[[Category: TP Skills]][[Category: M. Grappler TP Skills]]
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<span style="display:none">}}</span>
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}}

Latest revision as of 18:31, 30 November 2018


Snap Shot Upgrade.png Snap Shot Upgrade

No Video
TP Passive Skill
Class:

Male Grappler

Command: None
Prerequisite Level: 55
Prerequisite Skills: Snap Shot.png Snap Shot Lv10

Description

Increases Snap Shot.png Snap Shot Atk.

  • Atk. per Level: +10%

Attributes

  • TP per level: 2
  • Master Level: 5
  • Max Level: 7


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Atk.
1 55 +10%
2 60 +20%
3 65 +30%
4 70 +40%
5 75 +50%
6 80 +60%
7 85 +70%

}}

Male Grappler TP Skills
Air Steiner Upgrade.png Air Steiner Upgrade Break Down Upgrade.png Break Down Upgrade Fling Upgrade (Female).png Fling Upgrade Magnumsault Upgrade.png Magnumsault Upgrade Neck Snap Upgrade.png Neck Snap Upgrade Rolling Spike Upgrade.png Rolling Spike Upgrade Shoulder Tackle Upgrade.png Shoulder Tackle Upgrade Slam Kick Upgrade.png Slam Kick Upgrade Snap Shot Upgrade.png Snap Shot Upgrade Wild Cannon Spike Upgrade (Female).png Wild Cannon Spike Upgrade

Male Fighter TP Skills
Air Walk Upgrade (Female).png Air Walk Upgrade Crouch Upgrade.png Crouch Upgrade Doppelganger Upgrade.png Doppelganger Upgrade Hammer Kick Upgrade (Female).png Hammer Kick Upgrade High Kick Upgrade.png High Kick Upgrade Iron Physique Upgrade.png Iron Physique Upgrade Knee Kick Upgrade.png Knee Kick Upgrade Low Kick Upgrade.png Low Kick Upgrade Nen Shot Upgrade.png Nen Shot Upgrade Sand Splash Upgrade.png Sand Splash Upgrade Seismic Crash Upgrade.png Seismic Crash Upgrade Tornado Kick Upgrade.png Tornado Kick Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade