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Core Blade

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Core Blades are high tech swords used by the Specialist. Being the weapon of choice for the aforementioned magic-based subclass, Core Blades has the highest amount of Magical Weapon Attack and Intelligence of the three other Agent weapons but is slightly faster than the Square Sword. Core Blades are commonly paired with a Core Pistol.

Attributes

All core blades are based on Superior (100%) item quality
All core blades generally have these attributes:
  • Attack Speed: Average
  • Magical Skill MP Cost +15%
  • Cooldown +5%

Common

No equipment found that satisfy the search criteria.

Uncommon

No equipment found that satisfy the search criteria.

Rare

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Unique

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Halidom

No equipment found that satisfy the search criteria.

Chronicle

No equipment found that satisfy the search criteria.

Legendary

Icon Name Lv Base Stats Skill Bonus Other
Black Blood's Welcome.png Black Blood's Welcome 85 P. Atk. +952
M. Atk. +1152
I. Atk. +607
INT +68
EXO +736
Agent(M):
Core Paradigm Skill Lvl + 2
Magic Critical Chance +2 %

Attacks Bleed enemies, inflicting additional damage at 800 Atk. every 0.5 seconds for 10 seconds. (This chance and effect decrease if the targets are Lv. 91 or above, and increase if Lv. 90 or below.)

Damage +15% on Bleeding enemies.
Aww, one bit from this, and I'll be dead.
Early Adapter.png Early Adapter 85 P. Atk. +952
M. Atk. +1152
I. Atk. +607
INT +68
EXO +736
Agent(M):
Lightning Slash Skill Lvl + 2
Divide Earth Skill Lvl + 2
Energy Bounce Skill Lvl + 2
All Elemental Damage +40
Magic Critical Chance +2 %
Physical/Magical DEF. +3,000 when equipped (Canceled when unequipped)
Hey, Gizel, what the hell is this?
Flame-born Okulo.png Flame-born Okulo 85 P. Atk. +952
M. Atk. +1152
I. Atk. +607
INT +68
EXO +736
Inflict Fire Damage
Fire Damage +19
Magic Critical Chance +2 %

Core Praxis.png Core Praxis additional Magical Critical Atk. +10%


If 20 or higher Fire Damage, Attack/Movement Speeds +6% and Casting Speed +9%

If 50 or higher Fire Damage, Magical Atk. +11%

(Canceled when unequipped)
Vengeful Spirit Sword.png Vengeful Spirit Sword 85 P. Atk. +952
M. Atk. +1152
I. Atk. +607
INT +68
EXO +736
Inflict Shadow Damage
Shadow Resist +18
Magic Critical Chance +2 %

Casts the Dead Man's Grudge buff when equipped. (Canceled when unequipped)

- All speeds +5% if an enemy exists in a 600 px range.

- INT +60 if an enemy exists in a 600 px range.

- Shadow Damage +12 if an enemy exists in a 550 px range.

- Magical Atk. +10% if an enemy exists in a 500 px range.
This sword is possessed by the angry spirits of the four dead men resurrected by Aphopis.
Diablo Sword.png Diablo Sword 90 P. Atk. +1005
M. Atk. +1217
I. Atk. +642
INT +72
EXO +768
Agent(M):
Core Blade Mastery Skill Lvl + 1
Magic Critical Chance +2 %

Additional attack damage +16%

Additional Critical damage +10%

Epic

Icon Name Lv Base Stats Skill Bonus Other
Advanced Civilization Core Blade.png Advanced Civilization Core Blade 60 P. Atk. +728
M. Atk. +882
I. Atk. +460
INT +54
EXO +634
Agent(M):
Electricshock Gun Skill Lvl + 5
Electric Pillar Skill Lvl + 4
Emission Skill Lvl + 3
Dispulsion Skill Lvl + 2
Core Praxis Skill Lvl + 2
Magic Critical Chance +2 %
Core Sense.png Core Sense 70 P. Atk. +838
M. Atk. +1015
I. Atk. +536
INT +61
EXO +698
All Elemental Damage +12
Magic Critical Chance +2 %

Basic attacks gain 20% more Intension gauge.

Skill attacks gain 20% more Intension gauge.


Attack damage +18% (If you have multiple bonuses, only the highest value is applied.)
Impulse Amplifier.png Impulse Amplifier 75 P. Atk. +893
M. Atk. +1081
I. Atk. +572
INT +64
EXO +730
Agent(M):
Intensify Skill Lvl + 3
Magic Critical Chance +2 %

Electric Pillar.png Electric Pillar pillar spacing -40%

Electric Pillar.png Electric Pillar pillar count +2

Squarely.png Squarely additional attack range +20% in Intension mode

Attract Ammunition.png Attract Ammunition enemy-pulling range +25%


Bonus Damage 20%
Luminous.png Luminous 80 P. Atk. +948
M. Atk. +1147
I. Atk. +611
INT +68
EXO +794
Inflict Light Damage
Light Damage +18
Magic Critical Chance +12 %
Critical damage +20% (Only the bonus with the highest value applies. [Applicable only to Critical damage])
Overclocked Emission.png Overclocked Emission 85 P. Atk. +1003
M. Atk. +1214
I. Atk. +648
INT +72
EXO +794
Magic Critical Chance +2 %

Skill MP cost +20%


Emission.png Emission attack range +30% and Atk. +20%

Attract Ammunition.png Attract Ammunition enemy-pulling range +20% and Atk. +20% in Intension mode


Bonus damage 43%
Maximizes performance. - Err, isn't it dangerous?
Adios.png Adios 90 P. Atk. +1058
M. Atk. +1280
I. Atk. +686
INT +75
EXO +826
Magic Critical Chance +2 %

Attacks have a 30% chance of increasing all Level 50 - 85 skill levels +1 for all classes for 100 seconds. (Max Stacks: 2. Canceled when unequipped.)


All Atk. +10%

Additional Critical damage +30%
Adios. That was boring.
Dystopia Ender.png Dystopia Ender 90 P. Atk. +1058
M. Atk. +1280
I. Atk. +686
INT +75
EXO +826
Magic Critical Chance +2 %

Casts Core Spectrum and a buff when equipped. (Canceled when unequipped)

- Movement Speed +10%

- INT +18%

- Additional attack damage +44%


Press the Equipment Control key to drop a large mass of Core Energy that explodes upon landing. (Cooldown: 10 sec.)

If you meet the conditions to drop a large mass of Core Energy, a concentration of Core Energy is generated around you.
Releases a maximum amont of Core Energy, obliterating enemies.



Weapons


Slayer Weapons


Fighter Weapons


Gunner Weapons


Mage Weapons


Priest Weapons


Thief Weapons


Demonic Lancer Weapons


Agent Weapons