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Difference between revisions of "Squarely"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 스퀘어리 | ||
|Class=Specialist (Subclass) | |Class=Specialist (Subclass) | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=25 | |PrerequisiteLevel=25 | ||
|PrerequisiteSkill={{IconLink|Beam Slash}} Lv1 | |PrerequisiteSkill={{IconLink|Beam Slash}} Lv1 | ||
− | |Command={{down}}{{down}}{{z}} | + | |Command={{down}}{{down}}+{{z}} |
|Description=Slashes at enemies in front and releases his Core Energy, which pulls enemies as it returns. | |Description=Slashes at enemies in front and releases his Core Energy, which pulls enemies as it returns. | ||
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How to Use Intension: Hold down the skill key to cast the skill key in Intension mode. (Skills cannot be charged if you have zero Intension stacks.) | How to Use Intension: Hold down the skill key to cast the skill key in Intension mode. (Skills cannot be charged if you have zero Intension stacks.) | ||
− | Intension Effect: Increases attack range and enemy-pulling range and speed. | + | Intension Effect: Increases attack range and enemy-pulling range and speed.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Hold down the skill key to activate the Intension effect at the cost of Intension stacks.<br> | ||
+ | - Intension Effects: Increased attack range and enemy-pulling range and speed | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|8 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
*'''Intension Mode:''' | *'''Intension Mode:''' | ||
− | **{{SkillAttribute|Range| | + | **{{SkillAttribute|Range|+20%}} |
**{{SkillAttribute|Intension Stack Cost|1}} | **{{SkillAttribute|Intension Stack Cost|1}} | ||
**{{SkillAttribute|Max Charging Motion Duration|3 sec.}} | **{{SkillAttribute|Max Charging Motion Duration|3 sec.}} | ||
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Squarely Upgrade}} | + | *Can be improved with {{IconLink|Squarely Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
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− | |||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|52| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|52|345|36}} |
{{!}} <!--Slashing Atk.--> {{Calc|{{#var:i}}|1726|7857|36}}% | {{!}} <!--Slashing Atk.--> {{Calc|{{#var:i}}|1726|7857|36}}% | ||
{{!}} <!--Pulling Atk.--> {{Calc|{{#var:i}}|1412|6428|36}}% | {{!}} <!--Pulling Atk.--> {{Calc|{{#var:i}}|1412|6428|36}}% | ||
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}} | }} | ||
|} | |} | ||
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{{TableNote}}</small> | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
[[Category:Specialist Skills]] | [[Category:Specialist Skills]] |
Latest revision as of 16:58, 27 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 25 |
Prerequisite Skills: | Beam Slash Lv1 |
Alternate Names: | Korean: 스퀘어리 |
Description
Slashes at enemies in front and releases his Core Energy, which pulls enemies as it returns.
[ Intension Mode]
How to Use Intension: Hold down the skill key to cast the skill key in Intension mode. (Skills cannot be charged if you have zero Intension stacks.)
Intension Effect: Increases attack range and enemy-pulling range and speed.
[Special Function]
- Hold down the skill key to activate the Intension effect at the cost of Intension stacks.
- Intension Effects: Increased attack range and enemy-pulling range and speed
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Intension Mode:
- Range: +20%
- Intension Stack Cost: 1
- Max Charging Motion Duration: 3 sec.
Notes
- Can be improved with Squarely Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Slashing Atk. | Pulling Atk. |
---|---|---|---|---|
1 | 25 | 52 | 1726% | 1412% |
2 | 27 | 60 | 1901% | 1555% |
3 | 29 | 69 | 2076% | 1699% |
4 | 31 | 77 | 2252% | 1842% |
5 | 33 | 85 | 2427% | 1985% |
6 | 35 | 94 | 2602% | 2129% |
7 | 37 | 102 | 2777% | 2272% |
8 | 39 | 111 | 2952% | 2415% |
9 | 41 | 119 | 3127% | 2559% |
10 | 43 | 127 | 3303% | 2702% |
11 | 45 | 136 | 3478% | 2845% |
12 | 47 | 144 | 3653% | 2988% |
13 | 49 | 152 | 3828% | 3132% |
14 | 51 | 161 | 4003% | 3275% |
15 | 53 | 169 | 4178% | 3418% |
16 | 55 | 178 | 4354% | 3562% |
17 | 57 | 186 | 4529% | 3705% |
18 | 59 | 194 | 4704% | 3848% |
19 | 61 | 203 | 4879% | 3992% |
20 | 63 | 211 | 5054% | 4135% |
21 | 65 | 219 | 5229% | 4278% |
22 | 67 | 228 | 5405% | 4422% |
23 | 69 | 236 | 5580% | 4565% |
24 | 71 | 245 | 5755% | 4708% |
25 | 73 | 253 | 5930% | 4852% |
26 | 75 | 261 | 6105% | 4995% |
27 | 77 | 270 | 6280% | 5138% |
28 | 79 | 278 | 6456% | 5281% |
29 | 81 | 286 | 6631% | 5425% |
30 | 83 | 295 | 6806% | 5568% |
31 | 85 | 303 | 6981% | 5711% |
32 | 87 | 312 | 7156% | 5855% |
33 | 89 | 320 | 7331% | 5998% |
34 | 91 | 328 | 7507% | 6141% |
35 | 93 | 337 | 7682% | 6285% |
36 | 95 | 345 | 7857% | 6428% |
37 | 97 | 353 | 8032% | 6571% |
38 | 99 | 362 | 8207% | 6715% |
39 | 101 | 370 | 8383% | 6858% |
40 | 103 | 378 | 8558% | 7001% |
41 | 105 | 387 | 8733% | 7145% |
42 | 107 | 395 | 8908% | 7288% |
43 | 109 | 404 | 9083% | 7431% |
44 | 111 | 412 | 9258% | 7575% |
45 | 113 | 420 | 9434% | 7718% |
46 | 115 | 429 | 9609% | 7861% |
47 | 117 | 437 | 9784% | 8004% |
48 | 119 | 445 | 9959% | 8148% |
49 | 121 | 454 | 10134% | 8291% |
50 | 123 | 462 | 10309% | 8434% |
51 | 125 | 471 | 10485% | 8578% |
52 | 127 | 479 | 10660% | 8721% |
53 | 129 | 487 | 10835% | 8864% |
54 | 131 | 496 | 11010% | 9008% |
55 | 133 | 504 | 11185% | 9151% |
56 | 135 | 512 | 11360% | 9294% |
57 | 137 | 521 | 11536% | 9438% |
58 | 139 | 529 | 11711% | 9581% |
59 | 141 | 538 | 11886% | 9724% |
60 | 143 | 546 | 12061% | 9868% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |