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Difference between revisions of "Shadow Step"

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(Updated numbers + added Arena values)
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Uses the Secret Agent's secret move, Shadow Step, to assassinate enemies before they can realize it. If enemies are hit by this skill's casting move, 3 surrounding targets are attacked twice (a set). Shadow Step can deliver up to 3 sets of attacks. Succeed in the first set, and you can activate the other two by pressing the skill key again. The last move of each set can be canceled to give way to another skill. Shadow Step can be canceled into other skills.
 
Uses the Secret Agent's secret move, Shadow Step, to assassinate enemies before they can realize it. If enemies are hit by this skill's casting move, 3 surrounding targets are attacked twice (a set). Shadow Step can deliver up to 3 sets of attacks. Succeed in the first set, and you can activate the other two by pressing the skill key again. The last move of each set can be canceled to give way to another skill. Shadow Step can be canceled into other skills.
  
{{IconLink|Assassination Target}} - Target Bonus Effect:<br>
+
{{IconLink|Assassination Target}} Target Mark Bonus Effect:<br>
The last attack of each Shadow Step set targets an enemy with the Target mark on it before the others.
+
The last attack of each Shadow Step set targets an enemy with the Target mark on it before others.
  
 
Cancelable Skills:<br>
 
Cancelable Skills:<br>
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*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{CastTime|Dungeon=Instant Cast}}
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*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=20 sec.}}
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*{{Cooldown|Dungeon=20 sec|Arena}}
 
*{{CubeCost|1}}
 
*{{CubeCost|1}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
*{{SkillAttribute|Max Effective Duration for Subsequent Set Attacks|4 sec.}}
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*{{SkillAttribute|Max Effective Duration for Subsequent Set Attacks|Dungeon=6 sec|Arena=1 sec}}
*{{SkillAttribute|Max Target-searching Range|1200 px}}
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*{{SkillAttribute|Max Target-searching Range|Dungeon=1200 px|Arena=600 px}}
*{{SkillAttribute|Post-set Attack Invincibility Duration|0.5 sec.}}
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*{{SkillAttribute|Post-set Attack Invincibility Duration|Dungeon=0.5 sec|Arena=0.2 sec}}
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
 +
{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}}- {{#ifexpr: {{#var:i}} = 31 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{#expr: 60+((461-60)/(31-1))*({{#var:i}}-1) round 0}}
 
{{!}} <!--MP--> {{#expr: 60+((461-60)/(31-1))*({{#var:i}}-1) round 0}}
{{!}} <!--Physical Atk. per Hit--> {{#expr: 744+((3010-744)/(31-1))*({{#var:i}}-1) round 0}}% x18
+
{{!}} <!--Physical Atk. per Hit--> {{Calc|{{#var:i}}|1116|4515|31}}% x18
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
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<span style="display: none;">}}</span>
</small>
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|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Physical Atk. per Hit
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{#expr: 60+((461-60)/(31-1))*({{#var:i}}-1) round 0}}
 +
{{!}} <!--Physical Atk. per Hit--> {{Calc|{{#var:i}}|20|69|26}}% x18
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 23:00, 5 November 2019


Shadow Step.png Shadow Step

No Video
Active Skill
Class:

Secret Agent

Command: Spacebar.png
Prerequisite Level: 35
Prerequisite Skills: Evasion.png Evasion Lv1

Description

Uses the Secret Agent's secret move, Shadow Step, to assassinate enemies before they can realize it. If enemies are hit by this skill's casting move, 3 surrounding targets are attacked twice (a set). Shadow Step can deliver up to 3 sets of attacks. Succeed in the first set, and you can activate the other two by pressing the skill key again. The last move of each set can be canceled to give way to another skill. Shadow Step can be canceled into other skills.

Assassination Target.png Assassination Target Target Mark Bonus Effect:
The last attack of each Shadow Step set targets an enemy with the Target mark on it before others.

Cancelable Skills:

Attributes

  • SP per level: 40
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 20 sec
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Max Effective Duration for Subsequent Set Attacks: 6 sec (1 sec in Arena )
  • Max Target-searching Range: 1200 px (600 px in Arena )
  • Post-set Attack Invincibility Duration: 0.5 sec (0.2 sec in Arena )


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Physical Atk. per Hit
1 35 60 1116% x18
2 37 73 1229% x18
3 39 87 1343% x18
4 41 100 1456% x18
5 43 113 1569% x18
6 45 127 1683% x18
7 47 140 1796% x18
8 49 154 1909% x18
9 51 167 2022% x18
10 53 180 2136% x18
11 55 194 2249% x18
12 57 207 2362% x18
13 59 220 2476% x18
14 61 234 2589% x18
15 63 247 2702% x18
16 65 261 2816% x18
17 67 274 2929% x18
18 69 287 3042% x18
19 71 301 3155% x18
20 73 314 3269% x18
21 75 327 3382% x18
22 77 341 3495% x18
23 79 354 3609% x18
24 81 367 3722% x18
25 83 381 3835% x18
26 85 394 3949% x18
27 87 408 4062% x18
28 89 421 4175% x18
29 91 434 4288% x18
30 93 448 4402% x18
31 95 461 4515% x18
32 97 474 4628% x18
33 99 488 4742% x18
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Secret Agent Skills
Active:Aimed Shot.png Aimed Shot Assassination Target.png Assassination Target Blade Falcon.png Blade Falcon Dual Black Crescents.png Dual Black Crescents Full Moon Ripper.png Full Moon Ripper Mission Initialization.png Mission Initialization Moonshine Ripper.png Moonshine Ripper Shadow Step.png Shadow Step Target Shooting.png Target Shooting
Passive:Evasion.png Evasion Kodachi Mastery.png Kodachi Mastery Secret Agent Combat Technique.png Secret Agent Combat Technique
Awakening:Determination.png Determination Lunar Phases.png Lunar Phases Target Detection.png Target Detection VIP Assassination.png VIP Assassination
2nd Awakening:Annihilation.png Annihilation Coolheadedness.png Coolheadedness Lunar Eclipse.png Lunar Eclipse Moonlight Requiem.png Moonlight Requiem
Neo: Awakening:Flawless (Skill).png Flawless (Skill) Last Mission.png Last Mission Moonlit Stalker.png Moonlit Stalker

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism