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Difference between revisions of "Rising Windmill"
m (→Details: Added NavSkillsGunner) |
m (Skill is no longer available in DFOG) |
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− | [[ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=1m4YClse6Ko | ||
+ | |Video2= | ||
+ | |Gender=Male | ||
+ | |Class=Gunner | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=20 | ||
+ | |PrerequisiteSkill= | ||
+ | *{{IconLink|Windmill}} Level 5 | ||
+ | |Command={{X}} (When down, or after dash attack) | ||
+ | |RemovedSkill=Yes | ||
+ | |Description= | ||
+ | [[File: {{PAGENAME}}.png]] | ||
+ | Allows [[Windmill]] to be cast quickly after being knocked down or perform a dash attack. | ||
− | {{ | + | |Attributes= |
+ | *{{SP per level|50}} | ||
+ | |Notes= | ||
+ | *Rising Windmill functions the same as a regular Windmill: | ||
+ | **Allows the skill input of {{IconLink|Air Raid}} and {{IconLink|Air Spin}} upon hitting an enemy | ||
+ | **Grants Super Armor upon acquiring {{IconLink|Stylish}} passive | ||
+ | **Upon activation, grants [[Windmill]]'s MP -2.0% and Cooldown -1.0% reduction via command input | ||
+ | *Becomes a quick get-up option like {{IconLink|Quick Rebound}} | ||
− | + | }} | |
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Latest revision as of 18:52, 28 June 2016
This article contains content that was removed. |
Passive Skill | |
Class: | |
Command: | (When down, or after dash attack) |
Prerequisite Level: | 20 |
Prerequisite Skills: |
|
Description
Allows Windmill to be cast quickly after being knocked down or perform a dash attack.
Attributes
- SP per level: 50
Notes
- Rising Windmill functions the same as a regular Windmill:
- Becomes a quick get-up option like Quick Rebound