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Difference between revisions of "Machine Gun Jab Upgrade"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 머신건 잽 강화 | ||
|NameTab= | |NameTab= | ||
|NameTab2= | |NameTab2= | ||
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|Type2=TP | |Type2=TP | ||
|Type3= | |Type3= | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=55 |
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Machine Gun Jab}} Lv1 |
− | |||
|Command= | |Command= | ||
|Description= | |Description= | ||
− | + | Increases {{IconLink|Machine Gun Jab}} punch hit count, and Atk. for the finishing and additional attack. | |
+ | *{{SkillAttribute|Punch Count per Level|+1}} | ||
+ | *{{SkillAttribute|Finishing Attack Atk. per Level|+10%}} | ||
+ | *{{SkillAttribute|Additional Attack Atk. per Level|+10%}} | ||
|Attributes= | |Attributes= | ||
− | * | + | *{{TP per level|2}} |
+ | *{{SkillAttribute|Master Level|5}} | ||
+ | *{{SkillAttribute|Max Level|7}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | !Additional | + | !Punch Count |
− | ! | + | !Finishing/Additional Attack Atk. |
− | |-{{ | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MasterSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
+ | {{!}} <!--Lv Req--> {{#expr: 55+5*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Punch Count--> +{{#var:i}} | ||
+ | {{!}} <!--Finishing/Additional--> +{{#expr: 10*{{#var:i}} round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:23, 21 August 2020
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 55 |
Prerequisite Skills: | Machine Gun Jab Lv1 |
Alternate Names: | Korean: 머신건 잽 강화 |
Description
Increases Machine Gun Jab punch hit count, and Atk. for the finishing and additional attack.
- Punch Count per Level: +1
- Finishing Attack Atk. per Level: +10%
- Additional Attack Atk. per Level: +10%
Attributes
- TP per level: 2
- Master Level: 5
- Max Level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Punch Count | Finishing/Additional Attack Atk. |
---|---|---|---|
1 | 55 | +1 | +10% |
2 | 60 | +2 | +20% |
3 | 65 | +3 | +30% |
4 | 70 | +4 | +40% |
5 | 75 | +5 | +50% |
6 | 80 | +6 | +60% |
7 | 85 | +7 | +70% |
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |