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Difference between revisions of "Death Hawk"

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m (Updated skill growth data. Updated prereqs and details)
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[[Image:DoubleGunHawk.png]] Throws guns as a boomerang. Thrown guns rapidly fire at targets, inflicting non-elemental damage. The user can catch the guns once they return and throw them again for additional damage. Maximum of 3 throws are allowed. The distance thrown and speed increases each time the guns are thrown, but the attack range decreases.  
 
[[Image:DoubleGunHawk.png]] Throws guns as a boomerang. Thrown guns rapidly fire at targets, inflicting non-elemental damage. The user can catch the guns once they return and throw them again for additional damage. Maximum of 3 throws are allowed. The distance thrown and speed increases each time the guns are thrown, but the attack range decreases.  
 
  
 
== Prerequisite ==
 
== Prerequisite ==
 
*[[Ranger|Male Ranger]] or [[Female Ranger]] level 45+
 
*[[Ranger|Male Ranger]] or [[Female Ranger]] level 45+
*[[File:Western_Fire.png]][[Western Fire]] Lv 1+
+
*{{IconLink|Multi Headshot}} Lv 1+  
*[[File:MultiHeadShot.png]][[Multi Headshot]](M) or *[[File:MultiHeadShot.png]] [[Multiple Headshot]] (F) Lv 5+
 
*[[File:RandomShooting.gif]][[Wild Shot]] (M) or [[File:Gun_Dance.png]][[Gun Dance]] (F) Lv 3+
 
  
 
== Details ==
 
== Details ==
 
*Command Input: {{left}}{{down}}{{right}}{{Z}}
 
*Command Input: {{left}}{{down}}{{right}}{{Z}}
 +
*{{SP per level|60}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|Dungeon=44.6 sec.|Arena=49.5 sec.}}
 
*<font color="Red">This skill consumes '''2''' clear cube fragments.</font>
 
*<font color="Red">This skill consumes '''2''' clear cube fragments.</font>
 
*Press directional key before throwing the guns to adjust their direction.
 
*Press directional key before throwing the guns to adjust their direction.
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*The user can receive and throw the guns back only when:
 
*The user can receive and throw the guns back only when:
 
**Standing, Moving/Dashing, During normal hit combo
 
**Standing, Moving/Dashing, During normal hit combo
 +
 +
==Skill Growth==
 +
{{tabs
 +
|name=Gender
 +
|tab1=Male
 +
|contents1=<span style="display: none;">{{</span>
 +
{{tabs
 +
|name=Skill Growths1
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!1st Shot's<br>Physical Atk.
 +
!2nd Shot's<br>Physical Atk.
 +
!3rd Shot's<br>Physical Atk.
 +
|-{{SkillRow}}
 +
|1||45||360||226%||236%||248%
 +
|-{{SkillRow}}
 +
|2||47||398||248%||260%||274%
 +
|-{{SkillRow}}
 +
|3||49||437||272%||286%||300%
 +
|-{{SkillRow}}
 +
|4||51||475||295%||310%||325%
 +
|-{{SkillRow}}
 +
|5||53||514||319%||335%||352%
 +
|-{{SkillRow}}
 +
|6||55||553||342%||359%||377%
 +
|-{{SkillRow}}
 +
|7||57||591||365%||383%||401%
 +
|-{{SkillRow}}
 +
|8||59||630||389%||408%||427%
 +
|-{{SkillRow}}
 +
|9||61||668||413%||433%||454%
 +
|-{{SkillRow}}
 +
|10||63||707||437%||458%||480%
 +
|-{{SkillRow}}
 +
|11||65||746||460%||482%||505%
 +
|-{{SkillRow}}
 +
|12||67||784||482%||506%||530%
 +
|-{{SkillRow}}
 +
|13||69||823||506%||532%||557%
 +
|-{{SkillRow}}
 +
|14||71||861||529%||556%||582%
 +
|-{{SkillRow}}
 +
|15||73||900||553%||581%||608%
 +
|-{{SkillRow}}
 +
|16||75||939||576%||605%||634%
 +
|-{{SkillRow}}
 +
|17||77||977||599%||629%||659%
 +
|-{{SkillRow}}
 +
|18||79||1016||623%||654%||685%
 +
|-{{SkillRow}}
 +
|19||81||1054||646%||678%||710%
 +
|-{{SkillRow}}
 +
|20||83||1093||668%||702%||736%
 +
|-{{SkillRow}}
 +
|21||85||1132||692%||727%||762%
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{Missing Info}}
 +
<span style="display: none;">}}</span>
 +
}}
 +
<span style="display: none;">}}</span>
 +
|tab2=Female
 +
|contents2=<span style="display: none;">{{</span>
 +
{{tabs
 +
|name=Skill Growths2
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!1st Shot's<br>Physical Atk.
 +
!2nd Shot's<br>Physical Atk.
 +
!3rd Shot's<br>Physical Atk.
 +
|-{{SkillRow}}
 +
|1||45||360||207%||217%||228%
 +
|-{{SkillRow}}
 +
|2||47||398||229%||240%||252%
 +
|-{{SkillRow}}
 +
|3||49||437||250%||262%||275%
 +
|-{{SkillRow}}
 +
|4||51||475||271%||284%||298%
 +
|-{{SkillRow}}
 +
|5||53||514||293%||307%||322%
 +
|-{{SkillRow}}
 +
|6||55||553||314%||329%||345%
 +
|-{{SkillRow}}
 +
|7||57||591||336%||352%||370%
 +
|-{{SkillRow}}
 +
|8||59||630||356%||374%||392%
 +
|-{{SkillRow}}
 +
|9||61||668||378%||397%||416%
 +
|-{{SkillRow}}
 +
|10||63||707||399%||419%||439%
 +
|-{{SkillRow}}
 +
|11||65||746||421%||442%||463%
 +
|-{{SkillRow}}
 +
|12||67||784||442%||464%||486%
 +
|-{{SkillRow}}
 +
|13||69||823||464%||487%||510%
 +
|-{{SkillRow}}
 +
|14||71||861||485%||509%||534%
 +
|-{{SkillRow}}
 +
|15||73||900||507%||532%||558%
 +
|-{{SkillRow}}
 +
|16||75||939||528%||554%||581%
 +
|-{{SkillRow}}
 +
|17||77||977||549%||576%||604%
 +
|-{{SkillRow}}
 +
|18||79||1016||571%||600%||628%
 +
|-{{SkillRow}}
 +
|19||81||1054||592%||622%||651%
 +
|-{{SkillRow}}
 +
|20||83||1093||614%||645%||675%
 +
|-{{SkillRow}}
 +
|21||85||1132||635%||667%||699%
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=PvP
 +
|contents2=<span style="display: none;">{{</span>
 +
{{Missing Info}}
 +
<span style="display: none;">}}</span>
 +
}}
 +
<span style="display: none;">}}</span>
 +
}}
 +
 
{{NavSkillsFRanger|open|closed}}
 
{{NavSkillsFRanger|open|closed}}
 
{{NavSkillsRanger|open|closed}}
 
{{NavSkillsRanger|open|closed}}

Revision as of 20:04, 19 June 2015


Description

Death Hawk.png Throws guns as a boomerang. Thrown guns rapidly fire at targets, inflicting non-elemental damage. The user can catch the guns once they return and throw them again for additional damage. Maximum of 3 throws are allowed. The distance thrown and speed increases each time the guns are thrown, but the attack range decreases.

Prerequisite

Details

  • Command Input: Leftkey.pngDownkey.pngRightkey.pngZ.png
  • SP per level: 60
  • Casting Time: Instant Cast
  • Cooldown: 44.6 sec. (49.5 sec. in Arena )
  • This skill consumes 2 clear cube fragments.
  • Press directional key before throwing the guns to adjust their direction.
  • Other skills can be used, as long as the user can time it correctly before the guns return.
  • The user can receive and throw the guns back only when:
    • Standing, Moving/Dashing, During normal hit combo

Skill Growth

{{

{{

Level Lv Req MP 1st Shot's
Physical Atk.
2nd Shot's
Physical Atk.
3rd Shot's
Physical Atk.
1 45 360 226% 236% 248%
2 47 398 248% 260% 274%
3 49 437 272% 286% 300%
4 51 475 295% 310% 325%
5 53 514 319% 335% 352%
6 55 553 342% 359% 377%
7 57 591 365% 383% 401%
8 59 630 389% 408% 427%
9 61 668 413% 433% 454%
10 63 707 437% 458% 480%
11 65 746 460% 482% 505%
12 67 784 482% 506% 530%
13 69 823 506% 532% 557%
14 71 861 529% 556% 582%
15 73 900 553% 581% 608%
16 75 939 576% 605% 634%
17 77 977 599% 629% 659%
18 79 1016 623% 654% 685%
19 81 1054 646% 678% 710%
20 83 1093 668% 702% 736%
21 85 1132 692% 727% 762%
}}
}}

Template:NavSkillsFRanger Template:NavSkillsRanger