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Difference between revisions of "Air Bomb Mech: Gale Force"

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m (Besrodio moved page Air Combat Mech Gale Force to Air Bomb Mech Gale Force: Update to reflect skill name in DFOG)
m (Updated page data in general.)
Line 5: Line 5:
 
== Description ==
 
== Description ==
  
[[Image:GaleForce.png|left]] Assembles the air combat mech Gale Force. It travels in the mid-air and fires at target for 15 seconds, then rushes into the nearby target to self-destruct, inflicting non-elemental magical damage.
+
[[Image:GaleForce.png|left]] Activates a flying robot that alternates between shooting bullets and missiles. The robot explodes itself after its duration, or when a new robot is summoned.
 
 
== Prerequisite ==
 
  
 
== Details ==
 
== Details ==
 
 
Command Input: {{up}}{{down}}{{up}}{{Z}}
 
Command Input: {{up}}{{down}}{{up}}{{Z}}
 
*Cast Time: 0.6 Seconds
 
*Cast Time: 0.6 Seconds
 
*Cooldown Time: 30 Seconds
 
*Cooldown Time: 30 Seconds
 +
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
 
*Gale Force automatically looks for its target and attacks, like the usual summoned monsters of [[Summoner]]
 
*Gale Force automatically looks for its target and attacks, like the usual summoned monsters of [[Summoner]]
Line 19: Line 17:
 
*It's not powerful enough to take out targets, but useful enough to inflict chip damage and interrupt them.
 
*It's not powerful enough to take out targets, but useful enough to inflict chip damage and interrupt them.
 
*The effect from general skills of the user doesn't impact Gale Force. Gale Force's attack is considered as separate individual attack.  
 
*The effect from general skills of the user doesn't impact Gale Force. Gale Force's attack is considered as separate individual attack.  
 +
*It is possible to have multiple Gale Forces out at one time if the Mechanic summons another Gale Force when the current Gale Force is hit to the ground or after the Mechanic revives.
  
 
== Skill Growth ==
 
== Skill Growth ==
 
+
{{tabs
*Rebirth Values
+
|name=Skill Growths
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|tab1=PvE
|-{{Bgblue}}
+
|contents1=<span style="display: none;">{{</span>
 +
{|{{SkillTableHeader}}
 +
|-
 
!rowspan="2"|Lv
 
!rowspan="2"|Lv
 
!rowspan="2"|Req Lv
 
!rowspan="2"|Req Lv
Line 32: Line 33:
 
!colspan="3"|Magical Attack
 
!colspan="3"|Magical Attack
 
!rowspan="2"|Duration
 
!rowspan="2"|Duration
|-{{Bgblue}}
+
|-
 
|Machine Gun||Missile||Explosion
 
|Machine Gun||Missile||Explosion
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||35||rowspan="18"|40||200||Lv35||1965||655||3931||rowspan="20"|15 Seconds
+
| 1||35||rowspan="26"|40||200||Lv. 35||241%||80%||482%||rowspan="26"|60 sec.
 +
|-{{SkillRow}}
 +
| 2||37||221||Lv. 37||266%||89%||532%
 +
|-{{SkillRow}}
 +
| 3||39||242||Lv. 39||291%||97%||582%
 +
|-{{SkillRow}}
 +
| 4||41||264||Lv. 41||316%||105%||632%
 +
|-{{SkillRow}}
 +
| 5||43||285||Lv. 43||341%||114%||682%
 +
|-{{SkillRow}}
 +
| 6||45||307||Lv. 45||366%||122%||732%
 +
|-{{SkillRow}}
 +
| 7||47||328||Lv. 47||391%||130%||782%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||37||220||Lv37||2171||723||4342
+
| 8||49||350||Lv. 49||416%||139%||832%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||39||240||Lv39||2376||792||4743
+
| 9||51||371||Lv. 51||441%||147%|||882%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||41||264||Lv41||2572||860||5154
+
| 10||53||393||Lv. 53||466%||155%||932%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||43||281||Lv43||2777||929||5555
+
| 11||55||414||Lv. 55||491%||164%||981%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||45||302||Lv45||2982||997||5965
+
| 12||57||435||Lv. 57||516%||172%||1031%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||47||322||Lv47||3188||1066||6376
+
| 13||59||457||Lv. 59||541%||180%||1081%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||49||342||Lv49||3393||1134||6777
+
| 14||61||478||Lv. 61||566%||189%||1131%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||51||363||Lv51||3589||1193|||7188
+
| 15||63||500||Lv. 63||591%||197%||1181%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10||53||383||Lv53||3794||1261||7589
+
| 16||65||521||Lv. 65||615%||205%||1231%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||55||404||Lv55||4000||1330||8000
+
| 17||67||543||Lv. 67||640%||213%||1281%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||57||424||Lv57||4205||1398||8401
+
| 18||69||564||Lv. 69||665%||222%||1331%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 13||59||465||Lv59||4410||1466||8811
+
| 19||71||586||Lv. 71||690%||230%||1381%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 14||61||485||Lv61||4606||1535||9222
+
| 20||73||607||Lv. 73||715%||238%||1431%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 15||63||506||Lv63||4811||1603||9623
+
| 21||75||628||Lv. 75||740%||247%||1480%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 16||65||526||Lv65||5017||1672||10034
+
| 22||77||650||Lv. 77||765%||255%||1530%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 17||67||546||Lv67||5222||1740||10435
+
| 23||79||671||Lv. 79||790%||263%||1580%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 18||69||567||Lv69||5418||1809||10846
+
| 24||81||693||Lv. 81||815%||272%||1630%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 19||rowspan="2"|-||rowspan="2"|-||X||Lv71||5623||1877||11256
+
| 25||83||714||Lv. 83||840%||280%||1680%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 20||X||Lv73||X||X||X
+
| 26||85||736||Lv. 85||865%||288%||1730%
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=PvP
 +
|contents2=<span style="display: none;">{{</span>
 +
{{Missing Info}}
 +
<span style="display: none;">}}</span>
 +
}}
 
{{NavSkillsFMechanic|open|closed}}
 
{{NavSkillsFMechanic|open|closed}}

Revision as of 10:32, 1 June 2015


Description

Activates a flying robot that alternates between shooting bullets and missiles. The robot explodes itself after its duration, or when a new robot is summoned.

Details

Command Input: Upkey.pngDownkey.pngUpkey.pngZ.png

  • Cast Time: 0.6 Seconds
  • Cooldown Time: 30 Seconds
  • MP -4.0% Cooldown -2.0% on Command
  • This skill consumes 1 clear cube fragment
  • Gale Force automatically looks for its target and attacks, like the usual summoned monsters of Summoner
  • Very effective in the map without any obstacles or flying foes to intercept Gale Force.
  • It's not powerful enough to take out targets, but useful enough to inflict chip damage and interrupt them.
  • The effect from general skills of the user doesn't impact Gale Force. Gale Force's attack is considered as separate individual attack.
  • It is possible to have multiple Gale Forces out at one time if the Mechanic summons another Gale Force when the current Gale Force is hit to the ground or after the Mechanic revives.

Skill Growth

{{

Lv Req Lv SP MP Gale Force
Level
Magical Attack Duration
Machine Gun Missile Explosion
1 35 40 200 Lv. 35 241% 80% 482% 60 sec.
2 37 221 Lv. 37 266% 89% 532%
3 39 242 Lv. 39 291% 97% 582%
4 41 264 Lv. 41 316% 105% 632%
5 43 285 Lv. 43 341% 114% 682%
6 45 307 Lv. 45 366% 122% 732%
7 47 328 Lv. 47 391% 130% 782%
8 49 350 Lv. 49 416% 139% 832%
9 51 371 Lv. 51 441% 147% 882%
10 53 393 Lv. 53 466% 155% 932%
11 55 414 Lv. 55 491% 164% 981%
12 57 435 Lv. 57 516% 172% 1031%
13 59 457 Lv. 59 541% 180% 1081%
14 61 478 Lv. 61 566% 189% 1131%
15 63 500 Lv. 63 591% 197% 1181%
16 65 521 Lv. 65 615% 205% 1231%
17 67 543 Lv. 67 640% 213% 1281%
18 69 564 Lv. 69 665% 222% 1331%
19 71 586 Lv. 71 690% 230% 1381%
20 73 607 Lv. 73 715% 238% 1431%
21 75 628 Lv. 75 740% 247% 1480%
22 77 650 Lv. 77 765% 255% 1530%
23 79 671 Lv. 79 790% 263% 1580%
24 81 693 Lv. 81 815% 272% 1630%
25 83 714 Lv. 83 840% 280% 1680%
26 85 736 Lv. 85 865% 288% 1730%
}}

Template:NavSkillsFMechanic