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Danger Close
Revision as of 16:31, 15 February 2016 by CitricCurrent (talk | contribs)
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Allies launch artillery support at enemies from behind for a set duration.
Attributes
- SP per level: 100
- Casting Time: Instant Cast
- Cooldown: 45 sec
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Duration: 45 sec
- Minimum time between each Support Shell: 1 sec
Notes
- Affected by Magical Attack Change
- Reactive explosion can be chosen by arrow keys upon casting the skill.
- triggers a Water element explosion with a chance to inflict Freeze (Status)
- triggers a Fire element explosion that leaves behind burning ground that deals additional damage
- triggers a Light element explosion that has a chance to inflict Electrocution (Status)
- triggers a Neutral element explosion, dealing the most damage of the 4 explosions.
- Any attack made by the Marshal will trigger an explosion. This includes attacks not specifically made by the Marshall like Neil the Sniper or File:Special Force - the Black Roses.png Special Force - the Black Roses
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP | Fire Rate | Neutral Attribute | Fire/Light/Water Shell Atk. |
Fire Attribute | Light Attribute | Water Attribute | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shell Atk. | Explosion Atk. | Flame Zone | Shock | Freeze | ||||||||||||
Multi-Hit Atk. | Hit Interval | Max Hit Count | Rate | Duration | Level | Atk. (Minimum) | Rate | Duration | Level | |||||||
1 | 80 | 800 | 26% | 0.9 max-width:200px 100 |
17.05 max-width:200px 100
|
13.46 max-width:200px 100
|
0.72 max-width:200px 100 |
0.5 sec | x6 | 50% | 7 sec | 82 | 4559 | 50% | 2 sec | 82 |
2 | 82 | 875 | 28% | 0.92 max-width:200px 100 |
17.44 max-width:200px 100
|
13.77 max-width:200px 100
|
0.73 max-width:200px 100
|
60% | 84 | 4660 | 60% | 84 | ||||
3 | 84 | 950 | 30% | 0.94 max-width:200px 100 |
17.78 max-width:200px 100
|
14.03 max-width:200px 100
|
0.75 max-width:200px 100
|
70% | 86 | 4756 | 70% | 86 | ||||
4 | 86 | 1026 | 32% | 0.95 max-width:200px 100 |
18.07 max-width:200px 100
|
14.27 max-width:200px 100
|
0.76 max-width:200px 100
|
80% | 88 | 4832 | 80% | 88 | ||||
5 | 88 | 1101 | 34% | 0.96 max-width:200px 100 |
18.33 max-width:200px 100
|
14.47 max-width:200px 100
|
0.77 max-width:200px 100
|
90% | 90 | 4902 | 90% | 90 | ||||
6 | 90 | 1176 | 36% | 0.98 max-width:200px 100 |
18.56 max-width:200px 100
|
14.66 max-width:200px 100
|
0.78 max-width:200px 100
|
100% | 92 | 4965 | 100% | 92 |
Male Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade High-voltage Bullet Maxwell Upgrade M18 Claymore Upgrade Napalm Upgrade Returning Sniper Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |