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Berserk Dragon Hismar
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Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Berserk Dragon Hismar | |
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Age | Unknown |
Sex | Male |
Race | Dragon |
Affiliation | Bakal, Great Dragon Trio |
Occupation | N/A |
Alias | N/A |
Location | Pelos Empire (Original History) Berserk Dragon's Destroyed Palace (Distorted History) |
Foreign Name(s) | N/A |
Likeability | N/A |
The Berserk Dragon Hismar (Korean: 광룡 히스마) is one of the three Great Dragons that the Apostle Bakal sent down to the Arad Continent. He was defeated long before the events of the story by the Pelos Empire heroes Ozma and Kazan. Hismar is notorious among Bakal's Dragon Army for wielding a violent and brutal temper.
Although the adult version of Hismar cannot be combated in-game prior to The Machine Revolution: Total War & Bakal Raid, a younger version of himself can be fought in the dungeon Naissance in the region Time Gate.
It is rumored, even long after his death, his roars can still be heard across the continent in the form of the item, Berserk Dragon Cry.
Contents
[hide]Lore
History
In Arad Year 100, Hismar was transferred to the Arad Continent by the Dragon Tyrant Bakal to strengthen the races of Arad. Upon his arrival, the Berserk Dragon attacked the Pelos Empire, laying waste to its surroundings with its powerful roars. In response to the attack, the Empire launched a campaign to oust the dragon from the land.
In Arad Year 152, the Empire's strongest wizard and general, Ozma and Kazan, led an attack to kill the dragon. After a long and fierce battle, the two succeeded. The resulting struggle brought glory to heroes and brought the Pelos Empire to new heights.
As an Enemy
- Type
- Family
- Dragon
Move Set (Total War)
Phases 1 ~ 2
- Frenzy: During the start of Hismar's battle through both phases, there is a Frenzy Gauge under his HP that slowly fills up between 1 ~ 2% while attacking players, 15% if any of his Weak Spots are hit. Once the gauge hits 100%, he'll become angry as his attacks are stronger, faster and begins a series of various AoE-specific patterns that mainly involves; Tail Swing, Charging, Claw Slam, and Earth Tremor which functions similarly to Itrenok's main gimmick from Ispins, but will constantly body slam the ground instead, then will occasionally end it with a front-wide Berserk Roar. Once the Frenzy Gauge empties out back to 0%, Hismar goes groggy for a few seconds, before resuming his attacks.
- Weak Spot: Whenever Hismar gets ready to attack, a Target-shaped marker will randomly appear on different parts of his body. If successfully hitting that marker with a basic X-string, results in breaking off one of Hismar's scales that not only drops on the floor, but greatly damages his Neutralize gauge. NPC Rosa Jurgen points out that these scales contain Hismar's power, as anybody who picks one up, will receive a temporary buff, alongside a red screen tint that shows off this notice:
- Hismar's Anger can be felt.
- Outgoing Damage +20%
- Movement Speed +150%
- Incoming Damage +20%
They'll become much stronger and faster, but takes more damage as the trade-off. When the Anger abates. notice appears, that buff wears out, but can be reactivated again at anytime as long as Hismar drops more scales.
Move Set (Bakal Raid)
TBA
Strategy
Elemental Resist/Weakness
Abnormal Status Resist/Weakness
Quotes
Appearances
- The Machine Revolution: Bakal Raid (Boss)
- The Machine Revolution: Total War (Boss)
- Berserk Dragon's Destroyed Palace (Boss)