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Taunt
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 35 |
Prerequisite Skills: | None |
Description
Constantly decreases Abnormal Status Tolerances for enemies within range and casts the Damage Intensification debuff on the enemies that you hit.
Taunts surrounding enemies into focusing their attacks on you when used.
Taunted enemies get excited, have their Hit Rate decreased, and focus their attacks on the taunter.
Use the direction key that matches your facing direction to shoot taunting sounds, taunting enemies farther away.
Inside the Arena, the Taunting Sound Waves feature is disabled and the Abnormal Status Tolerance Reduction aura's range increases.
Attributes
- SP per level: 15
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec
- (Female) Cooldown: 30 sec
- (Male) Cooldown: 20 secs
- MP -2.0% Cooldown -1.0% on Command
- Damage Intensification Debuff Duration: 10 sec
- Damage Intensification: varies (3% in Arena )
- Duration: 60 sec (varies in Arena )
[Party Synergy]
- Damage Intensification: 34%
(Up to 1 Party Synergy effect can be applied at the same time to your entire party except for you.)
Notes
- Provoked status counts as a buff, hence it can be disenchanted.
- Female Brawlers can instantly cast
Taunt in the middle of other skills while
Snake Stance is active
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |