Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Holy Ghost Mace
Revision as of 00:54, 1 July 2017 by Mediocre Exorcist (talk | contribs)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Increases the Crusader's skill Atk., Attack/Movement/Casting Speeds, and Hit Rate.
Attributes
- SP per level: 25
- Casting Time: 0.5 sec (1.0 sec in Arena )
- Cooldown: varies
- Number of Hits: 6 (4 in Arena, 6 in Tower)
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
Notes
- Upon activating Holy Ghost Mace, the Crusader summons a mace of light that replaces his equipped weapon, applying the following:
- Strike, Wisdom Blessing, Blessing of Dawn, Divine Invocation, Fountain of Life, and Spiritual Sacrifice are all disabled, regardless of skill points invested.
- These abilities are disabled as long as the Crusader has at least one skill point in Holy Ghost Mace, even if the mace has not been summoned.
- Aura of Conviction is changed to increase the attack of the Crusader's skills.
- The attack damage of skills is increased based on the level of Holy Ghost Mace.
- All attack skills can be canceled, and can be chained into from a normal attack.
- Normal attacks are changed to a 3-hit combo similar to Exorcists and Thunder Hammer: Jupiter, and also apply explosions to Giant Weapon Launcher and Phoenix Hammer.
- Blades of Purity cannot reduce the Light Resistance of enemies hit.
- Thunder Hammer: Jupiter is summoned directly on the Crusader and its duration lasts for the entire dungeon, but cannot reduce the Light Resistance of enemies hit.
- Spear of Victory is now a super-hold, can hold super-armored enemies, charges significantly faster, and can hold enemies for a much longer duration at full charge.
- Apocalypse no longer grants a stat-increasing buff to the party, instead it immediately begins its attack phase with increased attack damage and speed.
- Using the special ability of Savior's Glory - Cross with Apocalypse in Holy Ghost Mace form will delete both the buff and attack portions of the ability, doing absolutely nothing useful.
- Holy Sanctuary activates fewer times than its normal counterpart which reduces its healing output, but has increased damage.
- Divine Flash can no longer be used on party members, but its damage and explosion size are increased.
- Ascension does not have a Divine Power phase, it immediately gives the Crusader 15 Divine Power and begins the Divine Punishment attack.
- Strike, Wisdom Blessing, Blessing of Dawn, Divine Invocation, Fountain of Life, and Spiritual Sacrifice are all disabled, regardless of skill points invested.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Cooldown | Damage |
---|---|---|---|---|
1 | 1 | 1 | 20 Sec(s) | 9000% + 1 max-width:200px 100
|
2 | 11 | 19.5 Sec(s) | 9100% + 1 max-width:200px 100
|
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |