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Dynast Punch
Revision as of 01:33, 14 August 2016 by Felloffalot (talk | contribs)
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: |
|
Description
Breaks through the sound barrier, attacking enemies.
Performs the breakthrough 3 times to gather enemies in one place, and then finishes them with a powerful downward strike.
Attributes
- SP per level: 300, then 200 afterwards
- Casting Time: ? sec (? sec in Arena )
- Cooldown: ? sec (? sec in Arena )
- This skill consumes 10 Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
- Number of Hits: ? (? in Arena, ? in Tower)
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |