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Difference between revisions of "Spiral"
Line 25: | Line 25: | ||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
− | *{{CastTime|Dungeon=Instant | + | *{{CastTime|Dungeon=Instant}} |
*{{Cooldown|Dungeon=20 sec|Arena=? sec}} | *{{Cooldown|Dungeon=20 sec|Arena=? sec}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4%|Cooldown=2%}} | *{{Command Reduction|MP=4%|Cooldown=2%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
− | *{{SkillAttribute|Number of Hits|Dungeon=1 (grabbed enemies/grab cannon) or 2 | + | *{{SkillAttribute|Number of Hits|Dungeon=1 (grabbed enemies/grab cannon) or 2 (collision/shockwave)}} |
|Notes= | |Notes= | ||
*Works on multiple targets. | *Works on multiple targets. |
Revision as of 18:36, 3 March 2016
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: |
|
Description
Makes a 360-degree turn to grab all surrounding enemies, jump with them, and then throw them onto the ground. You can slightly change your direction during the jump with the Arrow keys. The enemies are damaged when they collide into each other, and cause a damage inflicting a Shockwave when they hit the ground.
Attributes
- SP per level: 30
- Casting Time: Instant
- Cooldown: 20 sec (? sec in Arena )
- This skill consumes 1 Clear Cube Fragment.
- MP -4% Cooldown -2% on Command
- Basic Attack Cancelable Skill
- Number of Hits: 1 (grabbed enemies/grab cannon) or 2 (collision/shockwave)
Notes
- Works on multiple targets.
- Adjust the landing position with Arrow keys.
- Increases height of the initial jump by holding the command key.
- Can be improved with Spiral Upgrade
- Counts as a back attack against grabbed targets.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
PvE
Lv | Lv Req | MP Cost | Physical Attack Strength | Shockwave's Physical Attack Strength | Collision's Physical Attack Strength |
---|---|---|---|---|---|
1 | 35 | 150 | 11 | 6.60 | 2.20 |
2 | 37 | 165 | 12.14 | 7.28 | 2.43 |
3 | 39 | 180 | 13.28 | 7.97 | 2.66 |
4 | 41 | 195 | 14.41 | 8.65 | 2.88 |
5 | 43 | 211 | 15.55 | 9.33 | 3.11 |
6 | 45 | 226 | 16.69 | 10.01 | 3.34 |
7 | 47 | 241 | 17.83 | 10.70 | 3.57 |
8 | 49 | 257 | 18.97 | 11.38 | 3.79 |
9 | 51 | 272 | 20.01 | 12.06 | 4.02 |
10 | 53 | 287 | 21.24 | 12.74 | 4.25 |
11 | 55 | 303 | 22.38 | 13.43 | 4.48 |
12 | 57 | 318 | 23.52 | 14.11 | 4.70 |
13 | 59 | 333 | 24.66 | 14.79 | 4.93 |
14 | 61 | 348 | 25.79 | 15.48 | 5.16 |
15 | 63 | 364 | 26.93 | 16.16 | 5.39 |
16 | 65 | 379 | 28.07 | 16.84 | 5.61 |
17 | 67 | 394 | 29.21 | 17.52 | 5.84 |
18 | 69 | 410 | 30.34 | 18.21 | 6.07 |
19 | 71 | 425 | 31.48 | 18.89 | 6.30 |
PvP
Lv | Lv Req | Sp | MP Cost | Physical Attack Strength | Shockwave's Physical Attack Strength | Collision's Physical Attack Strength |
---|---|---|---|---|---|---|
1 | 35 | 35 | 55 | - | - | - |
2 | 37 | 58 | - | - | - | |
3 | 39 | 61 | - | - | - |
General TP Skills | |
---|---|
Basic Training Upgrade |