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Difference between revisions of "Cursed Quake"

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(Fill in Attributes and some other info)
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|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
 
|Command={{Up}}{{Up}}{{Down}}{{Down}}{{Z}}
 
|Description=
 
|Description=
The Brawler throws forwards 2 chains and rips up the ground, causing 3 large explosions, the first of which shoots a large rock into the sky.  He then catches the rock with the chains, puts spin on it and pulls it to the ground to strike enemies caught in the area of the center explosion.
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The Brawler throws forwards 3 chains and rips up the ground, causing 3 large explosions first far from the user, the next in front of the user, and finally between the first two locations, the last of which of which shoots a large rock into the sky.  He then catches the rock with the chains, spins it, and allows it to fall where it then explodes on contact with the earth.
 
 
 
|Attributes=
 
|Attributes=
 
*{{SP per level|0}}
 
*{{SP per level|0}}
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|Notes=
 
|Notes=
* Take care when using this move, as you can get hit out.
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* Both the first and second explosion toss enemies towards the center of the move, so you don't have to try to catch enemies in the middle.
 
* Both the first and second explosion toss enemies towards the center of the move, so you don't have to try to catch enemies in the middle.
 
**However, this drag effect only applies to non-[[Super Armor]]ed enemies.
 
**However, this drag effect only applies to non-[[Super Armor]]ed enemies.
 
* The chains used in the move are non-damaging.
 
* The chains used in the move are non-damaging.
* This skill can go through Barriers.
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* This skill is not limited by terrain.
 
*When this skill reaches certain skill ranks it gains bonus properties:
 
*When this skill reaches certain skill ranks it gains bonus properties:
**Level 3: After the explosion, the ground inflicts damage and regular intervals
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**Level 3: After the explosion, the ground where the explosions occurred inflicts damage at regular intervals
**Level 6: Temporarily increases the [[Status Effect|Abnormal Status]] levels of [[Poison Throw]], [[Needle Throw]], [[Block Throw]], and [[Net Throw]]
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**Level 6: The user is invincible during the animation.
 
**Level 9: Fully loads [[Poison Throw]], [[Needle Throw]], [[Block Throw]], and [[Net Throw]] when cast.
 
**Level 9: Fully loads [[Poison Throw]], [[Needle Throw]], [[Block Throw]], and [[Net Throw]] when cast.
***The automatic reload will not apply to any skill that is currently reloading (has 0 charges and is not shown in the throwing items toolbar).
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***The automatic reload will not apply to any skill that is currently on cooldown.
  
 
|SkillGrowth=
 
|SkillGrowth=

Revision as of 02:23, 2 February 2016

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Please help with the following if you can:




Cursed Quake.png Cursed Quake

Awakening Active Skill
Class:

Male Brawler

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
Prerequisite Level: 50
Prerequisite Skills: None

Description

The Brawler throws forwards 3 chains and rips up the ground, causing 3 large explosions first far from the user, the next in front of the user, and finally between the first two locations, the last of which of which shoots a large rock into the sky. He then catches the rock with the chains, spins it, and allows it to fall where it then explodes on contact with the earth.

Attributes

  • SP per level: 0
  • Casting Time: Instant Cast
  • Cooldown: 145 secs
  • Number of Hits: ~5
  • This skill consumes 5 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -2.0% Cooldown -1.0% on Command

Notes

  • Both the first and second explosion toss enemies towards the center of the move, so you don't have to try to catch enemies in the middle.
    • However, this drag effect only applies to non-Super Armored enemies.
  • The chains used in the move are non-damaging.
  • This skill is not limited by terrain.
  • When this skill reaches certain skill ranks it gains bonus properties:
    • Level 3: After the explosion, the ground where the explosions occurred inflicts damage at regular intervals
    • Level 6: The user is invincible during the animation.
    • Level 9: Fully loads Poison Throw, Needle Throw, Block Throw, and Net Throw when cast.
      • The automatic reload will not apply to any skill that is currently on cooldown.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Lv Lv Req SP MP Explosion
Physical Attack Strength
Stone
Physical Attack Strength
Shockwave
Physical Attack Strength
1 48 80 900 15657 31315 34445
2 50 991 17271 34542 37995
3 52 1083 18885 37770 41545
4 54 1175 20508 41017 45115
5 56 1267 22122 44244 48665
6 58 1359 23745 47491 52244
7 60 1451 25359 50719 55794
8 62 1542 26983 53966 59364
9 64 1634 28596 57193 62914
10 66 1726 30220 60440 66484
11 68 1818 31833 63667 70034
12 70 1910 33457 66914 73604
13 72 2002 35071 70142 77154

}}

Male Brawler Skills
Active:Backstreet Fighting Trick.png Backstreet Fighting Trick Block Throw.png Block Throw Explosive Hook.png Explosive Hook Ground Tackle.png Ground Tackle Mount (Female).png Mount Needle Throw.png Needle Throw Net Throw.png Net Throw Strengthened Throw.png Strengthened Throw Taunt.png Taunt Venom Mine.png Venom Mine Vicious Lariat.png Vicious Lariat
Passive:Auto Load.png Auto Load Back Pocket.png Back Pocket Claw Mastery.png Claw Mastery Overstrain.png Overstrain Poison Resistance.png Poison Resistance Raging Vulcan (Female).png Raging Vulcan
Awakening:Blood Rage Chain.png Blood Rage Chain Cursed Quake.png Cursed Quake Dirty Barrel.png Dirty Barrel Thousand Hands.png Thousand Hands
2nd Awakening:Cave-in.png Cave-in Chain Drive.png Chain Drive Rule Break.png Rule Break Upgraded Poison Mine- Firelock.png Upgraded Poison Mine: Firelock
Neo: Awakening:Bad Ending.png Bad Ending Picaresque.png Picaresque Road to Hell.png Road to Hell

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism