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Difference between revisions of "Cyclone Attack"
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*{{Command Reduction|MP=?%|Cooldown=?%}} | *{{Command Reduction|MP=?%|Cooldown=?%}} | ||
*{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} | ||
− | *Max level: | + | *Max level: 7 |
|Notes= | |Notes= |
Revision as of 15:21, 11 September 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: |
|
Description
Grabs an enemy and begins to spin rapidly. Rolls forward with the enemy up to a certain distance and ends with a powerful kick
Attributes
- SP per level: 120
- Casting Time: ? sec (? sec in Arena )
- Cooldown: 50 sec (? sec in Arena )
- This skill consumes 2 Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Number of Hits: ? (? in Arena, ? in Tower)
- Max level: 7
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP Cost | Rotation | Final Attack | Grab Cannon | |||
---|---|---|---|---|---|---|---|---|
Target | Shock Wave | Target | Shock Wave | Target | Shockwave | |||
1 | 70 | 840 | 13 | 7.80 | 78 | 46.80 | 62.40 | 37.44 |
General TP Skills | |
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Basic Training Upgrade |