Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Charge Crash"
(Applied format Template:SkillPage) |
m (Text replacement - "{{outdated}}" to "{{MissingInfo}}") |
||
Line 1: | Line 1: | ||
− | {{ | + | {{MissingInfo}} |
{{SkillPage | {{SkillPage |
Revision as of 15:57, 16 July 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | None |
Prerequisite Skills: | None |
Description
Charges a slight distance forward then uppercuts, dealing damage to any target in the the user's path. A target in collision will be forcefully knocked back.
Attributes
- SP per level: 15
- Casting Time: 0.5 sec (1.0 sec in Arena )
- Cooldown: varies
- Number of Hits: 6 (4 in Arena, 6 in Tower)
- This skill consumes 2 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- You can inflict an additional hit by possessing Zanbato or Bludgeon Mastery Lv 7+ (You must equip a corresponding weapon to do so.) The hit is a standing attack in which the Blade Master charges up the weapon and slams it into the ground.
- One of the main skills for a Blade Master, both in PvE and PvP.
- The uppercut at the end of charge has super armor.
- The more targets the user charge crashes into, the longer it takes to perform the uppercut portion, leaving the user vulnerable to attack
- Can be improved with Charge Crash Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Values updated as of Act X Rebirth
Lv | Lv Req | SP | MP | Casting Time |
Cool Time |
Shoulder Tackle Attack | Upper Cut Attack | Downward Slash Max Charge |
---|---|---|---|---|---|---|---|---|
1 | 30 | 35 | 70 | Instant | 10s | 240% | 360% | 0.4s |
2 | 32 | 78 | 265% | 397% | ||||
3 | 34 | 87 | 290% | 434% | ||||
4 | 36 | 96 | 314% | 472% | ||||
5 | 38 | 105 | 339% | 509% | ||||
6 | 40 | 113 | 364% | 546% | ||||
7 | 42 | 122 | 389% | 583% | ||||
8 | 44 | 131 | 414% | 621% | ||||
9 | 46 | 140 | 439% | 658% | ||||
10 | 48 | 148 | 463% | 695% | ||||
11 | 50 | 157 | 488% | 732% | ||||
12 | 52 | 166 | 513% | 770% | ||||
13 | 54 | 175 | 538% | 807% | ||||
14 | 56 | 184 | 563% | 844% | ||||
15 | 58 | 192 | 588% | 881% | ||||
16 | 60 | 201 | 612% | 919% | ||||
17 | 62 | 210 | 638% | 956% | ||||
18 | 64 | 219 | 662% | 993% | ||||
19 | 66 | 227 | 687% | 1030% | ||||
20 | 68 | 236 | 712% | 1068% | ||||
21 | 70 | 245 | 737% | 1105% |
General TP Skills | |
---|---|
Basic Training Upgrade |