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Difference between revisions of "Camouflage"

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m (Description: update from gif to png)
m (Updated page data in general.)
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== Description ==
 
== Description ==
  
[[Image:Camouflage.png|left]] Camouflage all allies within 500px radius, remaining invisible to all foes for limited time.
+
[[Image:Camouflage.png|left]] Employs a cutting-edge camouflage technology to conceal you and surrounding party members for a set duration. <br>Taking actions other than moving reveals your characters, and resuming moving conceals them again so long as the skill's effect lasts. <br>Increases Evasion Rate and Defense during the camouflage. Cannot be canceled in the middle of another skill/regular attack.
  
 
== Details ==
 
== Details ==
  
 
*Command Input: {{Up}}{{down}}{{Space}}
 
*Command Input: {{Up}}{{down}}{{Space}}
 +
*Cast Time: 0.7 sec.
 +
*Cooldown: 60 sec.
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
 
*<font color="Red">This skill consumes '''1''' clear cube fragment</font>
 
*All allies remain invisible as long as they do not use any skills or attack.
 
*All allies remain invisible as long as they do not use any skills or attack.
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*Due to casting time, it can't be used as immediate escape skill.
 
*Due to casting time, it can't be used as immediate escape skill.
 
*Not useful against a boss, since the boss regens HP much faster when it's not aggroing anyone.  
 
*Not useful against a boss, since the boss regens HP much faster when it's not aggroing anyone.  
 
  
 
== Mechanic ==
 
== Mechanic ==
 
+
{{tabs
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|name=Skill Growths
|-{{Bgblue}}
+
|tab1=PvE
| Lv||Req Lv||SP||MP||Duration
+
|contents1=<span style="display: none;">{{</span>
|-{{SkillRow}}
+
{|{{SkillTableHeader}}
| 1||30||rowspan="10"|30||100||6s
+
!Level
|-{{SkillRow}}
+
!Lv Req
| 2||33||107||8s
+
!SP
 +
!MP
 +
!Range
 +
!Duration
 +
!Evasion<br> Rate
 +
!Physical Damage<br>Reduction
 +
!Magical Damage<br>Reduction
 +
!Physical Defense<br>Bonus
 +
!Magical Defense<br>Bonus
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||36||115||10s
+
| 1||30||rowspan="10"|30||100||rowspan="10"|500Px||6 sec.||+12%||-5%||-10%||+1074||+1500
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||39||123||12s
+
| 2||33||113||8 sec.||+13%||-6%||-11%||+1204||+1750
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||42||131||14s
+
| 3||36||126||10 sec.||+14%||-7%||-12%||+1340||+2000
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||45||139||16s
+
| 4||39||139||12 sec.||+15%||-8%||-13%||+1484||+2250
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||48||147||18s
+
| 5||42||152||14 sec.||+16%||-9%||-14%||+1633||+2500
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||51||155||20s
+
| 6||45||165||16 sec.||+17%||-10%||-15%||+1791||+2750
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||54||163||22s
+
| 7||48||178||18 sec.||+18%||-11%||-16%||+1955||+3000
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10 (M)||57||171||24s
+
| 8||51||192||20 sec.||+19%||-12%||-17%||+2128||+3250
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||-||-||||26s
+
| 9||54||205||22 sec.||+20%||-13%||-18%||+2307||+3500
 +
|-{{MaxSkillRow}}
 +
| 10 (M)||57||218||24 sec.||+21%||-14%||-19%||+2493||+3750
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=PvP
 +
|contents2=<span style="display: none;">{{</span>
 +
{{Missing Info}}
 +
<span style="display: none;">}}</span>
 +
}}
 
{{NavSkillsFMechanic|open|closed}}
 
{{NavSkillsFMechanic|open|closed}}
 
{{NavSkillsMechanic|open|closed}}
 
{{NavSkillsMechanic|open|closed}}

Revision as of 08:44, 1 June 2015



Description

Camouflage.png

Employs a cutting-edge camouflage technology to conceal you and surrounding party members for a set duration.
Taking actions other than moving reveals your characters, and resuming moving conceals them again so long as the skill's effect lasts.
Increases Evasion Rate and Defense during the camouflage. Cannot be canceled in the middle of another skill/regular attack.

Details

  • Command Input: Upkey.pngDownkey.pngSpacebar.png
  • Cast Time: 0.7 sec.
  • Cooldown: 60 sec.
  • This skill consumes 1 clear cube fragment
  • All allies remain invisible as long as they do not use any skills or attack.
  • Monsters automatically deaggros allies once they turn invisible.
  • Not the same effect as invisible fairy which makes everyone invincible, the effect wears off if the ally is hit.
  • Due to casting time, it can't be used as immediate escape skill.
  • Not useful against a boss, since the boss regens HP much faster when it's not aggroing anyone.

Mechanic

{{

Level Lv Req SP MP Range Duration Evasion
Rate
Physical Damage
Reduction
Magical Damage
Reduction
Physical Defense
Bonus
Magical Defense
Bonus
1 30 30 100 500Px 6 sec. +12% -5% -10% +1074 +1500
2 33 113 8 sec. +13% -6% -11% +1204 +1750
3 36 126 10 sec. +14% -7% -12% +1340 +2000
4 39 139 12 sec. +15% -8% -13% +1484 +2250
5 42 152 14 sec. +16% -9% -14% +1633 +2500
6 45 165 16 sec. +17% -10% -15% +1791 +2750
7 48 178 18 sec. +18% -11% -16% +1955 +3000
8 51 192 20 sec. +19% -12% -17% +2128 +3250
9 54 205 22 sec. +20% -13% -18% +2307 +3500
10 (M) 57 218 24 sec. +21% -14% -19% +2493 +3750
}}

Template:NavSkillsFMechanic Template:NavSkillsMechanic