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Difference between revisions of "Codename: GAEBOLG"
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* '''Level Needed:''' 110. | * '''Level Needed:''' 110. | ||
* '''Player Amount:''' Can be entered solo or with a 4-person party. | * '''Player Amount:''' Can be entered solo or with a 4-person party. | ||
+ | * '''Time Limit:''' 30 Minutes. | ||
+ | * '''Weekly Reward Count:''' Can be received only once a week; resets around Tuesday 9:00 UTC. | ||
+ | * '''Area Buff:''' "Undying Flames." | ||
* '''Quest Needed:''' Accept and clear '''[Distortion Still to Come 2]''' to gain access to enter the dungeon channel. | * '''Quest Needed:''' Accept and clear '''[Distortion Still to Come 2]''' to gain access to enter the dungeon channel. | ||
− | |||
* Talk to [[Meister Curio]] in the Culvert Bastion's waiting area to form a Dungeon Lobby. Once everything is prepared, speak with [[Meister Tenebe]] on the right side by clicking '''"Start Infiltrating"''' to begin the mission. | * Talk to [[Meister Curio]] in the Culvert Bastion's waiting area to form a Dungeon Lobby. Once everything is prepared, speak with [[Meister Tenebe]] on the right side by clicking '''"Start Infiltrating"''' to begin the mission. | ||
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====Restrictions==== | ====Restrictions==== | ||
− | '' | + | * You'll have 30 minutes to complete Codename: GAEBOLG, or the run is considered a failure when time runs out. |
+ | * 4 {{Item|Life Token}}s are granted, cannot be replenished upon retreating. | ||
+ | * Choosing to retreat, places a recovery time on the party when they've retreated from a dungeon, and will increase upon doing this multiple times. | ||
+ | * Any of the four shared characters you've selected remained bound to the content, until Tuesday. | ||
==Gameplay & Progression== | ==Gameplay & Progression== | ||
− | '' | + | Released in November 2023 as part of the Season 7 - Act.08 patch, Codename: GAEBOLG is a Weekly Special Dungeon that can be seen as a "What-if" version of [[The Meister's Laboratory]], if [[Gizel Logan]] took control of [['Gaebolg' Project]] and went on a rampage earlier than usual. With the help of the Seven Meisters, your main goal is to infiltrate the Lab through four stages battling mobs, while encountering the roster of Meister's Lab bosses you've previously encountered albeit, differently designed from before. |
+ | |||
+ | ===Gizel's Security System=== | ||
+ | Once you've entered the first stage on whichever difficulty chosen, Gizel randomly activates one or three security devices in the lab to disrupt your mission through various buffs or debuffs. Depending on their type, these devices can also strengthen the Monsters' overall stats per stage clear. This effect is disabled upon reaching the Stage 4 final boss. | ||
+ | |||
+ | ''To be added'' | ||
+ | |||
+ | ===Meister's Assistance=== | ||
+ | When defeating Boss Monsters per stage, the [[Seven Meisters]] offer their support through permanent buffs with a ('''<span style="color:Grey">Common</span>'''|'''<span style="color:#68D5ED">Uncommon</span>'''|'''<span style="color:#B36BFF">Rare</span>'''|'''<span style="color:#FFB400">Epic</span>''') Grade that greatly benefits players that can; help them through boss fights, healing, skill cooldowns, increase attack or specialized support up until the Stage final boss. If the buffs they provide aren't working out, you can take a supply crate. | ||
+ | |||
+ | {| class="wikitable" style="background-color: #ffffff; text-align:center;" | ||
+ | !Seven Meisters Buffs | ||
+ | !<span style="color:Grey">Common</span> <span style="color:#68D5ED">Uncommon</span> <span style="color:#B36BFF">Rare</span> | ||
+ | !<span style="color:#FFB400">Epic</span> | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Tenebe]] | ||
+ | |Boss Neutralization Gauge Reduced by '''<span style="color:Grey">10%</span>'''/'''<span style="color:#68D5ED">20%</span>'''/'''<span style="color:#B36BFF">100%</span>''' | ||
+ | |Fires a bullet to neutralize the boss and increase damage dealt. | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Curio]] | ||
+ | |Reset a random skill’s cooldown every '''<span style="color:Grey">80</span>'''/'''<span style="color:#68D5ED">50</span>'''/'''<span style="color:#B36BFF">20 </span>''' seconds. | ||
+ | |Resets a skill cooldown every 5 seconds. | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Volgan]] | ||
+ | |Decreases a Boss's HP '''<span style="color:Grey">5%</span>'''/'''<span style="color:#68D5ED">7%</span>'''/'''<span style="color:#B36BFF">10%</span>''' by every 30 seconds. | ||
+ | |Special Fire Bombs At Regular Intervals. | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Hauts-de-louis]] | ||
+ | |Increases Damage by '''<span style="color:Grey">6%</span>'''/'''<span style="color:#68D5ED">12%</span>'''/'''<span style="color:#B36BFF">20%</span>''' | ||
+ | |Increases Damage by 200%. | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Jenne]] | ||
+ | |HP Recovery 100% every '''<span style="color:Grey">80</span>'''/'''<span style="color:#68D5ED">50</span>'''/'''<span style="color:#B36BFF">30</span>''' seconds. | ||
+ | |100% HP Recovery when jumping, 2 second cooldown. | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Lahti]] | ||
+ | |Offers Randomized Buffs. <br> (Damage) '''<span style="color:Grey">5%</span>'''/'''<span style="color:#68D5ED">8%</span>'''/'''<span style="color:#B36BFF">15%</span>''' <br> (HP Recovery) '''<span style="color:Grey">10%</span>'''/'''<span style="color:#68D5ED">20%</span>'''/'''<span style="color:#B36BFF">50%</span>''' <br> (Skill Cooldown Reset) '''<span style="color:Grey">1%</span>'''/'''<span style="color:#68D5ED">1%</span>'''/'''<span style="color:#B36BFF">2%</span>''' | ||
+ | |100% Damage dealt for 10 seconds. <br> 100% HP Recovery. <br> Reset three skills. | ||
+ | |- | ||
+ | |style="text-align:left;"|[[Meister Eldirh]] | ||
+ | |Reduces a Boss' base HP by '''<span style="color:Grey">3%</span>'''/'''<span style="color:#68D5ED">5%</span>'''/'''<span style="color:#B36BFF">10%</span>''' | ||
+ | |Polymorphs Bosses into a Zeolith (Excluding Gizel/Gaebolg), Gizel's HP decreased by 50%. | ||
+ | |} | ||
==Monsters== | ==Monsters== | ||
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''WIP'' | ''WIP'' | ||
− | [[Category:Special Dungeons]] | + | [[Category:Weekly Special Dungeons]] |
Revision as of 10:52, 25 November 2023
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Codename:GAEBOLG | |
---|---|
Location | Culvert Bastion |
Min. Level | 110 |
Level | 110 |
Monster Level | 140 |
End Boss | Gizel |
Contents
Lore
Content Rules & Requirements
- Availability: Open Every Day; Up to 4 shared characters can enter per week 3 times each.
- Level Needed: 110.
- Player Amount: Can be entered solo or with a 4-person party.
- Time Limit: 30 Minutes.
- Weekly Reward Count: Can be received only once a week; resets around Tuesday 9:00 UTC.
- Area Buff: "Undying Flames."
- Quest Needed: Accept and clear [Distortion Still to Come 2] to gain access to enter the dungeon channel.
- Talk to Meister Curio in the Culvert Bastion's waiting area to form a Dungeon Lobby. Once everything is prepared, speak with Meister Tenebe on the right side by clicking "Start Infiltrating" to begin the mission.
Entry Requirements/Stage Select
You'll have 30 seconds to select a difficulty based on your Average Party Member Fame.
Stage Difficulty Required Adventurer Fame | Stage Difficulty Changes | ||||
---|---|---|---|---|---|
31,489 (Stage 1) | Unenhanced Monster HP/Attack. 1 Gizel Security Device. | ||||
36,235 (Stage 2) | Monsters' HP Increased by 200% Monsters' Attack Increased by 10%. 1 Gizel Security Device. | ||||
42,358 (Stage 3) | Monsters' HP Increased by 700% Monsters' Attack Increased by 20%. 2 Gizel Security Devices. Boss Monster uses a stronger attack. | ||||
47,447 (Stage 4) | Monsters' HP Increased by 1500% Monsters' Attack Increased by 30%. 3 Gizel Security Devices. Boss Monster uses a stronger attack. Gaebolg is scrambling. | ||||
Fatigue Points | 30 |
Restrictions
- You'll have 30 minutes to complete Codename: GAEBOLG, or the run is considered a failure when time runs out.
- 4 Life Tokens are granted, cannot be replenished upon retreating.
- Choosing to retreat, places a recovery time on the party when they've retreated from a dungeon, and will increase upon doing this multiple times.
- Any of the four shared characters you've selected remained bound to the content, until Tuesday.
Gameplay & Progression
Released in November 2023 as part of the Season 7 - Act.08 patch, Codename: GAEBOLG is a Weekly Special Dungeon that can be seen as a "What-if" version of The Meister's Laboratory, if Gizel Logan took control of 'Gaebolg' Project and went on a rampage earlier than usual. With the help of the Seven Meisters, your main goal is to infiltrate the Lab through four stages battling mobs, while encountering the roster of Meister's Lab bosses you've previously encountered albeit, differently designed from before.
Gizel's Security System
Once you've entered the first stage on whichever difficulty chosen, Gizel randomly activates one or three security devices in the lab to disrupt your mission through various buffs or debuffs. Depending on their type, these devices can also strengthen the Monsters' overall stats per stage clear. This effect is disabled upon reaching the Stage 4 final boss.
To be added
Meister's Assistance
When defeating Boss Monsters per stage, the Seven Meisters offer their support through permanent buffs with a (Common|Uncommon|Rare|Epic) Grade that greatly benefits players that can; help them through boss fights, healing, skill cooldowns, increase attack or specialized support up until the Stage final boss. If the buffs they provide aren't working out, you can take a supply crate.
Seven Meisters Buffs | Common Uncommon Rare | Epic |
---|---|---|
Meister Tenebe | Boss Neutralization Gauge Reduced by 10%/20%/100% | Fires a bullet to neutralize the boss and increase damage dealt. |
Meister Curio | Reset a random skill’s cooldown every 80/50/20 seconds. | Resets a skill cooldown every 5 seconds. |
Meister Volgan | Decreases a Boss's HP 5%/7%/10% by every 30 seconds. | Special Fire Bombs At Regular Intervals. |
Meister Hauts-de-louis | Increases Damage by 6%/12%/20% | Increases Damage by 200%. |
Meister Jenne | HP Recovery 100% every 80/50/30 seconds. | 100% HP Recovery when jumping, 2 second cooldown. |
Meister Lahti | Offers Randomized Buffs. (Damage) 5%/8%/15% (HP Recovery) 10%/20%/50% (Skill Cooldown Reset) 1%/1%/2% |
100% Damage dealt for 10 seconds. 100% HP Recovery. Reset three skills. |
Meister Eldirh | Reduces a Boss' base HP by 3%/5%/10% | Polymorphs Bosses into a Zeolith (Excluding Gizel/Gaebolg), Gizel's HP decreased by 50%. |
Monsters
Mobs
Bosses
Rewards
WIP
Revised Insignia System
WIP
References
WIP