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Difference between revisions of "Emission"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 이미션 | ||
|Class=Specialist (Subclass) | |Class=Specialist (Subclass) | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=35 | |PrerequisiteLevel=35 | ||
|PrerequisiteSkill={{IconLink|Electric Pillar}} Lv1 | |PrerequisiteSkill={{IconLink|Electric Pillar}} Lv1 | ||
− | |Command={{right}}{{down}}{{right}}{{z}} | + | |Command={{right}}{{down}}{{right}}+{{z}} |
|Description= | |Description= | ||
Thrusts his sword into the ground and releases his Core Energy, inflicting multi-hit damage on surrounding enemies. This skill causes a small explosion at the end. The multi-hit/explosion attacks Hold their targets. | Thrusts his sword into the ground and releases his Core Energy, inflicting multi-hit damage on surrounding enemies. This skill causes a small explosion at the end. The multi-hit/explosion attacks Hold their targets. | ||
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Can be activated during Emission. | Can be activated during Emission. | ||
− | Intension Effect: Increases the explosion attack's Hold duration. | + | Intension Effect: Increases the explosion attack's Hold duration.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Additionally press the skill key to activate the Intension effect at the cost of Intension stacks.<br> | ||
+ | - Intension Effects: Extended Hold during the explosion attack | ||
|Attributes= | |Attributes= | ||
*{{SP per level|40}} | *{{SP per level|40}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|20 sec.}} |
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
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|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Emission Upgrade}} | + | *Can be improved with {{IconLink|Emission Upgrade}}. |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 35+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|145| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|145|690|31}} |
{{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|934|3780|31}}% | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|934|3780|31}}% | ||
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|2003|8102|31}}% | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|2003|8102|31}}% | ||
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}} | }} | ||
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{{TableNote}}</small> | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> |
Latest revision as of 15:41, 27 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 35 |
Prerequisite Skills: | Electric Pillar Lv1 |
Alternate Names: | Korean: 이미션 |
Description
Thrusts his sword into the ground and releases his Core Energy, inflicting multi-hit damage on surrounding enemies. This skill causes a small explosion at the end. The multi-hit/explosion attacks Hold their targets.
[ Intension Mode]
How to Use Intension: Press the skill key or Z.
Can be activated during Emission.
Intension Effect: Increases the explosion attack's Hold duration.
[Special Function]
- Additionally press the skill key to activate the Intension effect at the cost of Intension stacks.
- Intension Effects: Extended Hold during the explosion attack
Attributes
- SP per level: 40
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 20 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Multi-hit Count: 5
- Energy Release Hold Duration: 1 sec.
- Explosion Attack Hold Duration: 1.5 sec.
- Intension Mode:
- Explosion Attack Hold Duration: +1 sec.
- Intension Stack Cost: 1
Notes
- Can be improved with Emission Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Multi-hit Atk. | Explosion Atk. |
---|---|---|---|---|
1 | 35 | 145 | 934% | 2003% |
2 | 37 | 163 | 1029% | 2206% |
3 | 39 | 181 | 1124% | 2410% |
4 | 41 | 200 | 1219% | 2613% |
5 | 43 | 218 | 1313% | 2816% |
6 | 45 | 236 | 1408% | 3020% |
7 | 47 | 254 | 1503% | 3223% |
8 | 49 | 272 | 1598% | 3426% |
9 | 51 | 290 | 1693% | 3629% |
10 | 53 | 309 | 1788% | 3833% |
11 | 55 | 327 | 1883% | 4036% |
12 | 57 | 345 | 1978% | 4239% |
13 | 59 | 363 | 2072% | 4443% |
14 | 61 | 381 | 2167% | 4646% |
15 | 63 | 399 | 2262% | 4849% |
16 | 65 | 418 | 2357% | 5053% |
17 | 67 | 436 | 2452% | 5256% |
18 | 69 | 454 | 2547% | 5459% |
19 | 71 | 472 | 2642% | 5662% |
20 | 73 | 490 | 2736% | 5866% |
21 | 75 | 508 | 2831% | 6069% |
22 | 77 | 527 | 2926% | 6272% |
23 | 79 | 545 | 3021% | 6476% |
24 | 81 | 563 | 3116% | 6679% |
25 | 83 | 581 | 3211% | 6882% |
26 | 85 | 599 | 3306% | 7086% |
27 | 87 | 617 | 3401% | 7289% |
28 | 89 | 636 | 3495% | 7492% |
29 | 91 | 654 | 3590% | 7695% |
30 | 93 | 672 | 3685% | 7899% |
31 | 95 | 690 | 3780% | 8102% |
32 | 97 | 708 | 3875% | 8305% |
33 | 99 | 726 | 3970% | 8509% |
34 | 101 | 745 | 4065% | 8712% |
35 | 103 | 763 | 4159% | 8915% |
36 | 105 | 781 | 4254% | 9119% |
37 | 107 | 799 | 4349% | 9322% |
38 | 109 | 817 | 4444% | 9525% |
39 | 111 | 835 | 4539% | 9728% |
40 | 113 | 854 | 4634% | 9932% |
41 | 115 | 872 | 4729% | 10135% |
42 | 117 | 890 | 4824% | 10338% |
43 | 119 | 908 | 4918% | 10542% |
44 | 121 | 926 | 5013% | 10745% |
45 | 123 | 944 | 5108% | 10948% |
46 | 125 | 963 | 5203% | 11152% |
47 | 127 | 981 | 5298% | 11355% |
48 | 129 | 999 | 5393% | 11558% |
49 | 131 | 1017 | 5488% | 11761% |
50 | 133 | 1035 | 5582% | 11965% |
51 | 135 | 1053 | 5677% | 12168% |
52 | 137 | 1072 | 5772% | 12371% |
53 | 139 | 1090 | 5867% | 12575% |
54 | 141 | 1108 | 5962% | 12778% |
55 | 143 | 1126 | 6057% | 12981% |
56 | 145 | 1144 | 6152% | 13185% |
57 | 147 | 1162 | 6247% | 13388% |
58 | 149 | 1181 | 6341% | 13591% |
59 | 151 | 1199 | 6436% | 13794% |
60 | 153 | 1217 | 6531% | 13998% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |