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Difference between revisions of "Intensify"

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(Added Arena values)
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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|AltName=
+
|AltName=Korean: 앰플리파이
|NameTab=
 
|NameTab2=
 
|Video=
 
|Video2=
 
|DiffIcon=
 
|Gender=
 
 
|Class=Specialist (Subclass)
 
|Class=Specialist (Subclass)
|Class2=
 
 
|Type=Passive
 
|Type=Passive
 
|Type2=Awakening
 
|Type2=Awakening
|Type3=
 
 
|PrerequisiteLevel=48
 
|PrerequisiteLevel=48
|PrerequisiteSkill=
 
|Command=
 
 
|Description=Improves the performance of his Core Power Unit, increasing {{IconLink|Intension}}'s max stacks and Basic/Skill Atk.
 
|Description=Improves the performance of his Core Power Unit, increasing {{IconLink|Intension}}'s max stacks and Basic/Skill Atk.
 
|Attributes=
 
|Attributes=
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<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
{{tabs
 
|name=Skill Growths
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
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{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}}
{{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|12|70.5|40|1|1}}%
+
{{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|4.5|82.5|40|1|1}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!Basic/Skill Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}}
 
{{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|3|15|13}}%
 
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
 
{{TableNote}}</small>
 
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>

Latest revision as of 16:28, 27 April 2021


Intensify.png Intensify

No Video
Awakening Passive Skill
Class:

Specialist (Subclass)

Command: None
Prerequisite Level: 48
Prerequisite Skills: None
Alternate Names: Korean: 앰플리파이

Description

Improves the performance of his Core Power Unit, increasing Intension.png Intension's max stacks and Basic/Skill Atk.

Attributes

  • SP per level: 45
  • Master Level: 30
  • Max Level: 40
  • Intension Max Stacks: +3

Notes

  • The first level is obtained automatically upon Awakening, and cannot be reset to level 0.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Basic/Skill Atk.
1 48 +4.5%
2 51 +6.5%
3 54 +8.5%
4 57 +10.5%
5 60 +12.5%
6 63 +14.5%
7 66 +16.5%
8 69 +18.5%
9 72 +20.5%
10 75 +22.5%
11 78 +24.5%
12 81 +26.5%
13 84 +28.5%
14 87 +30.5%
15 90 +32.5%
16 93 +34.5%
17 96 +36.5%
18 99 +38.5%
19 102 +40.5%
20 105 +42.5%
21 108 +44.5%
22 111 +46.5%
23 114 +48.5%
24 117 +50.5%
25 120 +52.5%
26 123 +54.5%
27 126 +56.5%
28 129 +58.5%
29 132 +60.5%
30 135 +62.5%
31 138 +64.5%
32 141 +66.5%
33 144 +68.5%
34 147 +70.5%
35 150 +72.5%
36 153 +74.5%
37 156 +76.5%
38 159 +78.5%
39 162 +80.5%
40 165 +82.5%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

[hide] Specialist (Subclass) Skills
Active:Attract Ammunition.png Attract Ammunition Core Praxis.png Core Praxis Divide Earth.png Divide Earth Electric Pillar.png Electric Pillar Electricshock Gun.png Electricshock Gun Emission.png Emission Exocet.png Exocet Lightning Slash.png Lightning Slash Rotation Wave.png Rotation Wave Squarely.png Squarely
Passive:Core Blade Mastery.png Core Blade Mastery Injection.png Injection Intension.png Intension
Awakening:Burst Field.png Burst Field Dispulsion.png Dispulsion Energy Bounce.png Energy Bounce Intensify.png Intensify
2nd Awakening:Brandish Light.png Brandish Light CEAB-2.png CEAB-2 Core Paradigm.png Core Paradigm Exceed.png Exceed

[hide]Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

[hide]General Skills
Active:Backstep.png Backstep Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism