Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Spin Cutter"
m (added skill level) |
m |
||
Line 1: | Line 1: | ||
− | |||
− | |||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 스핀커터 | ||
|Video=Dh22L-btwIE | |Video=Dh22L-btwIE | ||
|Class=Avenger | |Class=Avenger | ||
Line 8: | Line 7: | ||
|PrerequisiteLevel=25 | |PrerequisiteLevel=25 | ||
|ElementAttribute=Shadow | |ElementAttribute=Shadow | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Shadow Render}} Lv1 |
− | + | |Command={{Up}}{{Left}}{{Down}}{{Right}}+{{Space}} | |
− | |Command={{Up}}{{Left}}{{Down}}{{Right}}{{Space}} | ||
|Description= | |Description= | ||
− | Throws your Demon Sickle, causing Shadow | + | Throws your Demon Sickle, causing Shadow Magical damage. You can retrieve the Sickle by pressing the skill key again or by waiting a certain period of time. The Sickle causes Shadow Magic Multi-hit Damage while flying back to you.</br></br> |
+ | '''[Special Function]'''</br> | ||
+ | - Press the skill key again to retrieve the scythe.</br> | ||
+ | - {{IconLink|Demonize}}: Increased Atk. and cooldown.</br> | ||
+ | - {{IconLink|Righteous Devilization}} Effect: Attacks enemies within range as many times as the max hit count. The scythe-throwing Atk. is the same as Spin Cutter's Atk. The scythe-collecting Atk. is the same as Spin Cutter's multi-hit Atk. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
− | *{{ | + | *{{SkillAttribute|Master Level|50}} |
− | *{{ | + | *{{SkillAttribute|Max Level|60}} |
− | *{{ | + | *{{CastTime|Instant Cast}} |
− | *{{ | + | *{{Cooldown|10 sec.}} |
− | *{{Command Reduction|MP= | + | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *'''Demonized Mode:''' | ||
+ | **{{SkillAttribute|Atk.|+90%}} | ||
+ | **{{SkillAttribute|Cooldown|+50%}} | ||
+ | |||
|Notes= | |Notes= | ||
− | |||
* Can be improved with {{IconLink|Spin Cutter Upgrade}}. | * Can be improved with {{IconLink|Spin Cutter Upgrade}}. | ||
− | * | + | * This skill's in-game tooltip does not display Demonized Mode values. |
− | |||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | ! | + | {|{{SkillTableHeader}} |
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | + | !MP | |
− | !MP | + | !Hit Atk. |
− | !Hit | + | !Multi-hit Atk. |
− | !Multi- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|45|271|33}} | |
− | + | {{!}} <!--Hit Atk.--> {{Calc|{{#var:i}}|674|2729|33}}% | |
− | + | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|396|1708|33}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 10:34, 18 November 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 25 |
Prerequisite Skills: | Shadow Render Lv1 |
Alternate Names: | Korean: 스핀커터 |
Description
Throws your Demon Sickle, causing Shadow Magical damage. You can retrieve the Sickle by pressing the skill key again or by waiting a certain period of time. The Sickle causes Shadow Magic Multi-hit Damage while flying back to you.
[Special Function]
- Press the skill key again to retrieve the scythe.
- Demonize: Increased Atk. and cooldown.
- Righteous Devilization Effect: Attacks enemies within range as many times as the max hit count. The scythe-throwing Atk. is the same as Spin Cutter's Atk. The scythe-collecting Atk. is the same as Spin Cutter's multi-hit Atk.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 10 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Demonized Mode:
- Atk.: +90%
- Cooldown: +50%
- Shadow Element Attribute
Notes
- Can be improved with Spin Cutter Upgrade.
- This skill's in-game tooltip does not display Demonized Mode values.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Hit Atk. | Multi-hit Atk. |
---|---|---|---|---|
1 | 25 | 45 | 674% | 396% |
2 | 27 | 52 | 738% | 437% |
3 | 29 | 59 | 802% | 478% |
4 | 31 | 66 | 867% | 519% |
5 | 33 | 73 | 931% | 560% |
6 | 35 | 80 | 995% | 601% |
7 | 37 | 87 | 1059% | 642% |
8 | 39 | 94 | 1124% | 683% |
9 | 41 | 102 | 1188% | 724% |
10 | 43 | 109 | 1252% | 765% |
11 | 45 | 116 | 1316% | 806% |
12 | 47 | 123 | 1380% | 847% |
13 | 49 | 130 | 1445% | 888% |
14 | 51 | 137 | 1509% | 929% |
15 | 53 | 144 | 1573% | 970% |
16 | 55 | 151 | 1637% | 1011% |
17 | 57 | 158 | 1702% | 1052% |
18 | 59 | 165 | 1766% | 1093% |
19 | 61 | 172 | 1830% | 1134% |
20 | 63 | 179 | 1894% | 1175% |
21 | 65 | 186 | 1958% | 1216% |
22 | 67 | 193 | 2023% | 1257% |
23 | 69 | 200 | 2087% | 1298% |
24 | 71 | 207 | 2151% | 1339% |
25 | 73 | 215 | 2215% | 1380% |
26 | 75 | 222 | 2279% | 1421% |
27 | 77 | 229 | 2344% | 1462% |
28 | 79 | 236 | 2408% | 1503% |
29 | 81 | 243 | 2472% | 1544% |
30 | 83 | 250 | 2536% | 1585% |
31 | 85 | 257 | 2601% | 1626% |
32 | 87 | 264 | 2665% | 1667% |
33 | 89 | 271 | 2729% | 1708% |
34 | 91 | 278 | 2793% | 1749% |
35 | 93 | 285 | 2857% | 1790% |
36 | 95 | 292 | 2922% | 1831% |
37 | 97 | 299 | 2986% | 1872% |
38 | 99 | 306 | 3050% | 1913% |
39 | 101 | 313 | 3114% | 1954% |
40 | 103 | 320 | 3179% | 1995% |
41 | 105 | 328 | 3243% | 2036% |
42 | 107 | 335 | 3307% | 2077% |
43 | 109 | 342 | 3371% | 2118% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |