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Difference between revisions of "Nightmare"
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''This article is about the Avenger skill. '''Nightmare''' is also the first awakening title for the [[Shadow Dancer]] class.'' | ''This article is about the Avenger skill. '''Nightmare''' is also the first awakening title for the [[Shadow Dancer]] class.'' | ||
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 악몽 | ||
|Class=Avenger | |Class=Avenger | ||
|Type=Passive | |Type=Passive | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=50 |
|Description= | |Description= | ||
− | Increases | + | Increases Demon Gauge gain.</br> |
+ | Increases Atk. for Demonized Normal attacks, Dark Slasher, and Execution. The effects of nightmares additionally increase Doom Guardian skill Atk. | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|45}} |
− | *{{ | + | *{{SkillAttribute|Master Level|30}} |
− | + | *{{SkillAttribute|Max Level|40}} | |
− | *{{SkillAttribute| | + | |
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|Notes= | |Notes= | ||
* Automatically obtained upon awakening. | * Automatically obtained upon awakening. | ||
Line 25: | Line 21: | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | {| | + | <small> |
− | | | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:demongauge|1,1,1,1,1,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,6}}<!--Create an array named "demongauge" and fill it with X values--> |
− | ! | + | {|{{SkillTableHeader}} |
+ | !Level | ||
!Lv Req | !Lv Req | ||
− | + | !Demon Gauge Gain | |
− | !Demon Gauge Gain | + | !Demonized Normal Attack Atk. |
− | !Attack | + | !Execution Atk. |
− | |-{{ | + | !Skill Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | |-{{ | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 18 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Demon Gauge--> +{{#arrayindex:demongauge| {{#expr: {{#var:i}}-1 }} }} | |
− | + | {{!}} <!--DNA Atk.--> +{{#var:i}}% | |
− | |-{{ | + | {{!}} <!--E Atk.--> +{{Calc|{{#var:i}}|2|30|15}}% |
− | + | {{!}} <!--Skill Atk.--> +{{Calc|{{#var:i}}|1.5|22.5|15|1|1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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− | | | ||
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|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 03:20, 18 November 2020
This article is about the Avenger skill. Nightmare is also the first awakening title for the Shadow Dancer class.
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 악몽 |
Description
Increases Demon Gauge gain.
Increases Atk. for Demonized Normal attacks, Dark Slasher, and Execution. The effects of nightmares additionally increase Doom Guardian skill Atk.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
Notes
- Automatically obtained upon awakening.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Demon Gauge Gain | Demonized Normal Attack Atk. | Execution Atk. | Skill Atk. |
---|---|---|---|---|---|
1 | 48 | +1 | +1% | +2% | +1.5% |
2 | 51 | +1 | +2% | +4% | +3% |
3 | 54 | +1 | +3% | +6% | +4.5% |
4 | 57 | +1 | +4% | +8% | +6% |
5 | 60 | +1 | +5% | +10% | +7.5% |
6 | 63 | +2 | +6% | +12% | +9% |
7 | 66 | +2 | +7% | +14% | +10.5% |
8 | 69 | +2 | +8% | +16% | +12% |
9 | 72 | +2 | +9% | +18% | +13.5% |
10 | 75 | +2 | +10% | +20% | +15% |
11 | 78 | +2 | +11% | +22% | +16.5% |
12 | 81 | +2 | +12% | +24% | +18% |
13 | 84 | +2 | +13% | +26% | +19.5% |
14 | 87 | +2 | +14% | +28% | +21% |
15 | 90 | +3 | +15% | +30% | +22.5% |
16 | 93 | +3 | +16% | +32% | +24% |
17 | 96 | +3 | +17% | +34% | +25.5% |
18 | 99 | +3 | +18% | +36% | +27% |
19 | 102 | +3 | +19% | +38% | +28.5% |
20 | 105 | +3 | +20% | +40% | +30% |
21 | 108 | +3 | +21% | +42% | +31.5% |
22 | 111 | +3 | +22% | +44% | +33% |
23 | 114 | +4 | +23% | +46% | +34.5% |
24 | 117 | +4 | +24% | +48% | +36% |
25 | 120 | +4 | +25% | +50% | +37.5% |
26 | 123 | +4 | +26% | +52% | +39% |
27 | 126 | +4 | +27% | +54% | +40.5% |
28 | 129 | +4 | +28% | +56% | +42% |
29 | 132 | +4 | +29% | +58% | +43.5% |
30 | 135 | +4 | +30% | +60% | +45% |
31 | 138 | +5 | +31% | +62% | +46.5% |
32 | 141 | +5 | +32% | +64% | +48% |
33 | 144 | +5 | +33% | +66% | +49.5% |
34 | 147 | +5 | +34% | +68% | +51% |
35 | 150 | +5 | +35% | +70% | +52.5% |
36 | 153 | +5 | +36% | +72% | +54% |
37 | 156 | +5 | +37% | +74% | +55.5% |
38 | 159 | +5 | +38% | +76% | +57% |
39 | 162 | +5 | +39% | +78% | +58.5% |
40 | 165 | +6 | +40% | +80% | +60% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
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