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Difference between revisions of "Lightning Slash"
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*{{SkillAttribute|Multi-hit Count|5}} | *{{SkillAttribute|Multi-hit Count|5}} | ||
*{{SkillAttribute|Max Charging Motion Duration|3 sec.}} | *{{SkillAttribute|Max Charging Motion Duration|3 sec.}} | ||
+ | |||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Lightning Slash Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 29: | Line 36: | ||
!MP | !MP | ||
!Slashing Atk. | !Slashing Atk. | ||
− | !Multi-hit Atk. | + | !Energy Multi-hit Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
Line 36: | Line 43: | ||
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|193|798|26}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|193|798|26}} | ||
− | {{!}} <!--Slashing Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Slashing Atk.--> {{Calc|{{#var:i}}|5612|20984|28}}% |
− | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|747|2797|28}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Slashing Atk. | ||
+ | !Energy Multi-hit Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 23 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|193|798|26}} | ||
+ | {{!}} <!--Slashing Atk.--> {{Calc|{{#var:i}}|260|841|23}}% | ||
+ | {{!}} <!--Multi-hit Atk.--> {{Calc|{{#var:i}}|35|112|23}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
[[Category:Specialist Skills]] | [[Category:Specialist Skills]] |
Revision as of 23:58, 10 November 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 40 |
Prerequisite Skills: | Squarely Lv1 |
Description
Releases his Core Energy, creating a long energy sword, and widely slashes at the area in front of him.
The Core Energy remains for a while, inflicting multi-hit damage.
The skill's charging motion can be retained for a set duration.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 25 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Multi-hit Count: 5
- Max Charging Motion Duration: 3 sec.
Notes
- Can be improved with Lightning Slash Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Slashing Atk. | Energy Multi-hit Atk. |
---|---|---|---|---|
1 | 40 | 193 | 5612% | 747% |
2 | 42 | 217 | 6181% | 823% |
3 | 44 | 241 | 6751% | 899% |
4 | 46 | 266 | 7320% | 975% |
5 | 48 | 290 | 7889% | 1051% |
6 | 50 | 314 | 8459% | 1127% |
7 | 52 | 338 | 9028% | 1203% |
8 | 54 | 362 | 9597% | 1278% |
9 | 56 | 387 | 10167% | 1354% |
10 | 58 | 411 | 10736% | 1430% |
11 | 60 | 435 | 11305% | 1506% |
12 | 62 | 459 | 11875% | 1582% |
13 | 64 | 483 | 12444% | 1658% |
14 | 66 | 508 | 13013% | 1734% |
15 | 68 | 532 | 13583% | 1810% |
16 | 70 | 556 | 14152% | 1886% |
17 | 72 | 580 | 14721% | 1962% |
18 | 74 | 604 | 15291% | 2038% |
19 | 76 | 629 | 15860% | 2114% |
20 | 78 | 653 | 16429% | 2190% |
21 | 80 | 677 | 16999% | 2266% |
22 | 82 | 701 | 17568% | 2341% |
23 | 84 | 725 | 18137% | 2417% |
24 | 86 | 750 | 18707% | 2493% |
25 | 88 | 774 | 19276% | 2569% |
26 | 90 | 798 | 19845% | 2645% |
27 | 92 | 822 | 20415% | 2721% |
28 | 94 | 846 | 20984% | 2797% |
29 | 96 | 871 | 21553% | 2873% |
30 | 98 | 895 | 22123% | 2949% |
31 | 100 | 919 | 22692% | 3025% |
32 | 102 | 943 | 23261% | 3101% |
33 | 104 | 967 | 23831% | 3177% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |