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Difference between revisions of "Blade Falcon"

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(Updated info + added Arena values)
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|Command={{left}}{{down}}{{right}}{{z}}
 
|Command={{left}}{{down}}{{right}}{{z}}
 
|Description=
 
|Description=
Throws a Hawk that spins and shoots bullets, and follows it up with a sword, combining them into a Blade Falcon. This Blade Falcon fiercely spins while on the same spot, attacking surrounding enemies and pulling them on contact. The Blade Falcon attacks for a while before it disappears.
+
Throws a Hawk that spins and shoots bullets, and follows it up with a sword, combining them into a Blade Falcon. This Blade Falcon fiercely spins while on the same spot, attacking surrounding enemies and pulling them on contact. The Blade Falcon attacks for a while before it disappears. Use with the Forward key to throw the Hawk and sword farther.
  
 
Additional Input:<br>
 
Additional Input:<br>
Press the skill key again before the Blade Falcon disappears to deliver a powerful finishing attack. This finishing attack can be even activated in the middle of another skill. This skill has the same cancellation rule as {{IconLink|Shadow Step}}
+
Press the skill key again before the Blade Falcon disappears to deliver a powerful finishing attack. This finishing attack can be even activated in the middle of another skill. This skill has the same cancellation rule as {{IconLink|Shadow Step}}.
 
|Attributes=
 
|Attributes=
 
*{{SP per level|60}}
 
*{{SP per level|60}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{CastTime|Dungeon=Instant Cast}}
+
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=45 sec.}}
+
*{{Cooldown|45 sec}}
 
*{{CubeCost|2}}
 
*{{CubeCost|2}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 +
 +
|Notes=
 +
*Can be improved with {{IconLink|Blade Falcon Upgrade}}, increasing its Atk.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
+
{{tabs
 +
|name=Skill Growths
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 23 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
+
{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}}
 
{{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}}
{{!}} <!--Hawk Multi-hit Atk.--> {{#expr: 939+((3321-939)/(26-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Hawk Multi-hit Atk.--> {{Calc|{{#var:i}}|939|3321|26}}%
{{!}} <!--Blade Falcon Multi-hit Atk.--> {{#expr: 704+((2491-704)/(26-1))*({{#var:i}}-1) round 0}}%
+
{{!}} <!--Blade Falcon Multi-hit Atk.--> {{Calc|{{#var:i}}|797|2822|26}}%
{{!}} <!--Finishing Attack Atk.--> {{#expr: 3757+((13286-3757)/(26-1))*({{#var:i}}-1) round 0}}% x2
+
{{!}} <!--Finishing Attack Atk.--> {{Calc|{{#var:i}}|4106|14521|26}}% x2
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
+
<span style="display: none;">}}</span>
</small>
+
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Hawk Multi-hit Atk.
 +
!Blade Falcon Multi-hit Atk.
 +
!Finishing Attack Atk.
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 21 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}}
 +
{{!}} <!--Hawk Multi-hit Atk.--> {{Calc|{{#var:i}}|33|100|21}}%
 +
{{!}} <!--Blade Falcon Multi-hit Atk.--> {{Calc|{{#var:i}}|25|75|21}}%
 +
{{!}} <!--Finishing Attack Atk.--> {{Calc|{{#var:i}}|263|797|21}}% x2
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 19:56, 6 November 2019


Blade Falcon.png Blade Falcon

No Video
Active Skill
Class:

Secret Agent

Command: Leftkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: 45
Prerequisite Skills: Full Moon Ripper.png Full Moon Ripper Lv1
Shadow Step.png Shadow Step Lv1

Description

Throws a Hawk that spins and shoots bullets, and follows it up with a sword, combining them into a Blade Falcon. This Blade Falcon fiercely spins while on the same spot, attacking surrounding enemies and pulling them on contact. The Blade Falcon attacks for a while before it disappears. Use with the Forward key to throw the Hawk and sword farther.

Additional Input:
Press the skill key again before the Blade Falcon disappears to deliver a powerful finishing attack. This finishing attack can be even activated in the middle of another skill. This skill has the same cancellation rule as Shadow Step.png Shadow Step.

Attributes

  • SP per level: 60
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 45 sec
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Hawk Multi-hit Atk. Blade Falcon Multi-hit Atk. Finishing Attack Atk.
1 45 250 939% 797% 4106% x2
2 47 288 1034% 878% 4523% x2
3 49 326 1130% 959% 4939% x2
4 51 364 1225% 1040% 5356% x2
5 53 402 1320% 1121% 5772% x2
6 55 441 1415% 1202% 6189% x2
7 57 479 1511% 1283% 6606% x2
8 59 517 1606% 1364% 7022% x2
9 61 555 1701% 1445% 7439% x2
10 63 593 1797% 1526% 7855% x2
11 65 631 1892% 1607% 8272% x2
12 67 669 1987% 1688% 8689% x2
13 69 707 2082% 1769% 9105% x2
14 71 746 2178% 1850% 9522% x2
15 73 784 2273% 1931% 9938% x2
16 75 822 2368% 2012% 10355% x2
17 77 860 2463% 2093% 10772% x2
18 79 898 2559% 2174% 11188% x2
19 81 936 2654% 2255% 11605% x2
20 83 974 2749% 2336% 12021% x2
21 85 1012 2845% 2417% 12438% x2
22 87 1051 2940% 2498% 12855% x2
23 89 1089 3035% 2579% 13271% x2
24 91 1127 3130% 2660% 13688% x2
25 93 1165 3226% 2741% 14104% x2
26 95 1203 3321% 2822% 14521% x2
27 97 1241 3416% 2903% 14938% x2
28 99 1279 3512% 2984% 15354% x2
29 101 1317 3607% 3065% 15771% x2
30 103 1355 3702% 3146% 16187% x2
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Secret Agent Skills
Active:Aimed Shot.png Aimed Shot Assassination Target.png Assassination Target Blade Falcon.png Blade Falcon Dual Black Crescents.png Dual Black Crescents Full Moon Ripper.png Full Moon Ripper Mission Initialization.png Mission Initialization Moonshine Ripper.png Moonshine Ripper Shadow Step.png Shadow Step Target Shooting.png Target Shooting
Passive:Evasion.png Evasion Kodachi Mastery.png Kodachi Mastery Secret Agent Combat Technique.png Secret Agent Combat Technique
Awakening:Determination.png Determination Lunar Phases.png Lunar Phases Target Detection.png Target Detection VIP Assassination.png VIP Assassination
2nd Awakening:Annihilation.png Annihilation Coolheadedness.png Coolheadedness Lunar Eclipse.png Lunar Eclipse Moonlight Requiem.png Moonlight Requiem
Neo: Awakening:Flawless (Skill).png Flawless (Skill) Last Mission.png Last Mission Moonlit Stalker.png Moonlit Stalker

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism