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Difference between revisions of "Blade Falcon"
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(Updated info + added Arena values) |
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|Command={{left}}{{down}}{{right}}{{z}} | |Command={{left}}{{down}}{{right}}{{z}} | ||
|Description= | |Description= | ||
− | Throws a Hawk that spins and shoots bullets, and follows it up with a sword, combining them into a Blade Falcon. This Blade Falcon fiercely spins while on the same spot, attacking surrounding enemies and pulling them on contact. The Blade Falcon attacks for a while before it disappears. | + | Throws a Hawk that spins and shoots bullets, and follows it up with a sword, combining them into a Blade Falcon. This Blade Falcon fiercely spins while on the same spot, attacking surrounding enemies and pulling them on contact. The Blade Falcon attacks for a while before it disappears. Use with the Forward key to throw the Hawk and sword farther. |
Additional Input:<br> | Additional Input:<br> | ||
− | Press the skill key again before the Blade Falcon disappears to deliver a powerful finishing attack. This finishing attack can be even activated in the middle of another skill. This skill has the same cancellation rule as {{IconLink|Shadow Step}} | + | Press the skill key again before the Blade Falcon disappears to deliver a powerful finishing attack. This finishing attack can be even activated in the middle of another skill. This skill has the same cancellation rule as {{IconLink|Shadow Step}}. |
|Attributes= | |Attributes= | ||
*{{SP per level|60}} | *{{SP per level|60}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|45 sec}} |
*{{CubeCost|2}} | *{{CubeCost|2}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | |||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Blade Falcon Upgrade}}, increasing its Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{tabs |
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 33: | Line 40: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}} | {{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}} | ||
− | {{!}} <!--Hawk Multi-hit Atk.--> {{ | + | {{!}} <!--Hawk Multi-hit Atk.--> {{Calc|{{#var:i}}|939|3321|26}}% |
− | {{!}} <!--Blade Falcon Multi-hit Atk.--> {{ | + | {{!}} <!--Blade Falcon Multi-hit Atk.--> {{Calc|{{#var:i}}|797|2822|26}}% |
− | {{!}} <!--Finishing Attack Atk.--> {{ | + | {{!}} <!--Finishing Attack Atk.--> {{Calc|{{#var:i}}|4106|14521|26}}% x2 |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Hawk Multi-hit Atk. | ||
+ | !Blade Falcon Multi-hit Atk. | ||
+ | !Finishing Attack Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 21 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: 250+((1203-250)/(26-1))*({{#var:i}}-1) round 0}} | ||
+ | {{!}} <!--Hawk Multi-hit Atk.--> {{Calc|{{#var:i}}|33|100|21}}% | ||
+ | {{!}} <!--Blade Falcon Multi-hit Atk.--> {{Calc|{{#var:i}}|25|75|21}}% | ||
+ | {{!}} <!--Finishing Attack Atk.--> {{Calc|{{#var:i}}|263|797|21}}% x2 | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 19:56, 6 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 45 |
Prerequisite Skills: | ![]() ![]() |
Description
Throws a Hawk that spins and shoots bullets, and follows it up with a sword, combining them into a Blade Falcon. This Blade Falcon fiercely spins while on the same spot, attacking surrounding enemies and pulling them on contact. The Blade Falcon attacks for a while before it disappears. Use with the Forward key to throw the Hawk and sword farther.
Additional Input:
Press the skill key again before the Blade Falcon disappears to deliver a powerful finishing attack. This finishing attack can be even activated in the middle of another skill. This skill has the same cancellation rule as Shadow Step.
Attributes
- SP per level: 60
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 45 sec
- This skill consumes 2
Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Can be improved with
Blade Falcon Upgrade, increasing its Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Hawk Multi-hit Atk. | Blade Falcon Multi-hit Atk. | Finishing Attack Atk. |
---|---|---|---|---|---|
1 | 45 | 250 | 939% | 797% | 4106% x2 |
2 | 47 | 288 | 1034% | 878% | 4523% x2 |
3 | 49 | 326 | 1130% | 959% | 4939% x2 |
4 | 51 | 364 | 1225% | 1040% | 5356% x2 |
5 | 53 | 402 | 1320% | 1121% | 5772% x2 |
6 | 55 | 441 | 1415% | 1202% | 6189% x2 |
7 | 57 | 479 | 1511% | 1283% | 6606% x2 |
8 | 59 | 517 | 1606% | 1364% | 7022% x2 |
9 | 61 | 555 | 1701% | 1445% | 7439% x2 |
10 | 63 | 593 | 1797% | 1526% | 7855% x2 |
11 | 65 | 631 | 1892% | 1607% | 8272% x2 |
12 | 67 | 669 | 1987% | 1688% | 8689% x2 |
13 | 69 | 707 | 2082% | 1769% | 9105% x2 |
14 | 71 | 746 | 2178% | 1850% | 9522% x2 |
15 | 73 | 784 | 2273% | 1931% | 9938% x2 |
16 | 75 | 822 | 2368% | 2012% | 10355% x2 |
17 | 77 | 860 | 2463% | 2093% | 10772% x2 |
18 | 79 | 898 | 2559% | 2174% | 11188% x2 |
19 | 81 | 936 | 2654% | 2255% | 11605% x2 |
20 | 83 | 974 | 2749% | 2336% | 12021% x2 |
21 | 85 | 1012 | 2845% | 2417% | 12438% x2 |
22 | 87 | 1051 | 2940% | 2498% | 12855% x2 |
23 | 89 | 1089 | 3035% | 2579% | 13271% x2 |
24 | 91 | 1127 | 3130% | 2660% | 13688% x2 |
25 | 93 | 1165 | 3226% | 2741% | 14104% x2 |
26 | 95 | 1203 | 3321% | 2822% | 14521% x2 |
27 | 97 | 1241 | 3416% | 2903% | 14938% x2 |
28 | 99 | 1279 | 3512% | 2984% | 15354% x2 |
29 | 101 | 1317 | 3607% | 3065% | 15771% x2 |
30 | 103 | 1355 | 3702% | 3146% | 16187% x2 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
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General TP Skills | |
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