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Difference between revisions of "Hell March"
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Revision as of 20:34, 4 November 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Description
Summons an army of prototype robots out of a pocket dimension and sends them marching. The robots crush everything in their paths, and then explode at the end of their march.
This skill is not affected by Detonation.
Attributes
- SP per level: 200, then 100 afterwards
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 180 sec.
- This skill consumes 10 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Marching Steps: 4
- Hit Count per Step: 3
- Explosion Hit Count: 9
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Marching Atk. | Explosion Atk. |
---|---|---|---|---|
1 | 85 | 2500 | 515% | 16484% |
2 | 90 | 2641 | 634% | 20307% |
3 | 95 | 2782 | 753% | 24130% |
4 | 100 | 2923 | 872% | 27953% |
5 | 105 | 3064 | 991% | 31776% |
6 | 110 | 3205 | 1110% | 35599% |
7 | 115 | 3346 | 1229% | 39422% |
8 | 120 | 3487 | 1348% | 43245% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |