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Difference between revisions of "Hell March"
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|Type2=2nd Awakening | |Type2=2nd Awakening | ||
|PrerequisiteLevel=85 | |PrerequisiteLevel=85 | ||
− | |||
|Command={{Down}}{{Up}}{{Right}}{{Right}}{{Z}} | |Command={{Down}}{{Up}}{{Right}}{{Right}}{{Z}} | ||
|Description=Summons an army of prototype robots out of a pocket dimension and sends them marching. The robots crush everything in their paths, and then explode at the end of their march. | |Description=Summons an army of prototype robots out of a pocket dimension and sends them marching. The robots crush everything in their paths, and then explode at the end of their march. | ||
Line 13: | Line 12: | ||
This skill is not affected by {{IconLink|Detonation}}. | This skill is not affected by {{IconLink|Detonation}}. | ||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|200, then 100 afterwards}} |
*{{SkillAttribute|Master Level|30}} | *{{SkillAttribute|Master Level|30}} | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
Line 21: | Line 20: | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
*{{SkillAttribute|Marching Steps|4}} | *{{SkillAttribute|Marching Steps|4}} | ||
− | *{{SkillAttribute|Hit Count per Step| | + | *{{SkillAttribute|Hit Count per Step|3}} |
− | *{{SkillAttribute|Explosion Hit Count| | + | *{{SkillAttribute|Explosion Hit Count|9}} |
|Notes= | |Notes= | ||
Line 40: | Line 39: | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 85+5*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{ | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|2500|2641|2}} |
− | {{!}} <!--Marching Atk.--> {{ | + | {{!}} <!--Marching Atk.--> {{Calc|{{#var:i}}|515|634|2}}% |
− | {{!}} <!--Explosion Atk.--> {{ | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|16484|20307|2}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}} | |
</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 14:12, 4 November 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 85 |
Prerequisite Skills: | None |
Description
Summons an army of prototype robots out of a pocket dimension and sends them marching. The robots crush everything in their paths, and then explode at the end of their march.
This skill is not affected by Detonation.
Attributes
- SP per level: 200, then 100 afterwards
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 180 sec.
- This skill consumes 10 Clear Cube Fragments.
- MP -5.0% Cooldown -5.0% on Command
- Marching Steps: 4
- Hit Count per Step: 3
- Explosion Hit Count: 9
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Marching Atk. | Explosion Atk. |
---|---|---|---|---|
1 | 85 | 2500 | 515% | 16484% |
2 | 90 | 2641 | 634% | 20307% |
3 | 95 | 2782 | 753% | 24130% |
4 | 100 | 2923 | 872% | 27953% |
5 | 105 | 3064 | 991% | 31776% |
6 | 110 | 3205 | 1110% | 35599% |
7 | 115 | 3346 | 1229% | 39422% |
8 | 120 | 3487 | 1348% | 43245% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |