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Difference between revisions of "Deadly Cape"
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|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command={{up}}{{right}}{{right}}{{z}} | |Command={{up}}{{right}}{{right}}{{z}} | ||
− | |Description=A cape of darkness envelopes front enemies in a void globe and inflicts Shadow damage. Enemies confined within the globe are attacked | + | |Description=A cape of darkness envelopes front enemies in a void globe and inflicts Shadow damage. Enemies confined within the globe are attacked with multiple slashes. |
+ | |||
+ | Cast {{IconLink|Liberate - Buckshot}} during the attack to reduce the skill cooldown. | ||
+ | |||
+ | Building and Installation monsters are also affected by this skill. However, they cannot be confined in the globe. | ||
+ | *Press jump key (default C) to instantly cast the finishing attack. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
− | *{{ | + | *{{SkillAttribute|Master Level|50}} |
− | *{{ | + | *{{SkillAttribute|Max Level|60}} |
− | *{{ | + | *{{CastTime|0.3 sec.}} |
+ | *{{Cooldown|20 sec.}} | ||
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Multi-hit Count|14}} | ||
|Notes= | |Notes= | ||
* Super Hold targets within range. | * Super Hold targets within range. | ||
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* Multi-Hit phase will always attack at the same speed regardless of speed increases. Increasing or decreasing the number of hits will increase or reduce the duration of the hold. | * Multi-Hit phase will always attack at the same speed regardless of speed increases. Increasing or decreasing the number of hits will increase or reduce the duration of the hold. | ||
*Can be improved with {{IconLink|Deadly Cape Upgrade}} | *Can be improved with {{IconLink|Deadly Cape Upgrade}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display: none;">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}}<!--Create an array named "maxrow" and fill it with X values--> | |
− | + | {|{{SkillTableHeader}} | |
− | <span style="display:none">{{</span> | + | !Level |
− | {| | + | !Lv Req |
− | | | + | !MP |
− | !Lv | + | !Multi-hit Atk. |
− | + | !Finishing Atk. | |
− | | | + | !Liberate - Buckshot<br>Cooldown |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@--> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use --> |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (69+((415-69)/(28-1))*({{#var:i}}-1))/1.15 round 0}} | |
− | + | {{!}} <!--Multi-hit Atk.--> {{#expr: 202+((757-202)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Finishing Atk.--> {{#expr: 6148+((22988-6148)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Liberate - Buckshot Cooldown--> -{{#expr: 10+((80-10)/(28-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | < | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' |
− | + | </small> | |
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− | <span style="display:none">}}</span> | ||
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}} | }} |
Revision as of 17:43, 3 May 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 40 |
Prerequisite Skills: | None |
Description
A cape of darkness envelopes front enemies in a void globe and inflicts Shadow damage. Enemies confined within the globe are attacked with multiple slashes.
Cast Liberate - Buckshot during the attack to reduce the skill cooldown.
Building and Installation monsters are also affected by this skill. However, they cannot be confined in the globe.
- Press jump key (default C) to instantly cast the finishing attack.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: 0.3 sec.
- Cooldown: 20 sec.
- This skill consumes 1
Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Multi-hit Count: 14
Notes
- Super Hold targets within range.
- Can be easily follow up with a
Shadow Binding after the finisher.
- Multi-Hit phase will always attack at the same speed regardless of speed increases. Increasing or decreasing the number of hits will increase or reduce the duration of the hold.
- Can be improved with
Deadly Cape Upgrade
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Multi-hit Atk. | Finishing Atk. | Liberate - Buckshot Cooldown |
---|---|---|---|---|---|
1 | 40 | 60 | 202% | 6148% | -10% |
2 | 42 | 71 | 223% | 6772% | -13% |
3 | 44 | 82 | 243% | 7395% | -15% |
4 | 46 | 93 | 264% | 8019% | -18% |
5 | 48 | 105 | 284% | 8643% | -20% |
6 | 50 | 116 | 305% | 9267% | -23% |
7 | 52 | 127 | 325% | 9890% | -26% |
8 | 54 | 138 | 346% | 10514% | -28% |
9 | 56 | 149 | 366% | 11138% | -31% |
10 | 58 | 160 | 387% | 11761% | -33% |
11 | 60 | 171 | 408% | 12385% | -36% |
12 | 62 | 183 | 428% | 13009% | -39% |
13 | 64 | 194 | 449% | 13632% | -41% |
14 | 66 | 205 | 469% | 14256% | -44% |
15 | 68 | 216 | 490% | 14880% | -46% |
16 | 70 | 227 | 510% | 15504% | -49% |
17 | 72 | 238 | 531% | 16127% | -51% |
18 | 74 | 249 | 551% | 16751% | -54% |
19 | 76 | 261 | 572% | 17375% | -57% |
20 | 78 | 272 | 593% | 17998% | -59% |
21 | 80 | 283 | 613% | 18622% | -62% |
22 | 82 | 294 | 634% | 19246% | -64% |
23 | 84 | 305 | 654% | 19869% | -67% |
24 | 86 | 316 | 675% | 20493% | -70% |
25 | 88 | 327 | 695% | 21117% | -72% |
26 | 90 | 339 | 716% | 21741% | -75% |
27 | 92 | 350 | 736% | 22364% | -77% |
28 | 94 | 361 | 757% | 22988% | -80% |
29 | 96 | 372 | 778% | 23612% | -83% |
30 | 98 | 383 | 798% | 24235% | -85% |
31 | 100 | 394 | 819% | 24859% | -88% |
32 | 102 | 405 | 839% | 25483% | -90% |
33 | 104 | 417 | 860% | 26107% | -93% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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