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Difference between revisions of "Last Fighting Will"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Type=Passive | |Type=Passive | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=48 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command= | |Command= | ||
− | |Description= | + | |Description=Creates a combat robot and increases Basic/Skill Atk. This robot cannot be attacked by enemies. |
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
− | *{{Cooldown| | + | *{{SkillAttribute|Master Level|30}} |
− | |Notes=*The first level is automatically acquired upon awakening as a [[Male Mechanic#Awakening as a Machinist|Machinist]] | + | *{{SkillAttribute|Max Level|40}} |
+ | *{{Cooldown|1 sec.}} | ||
+ | *{{SkillAttribute|Robot Level|Scales with Character Level}} | ||
+ | |Notes= | ||
+ | *The first level is automatically acquired upon awakening as a [[Male Mechanic#Awakening as a Machinist|Machinist]] | ||
*You can only have one Combat Robot up at any time. | *You can only have one Combat Robot up at any time. | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Basic/Skill Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 16 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | | | + | {{!}} <!--Basic/Skill Atk.--> +{{#expr: 1+((23-1)/(15-1))*({{#var:i}}-1) round 0}}% |
− | + | {{!}}- | |
− | + | }} | |
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− | !Level | ||
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|} | |} | ||
− | <span style="display: none | + | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' |
− | + | </small> | |
+ | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:12, 27 February 2019
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Creates a combat robot and increases Basic/Skill Atk. This robot cannot be attacked by enemies.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Cooldown: 1 sec.
- Robot Level: Scales with Character Level
Notes
- The first level is automatically acquired upon awakening as a Machinist
- You can only have one Combat Robot up at any time.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. |
---|---|---|
1 | 48 | +1% |
2 | 51 | +3% |
3 | 54 | +4% |
4 | 57 | +6% |
5 | 60 | +7% |
6 | 63 | +9% |
7 | 66 | +10% |
8 | 69 | +12% |
9 | 72 | +14% |
10 | 75 | +15% |
11 | 78 | +17% |
12 | 81 | +18% |
13 | 84 | +20% |
14 | 87 | +21% |
15 | 90 | +23% |
16 | 93 | +25% |
17 | 96 | +26% |
18 | 99 | +28% |
19 | 102 | +29% |
20 | 105 | +31% |
21 | 108 | +32% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |