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Difference between revisions of "Rolling Spike"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Video=_EBvPeXNK-0 | |Video=_EBvPeXNK-0 | ||
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|Gender=Male | |Gender=Male | ||
|Class=Grappler | |Class=Grappler | ||
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|Type=Active | |Type=Active | ||
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|PrerequisiteLevel=40 | |PrerequisiteLevel=40 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Slam Kick}} Lv1 |
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|Command={{Left}}{{Right}}{{Right}}{{Z}} | |Command={{Left}}{{Right}}{{Right}}{{Z}} | ||
|Description= | |Description= | ||
− | + | Shoulder-throws an enemy in front, making him bounce off the ground, generating a shockwave, and then performs a roundhouse kick that send the enemy flying, spinning. | |
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+ | The enemy attacks other enemies in his path as he flies, and generates a shockwave upon landing inflicting damage on surrounding enemies. | ||
+ | |||
+ | You can use the Up/Forward and Middle/Down keys to adjust the enemy's flying distance. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
− | *{{CastTime| | + | *{{SkillAttribute|Master Level|50}} |
− | *{{Cooldown| | + | *{{SkillAttribute|Max Level|60}} |
− | *{{CubeCost| | + | *{{CastTime|Instant Cast}} |
− | *{{Command Reduction|MP= | + | *{{Cooldown|25 sec.}} |
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
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|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | {| | + | {|{{SkillTableHeader}} |
− | | | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !MP |
− | ! | + | !Shoulder Throw Atk. |
− | + | !Shoulder Throw Shockwave Atk. | |
− | ! | + | !Roundhouse Kick Atk. |
− | ! | + | !Landing Shockwave Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | ! | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{#expr: (178+((738-178)/(26-1))*({{#var:i}}-1))/0.95 round 0}} | |
− | + | {{!}} <!--Shoulder Throw Atk.--> {{#expr: 1937+((6851-1937)/(26-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Shoulder Throw Shockwave Atk.--> {{#expr: 1144+((4048-1144)/(26-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Roundhouse Kick Atk.--> {{#expr: 3082+((10899-3082)/(26-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Landing Shockwave Atk.--> {{#expr: 1761+((6228-1761)/(26-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 17:11, 14 December 2018
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 40 |
Prerequisite Skills: | Slam Kick Lv1 |
Description
Shoulder-throws an enemy in front, making him bounce off the ground, generating a shockwave, and then performs a roundhouse kick that send the enemy flying, spinning.
The enemy attacks other enemies in his path as he flies, and generates a shockwave upon landing inflicting damage on surrounding enemies.
You can use the Up/Forward and Middle/Down keys to adjust the enemy's flying distance.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 25 sec.
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Shoulder Throw Atk. | Shoulder Throw Shockwave Atk. | Roundhouse Kick Atk. | Landing Shockwave Atk. |
---|---|---|---|---|---|---|
1 | 40 | 187 | 1937% | 1144% | 3082% | 1761% |
2 | 42 | 211 | 2134% | 1260% | 3395% | 1940% |
3 | 44 | 235 | 2330% | 1376% | 3707% | 2118% |
4 | 46 | 258 | 2527% | 1492% | 4020% | 2297% |
5 | 48 | 282 | 2723% | 1609% | 4333% | 2476% |
6 | 50 | 305 | 2920% | 1725% | 4645% | 2654% |
7 | 52 | 329 | 3116% | 1841% | 4958% | 2833% |
8 | 54 | 352 | 3313% | 1957% | 5271% | 3012% |
9 | 56 | 376 | 3509% | 2073% | 5583% | 3190% |
10 | 58 | 400 | 3706% | 2189% | 5896% | 3369% |
11 | 60 | 423 | 3903% | 2306% | 6209% | 3548% |
12 | 62 | 447 | 4099% | 2422% | 6521% | 3726% |
13 | 64 | 470 | 4296% | 2538% | 6834% | 3905% |
14 | 66 | 494 | 4492% | 2654% | 7147% | 4084% |
15 | 68 | 517 | 4689% | 2770% | 7460% | 4263% |
16 | 70 | 541 | 4885% | 2886% | 7772% | 4441% |
17 | 72 | 565 | 5082% | 3003% | 8085% | 4620% |
18 | 74 | 588 | 5279% | 3119% | 8398% | 4799% |
19 | 76 | 612 | 5475% | 3235% | 8710% | 4977% |
20 | 78 | 635 | 5672% | 3351% | 9023% | 5156% |
21 | 80 | 659 | 5868% | 3467% | 9336% | 5335% |
22 | 82 | 683 | 6065% | 3583% | 9648% | 5513% |
23 | 84 | 706 | 6261% | 3700% | 9961% | 5692% |
24 | 86 | 730 | 6458% | 3816% | 10274% | 5871% |
25 | 88 | 753 | 6654% | 3932% | 10586% | 6049% |
26 | 90 | 777 | 6851% | 4048% | 10899% | 6228% |
27 | 92 | 800 | 7048% | 4164% | 11212% | 6407% |
28 | 94 | 824 | 7244% | 4280% | 11524% | 6585% |
29 | 96 | 848 | 7441% | 4396% | 11837% | 6764% |
30 | 98 | 871 | 7637% | 4513% | 12150% | 6943% |
31 | 100 | 895 | 7834% | 4629% | 12462% | 7121% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |