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Difference between revisions of "Grab Mastery"
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+ | __NOTOC__ | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Description= | |Description= | ||
− | Increases | + | Masters grabbing techniques. Increases Atk., Physical Critical Chance, and Hit Rate for Dervish Basic attacks and Grab skills, and Evasion Rate with grabbing attempts during Grab skills. Monsters receive more damage while grabbed. |
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{SkillAttribute|Grabbed Enemy Damage Intensification|+12%.}} | ||
+ | *{{SkillAttribute|Damage Intensification Duration|3 sec.}} | ||
|Notes= | |Notes= | ||
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|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | |||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
+ | !Basic Attack/Grab Skill Atk. | ||
+ | !Physical Critical Rate | ||
!Hit Rate | !Hit Rate | ||
− | !Evasion Rate | + | !Grabbing Attempt Evasion Rate |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | | | + | {{!}}- {{#ifexpr: {{#var:i}} = 15 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | |- | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} |
− | + | {{!}} <!--Basic Attack/Skill Atk.--> +{{#expr: 10.5+((31.5-10.5)/(15-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}} <!--Physical Critical Rate--> +{{#expr: 3+((10-3)/(15-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}} <!--Hit Rate--> +{{#expr: 2+((16-2)/(15-1))*({{#var:i}}-1) round 0}}% | |
− | + | {{!}} <!--Grabbing Attempt Evasion Rate--> +{{#expr: 20+((34-20)/(15-1))*({{#var:i}}-1) round 1}}% | |
− | + | {{!}}- | |
− | + | }} | |
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+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
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}} | }} |
Revision as of 13:50, 30 November 2018
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Description
Masters grabbing techniques. Increases Atk., Physical Critical Chance, and Hit Rate for Dervish Basic attacks and Grab skills, and Evasion Rate with grabbing attempts during Grab skills. Monsters receive more damage while grabbed.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Grabbed Enemy Damage Intensification: +12%.
- Damage Intensification Duration: 3 sec.
Notes
- The first level is automatically acquired upon awakening as a Dervish.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic Attack/Grab Skill Atk. | Physical Critical Rate | Hit Rate | Grabbing Attempt Evasion Rate |
---|---|---|---|---|---|
1 | 48 | +10.5% | +3% | +2% | +20% |
2 | 51 | +12% | +3.5% | +3% | +21% |
3 | 54 | +13.5% | +4% | +4% | +22% |
4 | 57 | +15% | +4.5% | +5% | +23% |
5 | 60 | +16.5% | +5% | +6% | +24% |
6 | 63 | +18% | +5.5% | +7% | +25% |
7 | 66 | +19.5% | +6% | +8% | +26% |
8 | 69 | +21% | +6.5% | +9% | +27% |
9 | 72 | +22.5% | +7% | +10% | +28% |
10 | 75 | +24% | +7.5% | +11% | +29% |
11 | 78 | +25.5% | +8% | +12% | +30% |
12 | 81 | +27% | +8.5% | +13% | +31% |
13 | 84 | +28.5% | +9% | +14% | +32% |
14 | 87 | +30% | +9.5% | +15% | +33% |
15 | 90 | +31.5% | +10% | +16% | +34% |
16 | 93 | +33% | +10.5% | +17% | +35% |
17 | 96 | +34.5% | +11% | +18% | +36% |
18 | 99 | +36% | +11.5% | +19% | +37% |
19 | 102 | +37.5% | +12% | +20% | +38% |
20 | 105 | +39% | +12.5% | +21% | +39% |
21 | 108 | +40.5% | +13% | +22% | +40% |
22 | 111 | +42% | +13.5% | +23% | +41% |
23 | 114 | +43.5% | +14% | +24% | +42% |
24 | 117 | +45% | +14.5% | +25% | +43% |
25 | 120 | +46.5% | +15% | +26% | +44% |
26 | 123 | +48% | +15.5% | +27% | +45% |
27 | 126 | +49.5% | +16% | +28% | +46% |
28 | 129 | +51% | +16.5% | +29% | +47% |
29 | 132 | +52.5% | +17% | +30% | +48% |
30 | 135 | +54% | +17.5% | +31% | +49% |
31 | 138 | +55.5% | +18% | +32% | +50% |
32 | 141 | +57% | +18.5% | +33% | +51% |
33 | 144 | +58.5% | +19% | +34% | +52% |
34 | 147 | +60% | +19.5% | +35% | +53% |
35 | 150 | +61.5% | +20% | +36% | +54% |
36 | 153 | +63% | +20.5% | +37% | +55% |
37 | 156 | +64.5% | +21% | +38% | +56% |
38 | 159 | +66% | +21.5% | +39% | +57% |
39 | 162 | +67.5% | +22% | +40% | +58% |
40 | 165 | +69% | +22.5% | +41% | +59% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
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Basic Training Upgrade |