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Difference between revisions of "Secret Agent Combat Technique"
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|Description=A combat technique used by the special agents who are specialized in information manipulation and VIP assassination. Changes your Basic/Dash/Jump attacks, and enables you to shoot and increase distance from enemies during {{IconLink|Backstep}}. Also increases Physical Critical Chance and Critical Atk. | |Description=A combat technique used by the special agents who are specialized in information manipulation and VIP assassination. Changes your Basic/Dash/Jump attacks, and enables you to shoot and increase distance from enemies during {{IconLink|Backstep}}. Also increases Physical Critical Chance and Critical Atk. | ||
|Attributes= | |Attributes= | ||
+ | *{{SP per level|25}} | ||
*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
− | |||
*{{SkillAttribute|Backstep Attack Cooldown|2 sec.}} | *{{SkillAttribute|Backstep Attack Cooldown|2 sec.}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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!Physical Critical Chance | !Physical Critical Chance | ||
!Critical Atk. | !Critical Atk. | ||
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Physical Critical Chance--> +{{#expr: 6+((15-6)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Critical Atk.--> +{{#expr: 21+((30-21)/(10-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 23:17, 11 November 2018
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
A combat technique used by the special agents who are specialized in information manipulation and VIP assassination. Changes your Basic/Dash/Jump attacks, and enables you to shoot and increase distance from enemies during Backstep. Also increases Physical Critical Chance and Critical Atk.
Attributes
- SP per level: 25
- Master Level: 10
- Max Level: 20
- Backstep Attack Cooldown: 2 sec.
Notes
- First level is obtained automatically upon Job Advancement.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Critical Chance | Critical Atk. |
---|---|---|---|
1 | 15 | +6% | +21% |
2 | 18 | +7% | +22% |
3 | 21 | +8% | +23% |
4 | 24 | +9% | +24% |
5 | 27 | +10% | +25% |
6 | 30 | +11% | +26% |
7 | 33 | +12% | +27% |
8 | 36 | +13% | +28% |
9 | 39 | +14% | +29% |
10 | 42 | +15% | +30% |
11 | 45 | +16% | +31% |
12 | 48 | +17% | +32% |
13 | 51 | +18% | +33% |
14 | 54 | +19% | +34% |
15 | 57 | +20% | +35% |
16 | 60 | +21% | +36% |
17 | 63 | +22% | +37% |
18 | 66 | +23% | +38% |
19 | 69 | +24% | +39% |
20 | 72 | +25% | +40% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |