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− | {{Missing Info|Skill data may be outdated.}}
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| {{SkillPage | | {{SkillPage |
| |Name={{PAGENAME}} | | |Name={{PAGENAME}} |
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| |PrerequisiteSkill={{IconLink|M-137 Gatling Gun}} Lv1 | | |PrerequisiteSkill={{IconLink|M-137 Gatling Gun}} Lv1 |
| |Description= | | |Description= |
− | {{tabs
| + | Launches an enemy using a kick, then fires a Gatling Gun on the target while it is suspended in midair. |
− | |name=Descriptions
| |
− | |tab1=Male
| |
− | |contents1=
| |
− | Launches an enemy using {{IconLink|Jack Spike}}, then fires Gatling Gun on target while it is suspended in midair. | |
− | |tab2=Female
| |
− | |contents2=
| |
− | Launches 1 enemy with a {{IconLink|Marilyn Rose}}, then fires the Gatling Gun.<br>
| |
− | The {{IconLink|Marilyn Rose}}'s Atk. equals that of your current {{IconLink|Marilyn Rose}}.<br>
| |
− | Grab Decision: only {{IconLink|Marilyn Rose}} damages are inflicted on enemies that are immune to Grabs, in {{IconLink|Super Armor (Status)}}, or {{IconLink|Guard}} status.
| |
− | }}
| |
| | | |
| |Attributes= | | |Attributes= |
− | {{tabs
| |
− | |name=Attributes
| |
− | |tab1=Male
| |
− | |contents1=
| |
| *{{SP per level|20}} | | *{{SP per level|20}} |
| + | *{{SkillAttribute|Master Level|50}} |
| + | *{{SkillAttribute|Max Level|60}} |
| *{{CastTime|Instant Cast}} | | *{{CastTime|Instant Cast}} |
| *{{Cooldown|8 sec}} | | *{{Cooldown|8 sec}} |
− | *{{Cancelable}}
| |
− | *{{SkillAttribute|Shots|10}}
| |
| *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} |
− | |tab2=Female
| |
− | |contents2=
| |
− | *{{SP per level|20}}
| |
− | *{{CastTime|Instant Cast}}
| |
− | *{{Cooldown|Dungeon=8.8 sec|Arena=8 sec}}
| |
| *{{Cancelable}} | | *{{Cancelable}} |
| *{{SkillAttribute|Shots|10}} | | *{{SkillAttribute|Shots|10}} |
− | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
| |
− | }}
| |
| | | |
| |Notes= | | |Notes= |
| *Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill. | | *Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill. |
| *Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh. | | *Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh. |
− | *{{IconLink|Jack Spike}}/{{IconLink|Marilyn Rose}} damage relies on their respective levels, while the Gatling Gun damage segment relies on the level of this skill. | + | *The kick component of the skill relies on {{IconLink|Jack Spike}}/{{IconLink|Marilyn Rose}}'s current level, while the Gatling Gun damage segment relies on the level of this skill. |
| *Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired. | | *Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired. |
| *When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP. | | *When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP. |
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| |SkillGrowth= | | |SkillGrowth= |
| {{tabs | | {{tabs |
− | |name=Gender | + | |name=Skill Growth |
| |tab1=Male | | |tab1=Male |
− | |contents1=<span style="display: none;">{{</span> | + | |contents1= |
− | {{tabs | + | *{{SkillAttribute|Level|n}} |
− | |name=Skill Growths1 | + | *{{SkillAttribute|Lv Req|10+2(n-1)}} |
− | |tab1=Dungeon | + | *{{SkillAttribute|MP|30+4.929(n-1)}} |
− | |contents1=<span style="display: none;">{{</span>
| + | *{{SkillAttribute|Physical Atk.|187%+18.952(n-1)% + {{AbsoluteDamage|3115|1666}}+{{AbsoluteDamage|315.738|1666}}(n-1)}} |
− | {|{{SkillTableHeader}} | |
− | !Level
| |
− | !Lv Req
| |
− | !MP
| |
− | !Physical Atk.
| |
− | |-{{SkillRow}}
| |
− | |1||10||30||55% +{{AbsoluteDamage|573|1042}}
| |
− | |-{{SkillRow}}
| |
− | |2||12||34||61% +{{AbsoluteDamage|635|1042}}
| |
− | |-{{SkillRow}}
| |
− | |3||14||38||67% +{{AbsoluteDamage|698|1042}}
| |
− | |-{{SkillRow}}
| |
− | |4||16||42||72% +{{AbsoluteDamage|750|1042}}
| |
− | |-{{SkillRow}}
| |
− | |5||18||46||78% +{{AbsoluteDamage|812|1042}}
| |
− | |-{{SkillRow}}
| |
− | |6||20||51||84% +{{AbsoluteDamage|875|1042}}
| |
− | |-{{SkillRow}}
| |
− | |7||22||55||89% +{{AbsoluteDamage|927|1042}}
| |
− | |-{{SkillRow}}
| |
− | |8||24||59||95% +{{AbsoluteDamage|989|1042}}
| |
− | |-{{SkillRow}}
| |
− | |9||26||63||100% +{{AbsoluteDamage|1042|1042}}
| |
− | |-{{SkillRow}}
| |
− | |10||28||68||106% +{{AbsoluteDamage|1104|1042}}
| |
− | |-{{SkillRow}}
| |
− | |11||30||72||112% +{{AbsoluteDamage|1167|1042}}
| |
− | |-{{SkillRow}}
| |
− | |12||32||76||117% +{{AbsoluteDamage|1219|1042}}
| |
− | |-{{SkillRow}}
| |
− | |13||34||80||123% +{{AbsoluteDamage|1281|1042}}
| |
− | |-{{SkillRow}}
| |
− | |14||36||85||128% +{{AbsoluteDamage|1333|1042}}
| |
− | |-{{SkillRow}}
| |
− | |15||38||89||134% +{{AbsoluteDamage|1396|1042}}
| |
− | |-{{SkillRow}}
| |
− | |16||40||93||140% +{{AbsoluteDamage|1458|1042}}
| |
− | |-{{SkillRow}}
| |
− | |17||42||97||145% +{{AbsoluteDamage|1510|1042}}
| |
− | |-{{SkillRow}}
| |
− | |18||44||101||151% +{{AbsoluteDamage|1573|1042}}
| |
− | |-{{SkillRow}}
| |
− | |19||46||106||157% +{{AbsoluteDamage|1635|1042}}
| |
− | |-{{SkillRow}}
| |
− | |20||48||110||162% +{{AbsoluteDamage|1688|1042}}
| |
− | |-{{SkillRow}}
| |
− | |21||50||114||168% +{{AbsoluteDamage|1750|1042}}
| |
− | |-{{SkillRow}}
| |
− | |22||52||118||173% +{{AbsoluteDamage|1802|1042}}
| |
− | |-{{SkillRow}}
| |
− | |23||54||123||179% +{{AbsoluteDamage|1865|1042}}
| |
− | |-{{SkillRow}}
| |
− | |24||56||127||185% +{{AbsoluteDamage|1927|1042}}
| |
− | |-{{SkillRow}}
| |
− | |25||58||131||190% +{{AbsoluteDamage|1979|1042}} | |
− | |-{{SkillRow}}
| |
− | |26||60||135||196% +{{AbsoluteDamage|2042|1042}}
| |
− | |-{{SkillRow}}
| |
− | |27||62||140||202% +{{AbsoluteDamage|2104|1042}}
| |
− | |-{{SkillRow}}
| |
− | |28||64||144||207% +{{AbsoluteDamage|2156|1042}}
| |
− | |-{{SkillRow}}
| |
− | |29||66||148||213% +{{AbsoluteDamage|2219|1042}}
| |
− | |-{{SkillRow}}
| |
− | |30||68||152||218% +{{AbsoluteDamage|2271|1042}}
| |
− | |-{{SkillRow}}
| |
− | |31||70||156||224% +{{AbsoluteDamage|2334|1042}}
| |
− | |-{{SkillRow}}
| |
− | |32||72||161||230% +{{AbsoluteDamage|2396|1042}}
| |
− | |-{{SkillRow}}
| |
− | |33||74||165||235% +{{AbsoluteDamage|2448|1042}}
| |
− | |-{{SkillRow}}
| |
− | |34||76||169||241% +{{AbsoluteDamage|2511|1042}}
| |
− | |-{{SkillRow}}
| |
− | |35||78||173||247% +{{AbsoluteDamage|2573|1042}}
| |
− | |-{{SkillRow}}
| |
− | |36||80||178||252% +{{AbsoluteDamage|2625|1042}}
| |
− | |-{{SkillRow}}
| |
− | |37||82||182||258% +{{AbsoluteDamage|2688|1042}}
| |
− | |-{{MaxSkillRow}}
| |
− | |38||84||186||263% +{{AbsoluteDamage|2856|1086}}
| |
− | |-{{SkillRow}}
| |
− | |39||86||190||269% +{{AbsoluteDamage|3965|1474}}
| |
− | |-{{SkillRow}}
| |
− | |40||88||195||275% +{{AbsoluteDamage|4053|1474}}
| |
− | |-{{SkillRow}}
| |
− | |41||90||182||280% +{{AbsoluteDamage|4127|1474}}
| |
− | |}
| |
− | <span style="display: none;">}}</span>
| |
− | |tab2=Arena
| |
− | |contents2=<span style="display: none;">{{</span>
| |
− | {|{{SkillTableHeader}}
| |
− | !Level
| |
− | !Lv Req
| |
− | !MP
| |
− | !Physical Atk.
| |
− | |-{{SkillRow}}
| |
− | |1||10||30||7% +{{AbsoluteDamage|72|1474}}
| |
− | |-{{SkillRow}}
| |
− | |2||12||34||8% +{{AbsoluteDamage|84|1474}}
| |
− | |-{{SkillRow}}
| |
− | |3||14||38||9% +{{AbsoluteDamage|84|1474}}
| |
− | |-{{SkillRow}}
| |
− | |4||16||42||9% +{{AbsoluteDamage|96|1474}}
| |
− | |-{{SkillRow}}
| |
− | |5||18||46||10% +{{AbsoluteDamage|96|1474}}
| |
− | |-{{SkillRow}}
| |
− | |6||20||51||11% +{{AbsoluteDamage|108|1474}}
| |
− | |-{{SkillRow}}
| |
− | |7||22||55||rowspan=2|12% +{{AbsoluteDamage|120|1474}}
| |
− | |-{{SkillRow}}
| |
− | |8||24||59
| |
− | |-{{SkillRow}}
| |
− | |9||26||63||13% +{{AbsoluteDamage|132|1474}}
| |
− | |-{{SkillRow}}
| |
− | |10||28||68||14% +{{AbsoluteDamage|144|1474}}
| |
− | |-{{SkillRow}}
| |
− | |11||30||72||15% +{{AbsoluteDamage|144|1474}}
| |
− | |-{{SkillRow}}
| |
− | |12||32||76||15% +{{AbsoluteDamage|156|1474}}
| |
− | |-{{SkillRow}}
| |
− | |13||34||80||16% +{{AbsoluteDamage|156|1474}}
| |
− | |-{{SkillRow}}
| |
− | |14||36||85||17% +{{AbsoluteDamage|168|1474}}
| |
− | |-{{SkillRow}}
| |
− | |15||38||89||rowspan=2|18% +{{AbsoluteDamage|180|1474}}
| |
− | |-{{SkillRow}}
| |
− | |16||40||93
| |
− | |-{{SkillRow}}
| |
− | |17||42||97||19% +{{AbsoluteDamage|192|1474}}
| |
− | |-{{SkillRow}}
| |
− | |18||44||101||20% +{{AbsoluteDamage|204|1474}}
| |
− | |-{{SkillRow}}
| |
− | |19||46||106||21% +{{AbsoluteDamage|204|1474}}
| |
− | |-{{SkillRow}}
| |
− | |20||48||110||21% +{{AbsoluteDamage|216|1474}}
| |
− | |-{{SkillRow}}
| |
− | |21||50||114||22% +{{AbsoluteDamage|216|1474}}
| |
− | |-{{SkillRow}}
| |
− | |22||52||118||23% +{{AbsoluteDamage|228|1474}}
| |
− | |-{{SkillRow}}
| |
− | |23||54||123||rowspan=2|24% +{{AbsoluteDamage|240|1474}}
| |
− | |-{{SkillRow}}
| |
− | |24||56||127
| |
− | |-{{SkillRow}}
| |
− | |25||58||131||25% +{{AbsoluteDamage|252|1474}}
| |
− | |-{{SkillRow}}
| |
− | |26||60||135||26% +{{AbsoluteDamage|264|1474}}
| |
− | |-{{SkillRow}}
| |
− | |27||62||140||27% +{{AbsoluteDamage|264|1474}}
| |
− | |-{{SkillRow}}
| |
− | |28||64||144||27% +{{AbsoluteDamage|276|1474}}
| |
− | |-{{SkillRow}}
| |
− | |29||66||148||28% +{{AbsoluteDamage|276|1474}}
| |
− | |-{{SkillRow}}
| |
− | |30||68||152||29% +{{AbsoluteDamage|288|1474}}
| |
− | |-{{SkillRow}}
| |
− | |31||70||156||rowspan=2|30% +{{AbsoluteDamage|300|1474}}
| |
− | |-{{SkillRow}}
| |
− | |32||72||161
| |
− | |-{{SkillRow}}
| |
− | |33||74||165||31% +{{AbsoluteDamage|312|1474}}
| |
− | |-{{SkillRow}}
| |
− | |34||76||169||32% +{{AbsoluteDamage|312|1474}}
| |
− | |-{{SkillRow}}
| |
− | |35||78||173||33% +{{AbsoluteDamage|324|1474}}
| |
− | |-{{SkillRow}}
| |
− | |36||80||178||33% +{{AbsoluteDamage|336|1474}}
| |
− | |-{{SkillRow}}
| |
− | |37||82||182||34% +{{AbsoluteDamage|336|1474}}
| |
− | |-{{MaxSkillRow}}
| |
− | |38||84||186||35% +{{AbsoluteDamage|348|1474}}
| |
− | |-{{SkillRow}}
| |
− | |39||86||190||rowspan=2|36% +{{AbsoluteDamage|360|1474}}
| |
− | |-{{SkillRow}}
| |
− | |40||88||195
| |
− | |-{{SkillRow}}
| |
− | |41||90||182||37% +{{AbsoluteDamage|372|1474}}
| |
− | |}
| |
− | <span style="display: none;">}}</span>
| |
− | }}
| |
− | <span style="display: none;">}}</span>
| |
| |tab2=Female | | |tab2=Female |
− | |contents2=<span style="display: none;">{{</span> | + | |contents2= |
− | {{tabs | + | *{{SkillAttribute|Level|n}} |
− | |name=Skill Growths2 | + | *{{SkillAttribute|Lv Req|10+2(n-1)}} |
− | |tab1=Dungeon | + | *{{SkillAttribute|MP|30+4.929(n-1)}} |
− | |contents1=<span style="display: none;">{{</span>
| + | *{{SkillAttribute|Physical Atk.|190%+19.333(n-1)% + {{AbsoluteDamage|2967|1562}}+{{AbsoluteDamage|302|1562}}(n-1)}} |
− | {|{{SkillTableHeader}}
| |
− | !Level
| |
− | !Lv Req
| |
− | !MP
| |
− | !Physical Atk.
| |
− | |-{{SkillRow}}
| |
− | |1||10||30||50% +{{AbsoluteDamage|447|1066}}
| |
− | |-{{SkillRow}}
| |
− | |2||12||35||56% +{{AbsoluteDamage|501|1066}}
| |
− | |-{{SkillRow}}
| |
− | |3||14||40||62% +{{AbsoluteDamage|554|1066}}
| |
− | |-{{SkillRow}}
| |
− | |4||16||45||68% +{{AbsoluteDamage|607|1066}}
| |
− | |-{{SkillRow}}
| |
− | |5||18||50||74% +{{AbsoluteDamage|660|1066}}
| |
− | |-{{SkillRow}}
| |
− | |6||20||55||80% +{{AbsoluteDamage|714|1066}}
| |
− | |-{{SkillRow}}
| |
− | |7||22||60||86% +{{AbsoluteDamage|767|1066}}
| |
− | |-{{SkillRow}}
| |
− | |8||24||65||92% +{{AbsoluteDamage|820|1066}}
| |
− | |-{{SkillRow}}
| |
− | |9||26||70||98% +{{AbsoluteDamage|874|1066}}
| |
− | |-{{SkillRow}}
| |
− | |10||28||75||104% +{{AbsoluteDamage|927|1066}}
| |
− | |-{{SkillRow}}
| |
− | |11||30||80||110% +{{AbsoluteDamage|980|1066}}
| |
− | |-{{SkillRow}}
| |
− | |12||32||85||116% +{{AbsoluteDamage|1034|1066}}
| |
− | |-{{SkillRow}}
| |
− | |13||34||90||122% +{{AbsoluteDamage|1087|1066}}
| |
− | |-{{SkillRow}}
| |
− | |14||36||95||128% +{{AbsoluteDamage|1140|1066}}
| |
− | |-{{SkillRow}}
| |
− | |15||38||100||134% +{{AbsoluteDamage|1193|1066}}
| |
− | |-{{SkillRow}}
| |
− | |16||40||105||141% +{{AbsoluteDamage|1257|1066}}
| |
− | |-{{SkillRow}}
| |
− | |17||42||110||147% +{{AbsoluteDamage|1311|1066}}
| |
− | |-{{SkillRow}}
| |
− | |18||44||115||153% +{{AbsoluteDamage|1364|1066}}
| |
− | |-{{SkillRow}}
| |
− | |19||46||120||159% +{{AbsoluteDamage|1417|1066}}
| |
− | |-{{SkillRow}}
| |
− | |20||48||125||165% +{{AbsoluteDamage|1471|1066}}
| |
− | |-{{SkillRow}}
| |
− | |21||50||130||171% +{{AbsoluteDamage|1524|1066}}
| |
− | |-{{SkillRow}}
| |
− | |22||52||135||177% +{{AbsoluteDamage|1577|1066}}
| |
− | |-{{SkillRow}}
| |
− | |23||54||140||183% +{{AbsoluteDamage|1630|1066}}
| |
− | |-{{SkillRow}}
| |
− | |24||56||146||189% +{{AbsoluteDamage|1684|1066}}
| |
− | |-{{SkillRow}}
| |
− | |25||58||151||195% +{{AbsoluteDamage|1737|1066}}
| |
− | |-{{SkillRow}}
| |
− | |26||60||156||201% +{{AbsoluteDamage|1790|1066}}
| |
− | |-{{SkillRow}}
| |
− | |27||62||161||207% +{{AbsoluteDamage|1844|1066}}
| |
− | |-{{SkillRow}}
| |
− | |28||64||166||213% +{{AbsoluteDamage|1897|1066}}
| |
− | |-{{SkillRow}}
| |
− | |29||66||171||219% +{{AbsoluteDamage|1950|1066}}
| |
− | |-{{SkillRow}}
| |
− | |30||68||176||225% +{{AbsoluteDamage|2004|1066}}
| |
− | |-{{SkillRow}}
| |
− | |31||70||181||231% +{{AbsoluteDamage|2057|1066}}
| |
− | |-{{SkillRow}}
| |
− | |32||72||186||237% +{{AbsoluteDamage|2110|1066}}
| |
− | |-{{SkillRow}}
| |
− | |33||74||191||243% +{{AbsoluteDamage|2163|1066}}
| |
− | |-{{SkillRow}}
| |
− | |34||76||196||249% +{{AbsoluteDamage|2217|1066}}
| |
− | |-{{SkillRow}}
| |
− | |35||78||201||255% +{{AbsoluteDamage|2270|1066}}
| |
− | |-{{SkillRow}}
| |
− | |36||80||206||261% +{{AbsoluteDamage|2323|1066}}
| |
− | |-{{SkillRow}}
| |
− | |37||82||211||267% +{{AbsoluteDamage|2377|1066}}
| |
− | |-{{MaxSkillRow}}
| |
− | |38||84||216||273% +{{AbsoluteDamage|2430|1066}}
| |
− | |}
| |
− | <span style="display: none;">}}</span>
| |
− | |tab2=Arena
| |
− | |contents2=<span style="display: none;">{{</span>
| |
− | {|{{SkillTableHeader}}
| |
− | !Level
| |
− | !Lv Req
| |
− | !MP
| |
− | !Physical Atk.
| |
− | |-{{SkillRow}}
| |
− | |1||10||30||7% +{{AbsoluteDamage|46|624}}
| |
− | |-{{SkillRow}}
| |
− | |2||12||35||8% +{{AbsoluteDamage|53|624}}
| |
− | |-{{SkillRow}}
| |
− | |3||14||40||9% +{{AbsoluteDamage|53|624}}
| |
− | |-{{SkillRow}}
| |
− | |4||16||45||9% +{{AbsoluteDamage|61|624}}
| |
− | |-{{SkillRow}}
| |
− | |5||18||50||10% +{{AbsoluteDamage|61|624}}
| |
− | |-{{SkillRow}}
| |
− | |6||20||55||11% +{{AbsoluteDamage|69|624}}
| |
− | |-{{SkillRow}}
| |
− | |7||22||60||rowspan=2|12% +{{AbsoluteDamage|77|624}}
| |
− | |-{{SkillRow}}
| |
− | |8||24||65
| |
− | |-{{SkillRow}}
| |
− | |9||26||70||13% +{{AbsoluteDamage|84|624}}
| |
− | |-{{SkillRow}}
| |
− | |10||28||75||14% +{{AbsoluteDamage|92|624}}
| |
− | |-{{SkillRow}}
| |
− | |11||30||80||15% +{{AbsoluteDamage|92|624}}
| |
− | |-{{SkillRow}}
| |
− | |12||32||85||15% +{{AbsoluteDamage|100|624}}
| |
− | |-{{SkillRow}}
| |
− | |13||34||90||16% +{{AbsoluteDamage|100|624}}
| |
− | |-{{SkillRow}}
| |
− | |14||36||95||17% +{{AbsoluteDamage|107|624}}
| |
− | |-{{SkillRow}}
| |
− | |15||38||100||rowspan=2|18% +{{AbsoluteDamage|115|624}}
| |
− | |-{{SkillRow}}
| |
− | |16||40||105
| |
− | |-{{SkillRow}}
| |
− | |17||42||110||19% +{{AbsoluteDamage|123|624}}
| |
− | |-{{SkillRow}}
| |
− | |18||44||115||20% +{{AbsoluteDamage|131|624}}
| |
− | |-{{SkillRow}}
| |
− | |19||46||120||21% +{{AbsoluteDamage|131|624}}
| |
− | |-{{SkillRow}}
| |
− | |20||48||125||21% +{{AbsoluteDamage|138|624}}
| |
− | |-{{SkillRow}}
| |
− | |21||50||130||22% +{{AbsoluteDamage|164|1183}}
| |
− | |-{{SkillRow}}
| |
− | |22||52||135||23% +{{AbsoluteDamage|173|1183}}
| |
− | |-{{SkillRow}}
| |
− | |23||54||140||rowspan=2|24% +{{AbsoluteDamage|182|1183}}
| |
− | |-{{SkillRow}}
| |
− | |24||56||146
| |
− | |-{{SkillRow}}
| |
− | |25||58||151||25% +{{AbsoluteDamage|191|1183}}
| |
− | |-{{SkillRow}}
| |
− | |26||60||156||26% +{{AbsoluteDamage|200|1183}}
| |
− | |-{{SkillRow}}
| |
− | |27||62||161||27% +{{AbsoluteDamage|200|1183}}
| |
− | |-{{SkillRow}}
| |
− | |28||64||166||27% +{{AbsoluteDamage|209|1183}}
| |
− | |-{{SkillRow}}
| |
− | |29||66||171||28% +{{AbsoluteDamage|209|1183}}
| |
− | |-{{SkillRow}}
| |
− | |30||68||176||29% +{{AbsoluteDamage|218|1183}}
| |
− | |-{{SkillRow}}
| |
− | |31||70||181||rowspan=2|30% +{{AbsoluteDamage|228|1183}}
| |
− | |-{{SkillRow}}
| |
− | |32||72||186
| |
− | |-{{SkillRow}}
| |
− | |33||74||191||31% +{{AbsoluteDamage|237|1183}}
| |
− | |-{{SkillRow}}
| |
− | |34||76||196||32% +{{AbsoluteDamage|237|1183}}
| |
− | |-{{SkillRow}}
| |
− | |35||78||201||33% +{{AbsoluteDamage|246|1183}}
| |
− | |-{{SkillRow}}
| |
− | |36||80||206||33% +{{AbsoluteDamage|255|1183}}
| |
− | |-{{SkillRow}}
| |
− | |37||82||211||34% +{{AbsoluteDamage|255|1183}}
| |
− | |-{{MaxSkillRow}}
| |
− | |38||84||216||35% +{{AbsoluteDamage|264|1183}}
| |
− | |}
| |
− | <span style="display: none;">}}</span>
| |
− | }}
| |
− | <span style="display: none;">}}</span>
| |
| }} | | }} |
| }} | | }} |